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ShadowBlaze94

Newbie
Aug 22, 2018
20
0
So, I'm at the point in my No Cheats save where I'm trying to break the girls T2 cores. I was wondering if anyone here had any insight into what my next few goals should be. Should I focus on Rebel because she has a core that's easier to damage (thanks ot Orgasm-in-a-Can) or should I go for 1 of the other 2 since they are weaker to INJ/PLE?Also,any tips on where to next spend EE is appreciated (I may have wasted some picking up Spite when I probably don't need it yet)
 

HeraTicks

Newbie
Jun 25, 2019
44
67
The game is hard af in the beginning. Learning all terms and obscure rules takes a while, but learning what in which order press takes much more time. Especially learning to count turns. How many turns you have left before they escape and when to capture to get another capture. After memorizing button order it's quite easy, but at this point it's hard to look at this as a corruption game.
 

Ragzul

Newbie
Oct 15, 2019
67
74
Thank you to everybody who posted bug reports for R41 and R41b. I do quickly check in on this thread during the bugfix phase after every release, and it's always helpful for tracking down crashes.

Typo reports are definitely welcome here too. Incidentally, I find it pretty funny that a typo which has been in the game for so long ended up getting reported by two different players in such a short time period.
Did you happen to note the bug I mentioned within the typo report?
 

CSdev

Member
Game Developer
Oct 14, 2020
169
558
Thanks for the reply, would the compatibility issue be fixed in the future or should i just delete my current save?
I believe that the fix should make it possible for saves which didn't work in R41 to start working correctly again in R42.
One thought for this might be a replacement of Antipathy that allows chosen to sacrifice themselves, instead of their enemies, either to free an ally or just hasten the end of the battle. Not sure how this would be balanced with the boss chosen but it's an idea.
I've considered this, but the main issue is that having any Chosen die in the first place is generally a sub-optimal result. An upgrade that makes it more likely for the Chosen to die might make it easier to win that loop, but it'll slow down the player's overall strength progression.
I found a minor bug

if you are targeting a flying champion with the temptation distortion
using a flying commander with no suppressors
and have the Networked Consciousness upgrade
You can not tempt a chosen on captureas the tempt option dose not appear,
You can however tempt her on the next turn.
Thanks for catching this. It'll be fixed in the next version.
Did the chosen downtime logic change in 41? I'm noticing that sometimes when I pass time, the chosen choose to do an action that generates no EE, when in the past they would have generated at least 1.
View attachment 2611786
If they have over 200 angst, shouldn't they be generating EE?
R41 included a bugfix that was causing some weird decisions for Chosen group actions, but that bug had also been concealing an underlying issue with low-tier sinful downtimes. Apparently, back in Release 1, I had decided that ANGST should only be a factor when deciding whether to perform downtime actions worth +2EE and up (i.e. Chosen currently only consider FEAR, DISG, PAIN, and SHAM when deciding whether to perform +1EE actions). R42 will properly have ANGST be a factor for those actions as well (each point of ANGST will be worth 1/10 of 1 point of trauma, which is similar to how other downtime action decisions work, so 2000 ANGST will guarantee +1EE even if all trauma has been resolved).
Hey is the reletionsship custom option bugged? As none of the custom chosen I set as reletions appear
I wasn't able to reproduce this bug. If you can upload a save where it happens, I'll take a look.
I don't know if this is a bug or not, but I've got a chosen in loop 2 that's not taking any FEAR damage on day 1. (Seems like I can damage it if they've got some angst built up.)

City stats are:
Damage Mitigation: 3% per level
Preparedness: Final Battle on Day 47
Luxuries: 160% Trauma resolution speed

