- Mar 20, 2019
- 460
- 528
Yayy congratulations on making it so far!!! Especially for your first try. Looking through the save I've also verified you made all the qualifications necessary for your save, ty so much It was fun seeing the progression of your roster too! As well as the names of some of your forsaken lmaoo.Kalloi
Hey, can't guarantee this will be my only entry, but here's the first completed entry I've seen.
Made it into Loop 15, but I don't see how to beat the city I chose and I don't feel like going back to pick the other choice. I'd say overall i got lucky on Forsaken and somewhat unlucky on items.
The city that won: View attachment 2463810
(50% damage mitigation essentially means--no increase in circ damage from anything except INJU)
The MVP forsaken:
View attachment 2463813
She's good all the way through a loop. At the beginning, she makes loooong surrounds so that all 3 Forsaken show up quickly (by the end they were showing up Day 1). In the midgame she stores almost all of my energy and gives most of it back to me. In the endgame, she breaks Parasitism and gets stronger for the next loop.
The items:
View attachment 2463832
View attachment 2463833
Items were certainly all helpful, but not the set that would have made this group shine. Balance's Pantsu was really good, it doubled my damage output in a lot of situations that I kept encountering in the run. Reign's Pantsu also quite strong, adding multiple Surround turns at the beginning of runs. The Schwerer Gusion at the beginning generates a first big EE push early and I prefer breaking INJU for quite a few reasons.
Other notable Forsaken:
View attachment 2463834
Massive multiplier on HATE, plus the ability to start Orgy. She's good.
View attachment 2463845
Growing multipliers on both PLEA and INJU. In the end, though, that growth is linear.
How could I have gotten farther? There were a few items I was looking out for that never showed.
It is also possible that creating more Chosen with both the "you were Hypnotized by Y, gain +40% PLEA damage" and "You gain X% PLEA damage per Hypnosis" with 1000% in that multiplier, that were Negotiated and Animal Chosen might have been enough to get through another loop or two, if I had done that for each Circumstance. At the end these were the Forsaken I was looking for, but I didn't find them often or early enough, and they require significant training to be maximized that I may not have had time to do.
Or I could have gone back and picked the other city, which was crazy but not as crazy.
45% per level means multipliers would still work a little bit, but I don't know that it would have worked enough to get through by day 26.
Anyway, this was interesting, and maybe someone else out there has a better strategy or noticed something about how the game is put together that I missed.
Honestly I can't blame you for this since not only the damage mitigation and final battle deadline are frankly nutty, but as you mentioned before, the item selection you were dealt this campaign weren't the best for this sort of scenario, the distortion specific one's would've helped a lot, even if just to eek by the final battle with distortions to force them to attack each other, not even bringing up the fact you're going up against a animalistic and a 2 superiors.The city that won: View attachment 2463810
(50% damage mitigation essentially means--no increase in circ damage from anything except INJU)
I don't use rampancy forsaken often besides the beginning of my campaign run so seeing yours was really fascinating to see what a truly well-trained one looks likeThe MVP forsaken:
She's good all the way through a loop. At the beginning, she makes loooong surrounds so that all 3 Forsaken show up quickly (by the end they were showing up Day 1). In the midgame she stores almost all of my energy and gives most of it back to me. In the endgame, she breaks Parasitism and gets stronger for the next loop.
The max motivation punisher used on her I can absoluetly get, most of my runs I try to use this on rampancy forsaken as well to mitigate their tantrums as much as possible, besides corrupting core morality chosen with rampancy. But the trauma buff I only ever considered for negotiation forsaken so seeing this makes me super interested in trying this out myself!!
Agree with the Schwere Gusion choice a lot as well. The assortment of items besides the pantsu and the rotor leave much to be desired, even with the extermination improvements, there's not a lot that can be done when faced with situation where it's hard to deal damage in the first place.View attachment 2463833
Items were certainly all helpful, but not the set that would have made this group shine. Balance's Pantsu was really good, it doubled my damage output in a lot of situations that I kept encountering in the run. Reign's Pantsu also quite strong, adding multiple Surround turns at the beginning of runs. The Schwerer Gusion at the beginning generates a first big EE push early and I prefer breaking INJU for quite a few reasons.
A pure Hate based aversion to start the orgies is a sound a plan and the constantly growing nature of Bast is really good for extending the utility of a forsaken, especially when its in both of her bonus damage types!Other notable Forsaken
Psychometer I definetly agree with, propaganda would definetly be helpful here as well, getting off one or two distortions off against this team is the first possible win condition I can see in the current state of the loop. That being said it would certainly be a scuffed one, with two or all the chosen perishing in the final battle which I don't really enjoy lol.View attachment 2463845
How could I have gotten farther? There were a few items I was looking out for that never showed.
It is also possible that creating more Chosen with both the "you were Hypnotized by Y, gain +40% PLEA damage" and "You gain X% PLEA damage per Hypnosis" with 1000% in that multiplier, that were Negotiated and Animal Chosen might have been enough to get through another loop or two, if I had done that for each Circumstance. At the end these were the Forsaken I was looking for, but I didn't find them often or early enough, and they require significant training to be maximized that I may not have had time to do.
Or I could have gone back and picked the other city, which was crazy but not as crazy.
45% per level means multipliers would still work a little bit, but I don't know that it would have worked enough to get through by day 26.
Anyway, this was interesting, and maybe someone else out there has a better strategy or noticed something about how the game is put together that I missed.
Your forsaken roster was really well-built with a good variety of forsaken to use. Feel free to disregard my advice but personally I've been seeing some success in using mid-cost forsaken in the later loops where the damage mitigation and the chosen species make it really hard to dent them. Specifically I had an aversion animalstic forsaken with a HATE/INJU style with Orgy defiler, with 32 EE to deploy she managed to deal significant damage against animalistic chosen on their off days and it as around loop 9 or 10 where I had a hefty damage mitigation modifier in that city iirc.
Well regardless if you decide to make another go at it, I will be more than happy to see the results of your new run and I'm excited to see you topple your current record!
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