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ManlyMann

New Member
Jun 7, 2020
11
2
I think I've hit upon a bug. Faith is hitting 10k circumstance damage in INJ, but her tier 1 break isn't happening. I'm not exactly complaining since I didn't WANT to break that yet, but it feel a bit weird that I can sodomize her without triggering Violence or Begging beforehand. I mean, that's not supposed to be possible... right?

corrupted saviors bugpic 1.PNG
corrupted saviors bugpic 2.PNG
 

Kalloi

Member
Mar 20, 2019
460
528
I think I've hit upon a bug. Faith is hitting 10k circumstance damage in INJ, but her tier 1 break isn't happening. I'm not exactly complaining since I didn't WANT to break that yet, but it feel a bit weird that I can sodomize her without triggering Violence or Begging beforehand. I mean, that's not supposed to be possible... right?

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It depends on how faith reached 10k INJU, did she reach it from a specialty commander or a forsaken? If so then that's normal.

If she reached that from just you surroundong her, then that's definetly a bug and you should post your save so CSDev can take a look at it
 

Ragsmu

Member
May 22, 2018
404
305
been about a year, so i forgot how to play this thing XD. how do i quickly get girls to produce more EE? i sit on 3 per turn till at least turns 12-15. only after that i can accelerate somehow. basically what i want is early game roadmap, after that i should manage i think.

To reiterate at which days i shold be able to break vulnerabilities? is it possible while you only fighting 1 choosen and no one else i there? is it possible when there are 2 by exploiting extra surround condition? what is a good commander config to rush? stuff like that
 
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Kalloi

Member
Mar 20, 2019
460
528
How do forsaken raise punisher percentages?
I’ve never really quite been able to figure out how to use forsaken effectively, as while they can do a lot of damage, you can’t do much to the other chosen while the forsaken is busy.
Okie, I'm finally home!

Oh when I mean that I more less in a similar vein of using a specialty commander, although they have a lot more nuance and utility than a specialty commander.

Imo, the best way to use forsaken and have a plan for training or using them well is to contextualize what you want them to do and what they can do to make your work easier, which is just a fancy way of saying to give them a sort general purpose or "role" for them to do.
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So let's apply this to your earlier problem of raising punisher % for hypnosis quickly.

"What kind of tactics do I know so far for doing this well?"

-We know higher pleasure will give higher % for fantasize so we should have a forsaken that can do that well, picking a good candidate and corrupting best to suit that role, maybe distorting them with Negotiation or Temptation for a Pleasure bonus would be good.

-Another good tactic is an orgy, which we can use a forsaken for that also, either using high damage output, or using an aversion distorted forsaken with her unique defiler to cause a orgy easier (albeit weaker)

So now you have you have potentially two different routes you can train a forsaken, with the main objective of their role to farm fantasize %.

-Find a good candidate

-corrupt them to do the role as best as they can

-train them to the level that we need to do the role properly

Doing so and following either of those tactics will not only do what you're asking for, but you will also have:

-A forsaken that deals extreme pleasure damage

OR

-A forsaken that helps you do orgies easier and more efficiently

Either way you have a forsaken that can help you with not only this problem, but potentially more now that they're all trained up. Combined with my earlier post about using the respective punisher for raising punisher % you can apply a lot of that logic to a forsaken made for that sort of role, with the trade-offs and benefits that come with it

Tl;dr: Try to think of a role for your forsaken to do and make your campaign easier. Once you do, corrupt them for that role and train them to do that role as best as they can. And have a good pool of forsaken that allows you the utility to try something else if a specific tactic or plan you tried isn't working out.

Sorry that its a bit long but hopefully it helps more than it confuses
 

Kalloi

Member
Mar 20, 2019
460
528
It's just from me surrounding her. Should I include a step by step guide to recreate it?
In that case that a step-by-step guide would be really helpful ty! :D Just attach your save with the post and CSDev can take a look at it and figure what's happening no problem
 

Sonsuka

Member
Aug 29, 2017
198
74
You know since we were on topic of undead chosen and if they die they could come back. How about also chosen that run away. Maybe they get "blessed" and become a lot lot strong or maybe just come back as superior chosen in other loops.
 

Qazex Saw

Newbie
Feb 6, 2018
87
77
So uh.. started a new thing and tried following the guide from the start. Holy shit that was WAY more effective than I expected.
Side note, what's the difference between campaign and single play?
 
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ManlyMann

New Member
Jun 7, 2020
11
2
Alright, here's the save file and a quick guide to the bug. I'm not sure if it's relevant, but Faith IS a Custom Chosen.
 

Ragsmu

Member
May 22, 2018
404
305
To elaborate on my post above asking about early game road map. My next run situation is: Turn 24. 160/300 timers. i can make commanders with any of 4 breaks. can have 2 of them installed. have ambush on/off option. 5 turn capture 2 times. and have enough evil energy to make maxed commander with all options that i have.
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so i was wondering how badly am i doing
 

haksaw

Member
Oct 10, 2019
141
177
so i was wondering how badly am i doing
Pretty bad by my standarts =) Especially if you broke Reaper's minor T2s not intentionally. Or is she prebroken? I thought first loop doesn't have prebroken girls. But with that commander you can easily break all T2s withing couple of days. That's strange that you still have so many T1s unbroken, do you use defiler commanders all the time by any chance? I did the same mistake at first. Just use normal commanders without any upgrades, they are way better since you can attack girls while they hold them. Upgrades have their use, but only when you have a clear understanding what you want out of them.
 