View attachment 2627556

Relevant save is C2-Start, it's the day 1 start of the new city.
I'm basically starting the fight with a can of orgasm Whoop-ass, hit slime,attack,threaten - surround - caress,pummel,force orgasm. You know, the standard early EE gen rush before early 2EE forsaken are available. I feel like that x64 damage to Fear would do... something.... but it's still net 0 damage. Kind of odd. Makes me feel like there's a multiply by zero going on here.
Chosen base susceptibility to trauma and damage ranges from 0-100. The bonus from ANGST normally makes it so that a value of 0 isn't much worse than a value of 1, but this is an edge case where it is. It's not a bug, but it might be something that should be rebalanced.
Just defeated Victory on loop 10 of campaign. Honestly i never thought I would beat her. Got Negotiation on her with all t4 breaks too. Was wondering if there will be a "Boss" achievement in the future. I mean the trait is nice but i think it would be better if there was something else which helped in future loops or in beating bosses, or maybe an item drop?.Just a forsaken trait seems a bit lackluster Or maybe it's just me since before this fight i didn't exactly use many of my forsaken.
As of R41, I agree that the bonuses for beating bosses are a bit lackluster. But once the advanced species are implemented, beating bosses is how you'll unlock them, so I think that will make them feel a bit more significant. And more importantly, the second boss sort of acts as a "boss achievement" dispenser herself - she'll start off resisting and applying penalties even as Forsaken, but as you beat other bosses, you'll be able to flip those penalties into equivalent bonuses.
Also found a bug while i was doing breaks. If an animalistic chosen reduces the commander damaged by 100% through frenzy,this happens if you have a active commander:
View attachment 2628006
Here Victory reduced the commander damage by 100% THIS turn and when Fang's turn came it got stuck here.Clicking continue just repeats this line.

On a side note, I think deep-fried rotor isn't giving any energy with defiler action, can someone confirm this?
Thanks for the bug reports. They'll both be fixed in R42.
I would like to suggest a way of sorting the Forsaken so we don't have to scroll through increasing pages of them to train useful new additions. Call me weird, but I never end up sacrificing any Forsaken, even the ones I know will never get used, so every loop I end up having to scroll even more if I want to start training the few additions that are worthwhile, such as distorted Undead or Animalistics. I understand that the point of most Forsaken is to just get sacrificed immediately or when a better replacement is found, I just don't like removing them from the game that way.

I think having the ability to reorder the forsaken list would be beneficial even for those that keep their rosters small and specialized, though.
Being able to rearrange Forsaken would make sense. In addition, the Angel species of Forsaken (which will be unlocked by beating Victory) will provide you with options to "retire" Forsaken for various passive bonuses, which will allow you to interact with the happily-retired Forsaken if you feel like it, but will also reduce clutter on the main Forsaken list.
Did you happen to note the bug I mentioned within the typo report?
Yes, it was related to a bug in the custom sex scene code which was causing some other reported crashes as well. They should all be fixed in R42.
Man I want do a new run but new undead boss looks cool dont want restart T.T
For what it's worth, the new boss will also be available as soon as Loop 10, and she'll have a single play scenario too (although the scenario version won't involve all the post-"defeat" effects unique to her).
 

Sonsuka

Member
Aug 29, 2017
198
74
Wo
For what it's worth, the new boss will also be available as soon as Loop 10, and she'll have a single play scenario too (although the scenario version won't involve all the post-"defeat" effects unique to her).
Would it be possible to continue a save onto the next version or do you think the version change differences would be too much? I read the first quote/response earlier, but unsure
 

Nemo de Nemo

Member
Jul 30, 2020
122
79
Wo

Would it be possible to continue a save onto the next version or do you think the version change differences would be too much? I read the first quote/response earlier, but unsure
Best I can tell from asking this question previously is that the save should work properly across versions, but the bigger the differences between the version it was created on (say version 30) the more likely it is to break in some way after transferring to current number. Whether it's game breakingly bad or just amounts to a typo depends on the save, but it's a risk you'll want to consider if you want to transfer saves.

I could be horribly mistaken, but I believe this is the way it works based on the answers I remember getting.
 