Ragsmu

Member
May 22, 2018
404
305
Pretty bad by my standarts =) Especially if you broke Reaper's minor T2s not intentionally. Or is she prebroken? I thought first loop doesn't have prebroken girls. But with that commander you can easily break all T2s withing couple of days. That's strange that you still have so many T1s unbroken, do you use defiler commanders all the time by any chance? I did the same mistake at first. Just use normal commanders without any upgrades, they are way better since you can attack girls while they hold them. Upgrades have their use, but only when you have a clear understanding what you want out of them.
Reaper is prebroken (also have no idea why those breaks are bad). and i generally have no idea what am i doing. that's why i asked for a road map - since i want to know by which day i need ~ what. as to know where i am loosing tempo. and yep, i am just generally using defilers as general way to do something with a girl while i work on others. but then again - as i was saying - i am clearly missing some way to break girls early enough to get their points. or just to get some circumstantial multipliers. as i am bad at working them by hand. Basically there somewhere is fundamental misunderstanding about how this game works.

5 days later - as a measure of progress.
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Qazex Saw

Newbie
Feb 6, 2018
87
77
For Chosens to become enemies, do you have to keep the minor vulnerability unbroken all the time, or do you just need to keep it below the broken tier of the core vulnerability?
 

haksaw

Member
Oct 10, 2019
141
177
also have no idea why those breaks are bad
They are not bad necessarily. When you break minor vuln before breaking core, you make those girls friends so they arrive earlier to the battle and the event of their friendship gives less EE. When you break core vuln before minor you make them rivals so they arrive to fights later and give more EE for rivalry event. So unless you intentially want to make girls friends (for forsaken bonuses, for example) it's better to make them rivals, thus breaking core vulns first.
am just generally using defilers as general way to do something with a girl while i work on others
That's the thing. You waste a lot of circumstance damage with weak commanders. So you should use a commander without any upgrades and work together with him, also commanders without upgrades can catch multiple girls at once, intead of one by one with upgraded commander.
do you just need to keep it below the broken tier of the core vulnerability?
This. Actually, you don't need to keep it below, just break it after you broke core. They can have the same lvl of breaks.
 

Ragsmu

Member
May 22, 2018
404
305
They are not bad necessarily. When you break minor vuln before breaking core, you make those girls friends so they arrive earlier to the battle and the event of their friendship gives less EE. When you break core vuln before minor you make them rivals so they arrive to fights later and give more EE for rivalry event. So unless you intentially want to make girls friends (for forsaken bonuses, for example) it's better to make them rivals, thus breaking core vulns first.

That's the thing. You waste a lot of circumstance damage with weak commanders. So you should use a commander without any upgrades and work together with him, also commanders without upgrades can catch multiple girls at once, intead of one by one with upgraded commander.
i see. then for a road map. at which day should i be getting more EE from girls? since while i have 1 girl - all i get is 1 per day. when i get 2nd - i get 2 per day (1 per girl) and same for 3 - till i get strong enough commander to break something. i feel there is a lot of energy lost somewhere.

And at which point commanders are worth deploying?
 

haksaw

Member
Oct 10, 2019
141
177
And at which point commanders are worth deploying?
We had an argument about it several pages back you can read. I personally consider 3EE commander (that is 4 turns single capture) is enough for core T1 break, and sometimes even 2EE is enough and those are worth deploying already. Some want to wait for 5EE (4 turns 2 captures).

I see your problem in using upgraded commanders. Just use normal ones so you can attack girls yourself and apply circumstance damage to all areas instead of 1-2.
 

Ragsmu

Member
May 22, 2018
404
305
We had an argument about it several pages back you can read. I personally consider 3EE commander (that is 4 turns single capture) is enough for core T1 break, and sometimes even 2EE is enough and those are worth deploying already. Some want to wait for 5EE (4 turns 2 captures).

I see your problem in using upgraded commanders. Just use normal ones so you can attack girls yourself and apply circumstance damage to all areas instead of 1-2.
so b4 3ee or 5ee commander is ready - just 1 point of energy per girl right? after that go ham?
 

haksaw

Member
Oct 10, 2019
141
177
so b4 3ee or 5ee commander is ready - just 1 point of energy per girl right?
Yes, but that should be rather short period of time, maybe 10 days or so. If you still have 1 EE\girl after like day 15 you're doing smth wrong.
 

Ragsmu

Member
May 22, 2018
404
305
Yes, but that should be rather short period of time, maybe 10 days or so. If you still have 1 EE\girl after like day 15 you're doing smth wrong.
Got it. Btw pre-broken chosen are probably hard coded. i restarted several times. 2nd chosen are always have their minor broken
 
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