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CSdev

Member
Game Developer
Oct 14, 2020
169
558
Wo

Would it be possible to continue a save onto the next version or do you think the version change differences would be too much? I read the first quote/response earlier, but unsure
It should be possible. I can't guarantee that there won't be a compatibility issue in the initial release of R42, but if there is, then just upload your save so I can figure out what's breaking and I should be able to manage a quick bugfix release. Then, Splendor will be able to show up in the next loop that meets her conditions.
 

thederpamon

Newbie
Mar 12, 2019
25
12
I'm trying to get the girls' effectivenesses up, Hypnosis, Parasitism, etc., and they seem to have a small chance of using things that increase those things, but it seems the more I attack them, the more they just spam Regenerate? What should I be doing?
 

thederpamon

Newbie
Mar 12, 2019
25
12
Also, is there a way to target Core vulnerabilities without causing a rift between the Chosen? What's the most positive relationship they can have in this version of the game, also? I want to break the girls, but I also want them to be very close to each other
 

alex2011

Conversation Conqueror
Feb 28, 2017
7,716
4,461
I'm trying to get the girls' effectivenesses up, Hypnosis, Parasitism, etc., and they seem to have a small chance of using things that increase those things, but it seems the more I attack them, the more they just spam Regenerate? What should I be doing?
Just keep at it and they will eventually do the thing, it's just that regenerate is weighted more favorably among the list of actions they can do.

Also, is there a way to target Core vulnerabilities without causing a rift between the Chosen? What's the most positive relationship they can have in this version of the game, also? I want to break the girls, but I also want them to be very close to each other
If you break minor vulnerabilities on other Chosen first, it would have the opposite effect, pushing them closer. The rift is forming because there are Chosen that have a minor vulnerability matching the core you broke in the last battle. If it says unbreakable friendship in their relationship, that's the max, it can't get any higher and you are also safe from forming a rift between those two, though unbreakable friendship doesn't usually happen before there are no core/minor matchups left.
 

thederpamon

Newbie
Mar 12, 2019
25
12
Just keep at it and they will eventually do the thing, it's just that regenerate is weighted more favorably among the list of actions they can do.


If you break minor vulnerabilities on other Chosen first, it would have the opposite effect, pushing them closer. The rift is forming because there are Chosen that have a minor vulnerability matching the core you broke in the last battle. If it says unbreakable friendship in their relationship, that's the max, it can't get any higher and you are also safe from forming a rift between those two, though unbreakable friendship doesn't usually happen before there are no core/minor matchups left.
That's all extremely helpful, thank you!
 
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Jul 14, 2018
122
168
I'm trying to get the girls' effectivenesses up, Hypnosis, Parasitism, etc., and they seem to have a small chance of using things that increase those things, but it seems the more I attack them, the more they just spam Regenerate? What should I be doing?
Whenever the preconditions are met, they do the corrupted action causing their vulnerability to go up. However, they won't do the same such action twice in a row.

You can read the relevant .txt file what the preconditions are or when you unlock them you get a text that hints it pretty clearly what the preconditions are.
 
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thederpamon

Newbie
Mar 12, 2019
25
12
This game is really difficult, even on the standard difficulty.... but to be entirely honest, I don't really want a challenge.
I just want to break cute girls.... I want them to break from pleasure and hypnosis, I want to see them deep in mindless tranced bliss, I want them to become brainwashed, I want them to become so thoroughly addicted to pleasure that they fall in love with me and serve me out of pure devotion... I want to claim and twist their minds to serve lust and demonkind....

So, y'know, when the game challenges me too much to get those things done, it's actually quite frustrating. That's why I play with cheats on
 

alex2011

Conversation Conqueror
Feb 28, 2017
7,716
4,461
Also, is there a way to reverse two Chosen from being enemies?
Up to a certain point, if you can start breaking minor vulnerabilities before cores, you should be able to get them back to at least neutral. However, you probably can't max out friendship to unbreakable once you start a rift, I've never seen it recover that much. Also note that there is an enemy form of unbreakable friendship where they will permanently be enemies if you max that out by breaking too many cores before minor vulnerabilities.
 

thederpamon

Newbie
Mar 12, 2019
25
12
Up to a certain point, if you can start breaking minor vulnerabilities before cores, you should be able to get them back to at least neutral. However, you probably can't max out friendship to unbreakable once you start a rift, I've never seen it recover that much. Also note that there is an enemy form of unbreakable friendship where they will permanently be enemies if you max that out by breaking too many cores before minor vulnerabilities.
That makes sense to me. I still can't tell, though
is it possible to repair the relationship between Miracle and Mayhem here at this point? Or am I totally fucked 1685252749951.png
 
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