- Apr 23, 2018
- 218
- 229
Well the most obvious thing is to not use specialized commanders. I think that's the #1 noob trap people fall into that stops them from winning.So I've tried playing through this game like 5 times now, and I get the feeling I'd really enjoy it if I understood how I was supposed to play it. I've got as far as understanding what the stats do, but I still have no idea:
1) Which targets to choose to start battle with.
2) Which vulnerabilities to prioritise breaking.
3) What types of commanders to use.
4) Whether to stockpile energy to get better upgrades or use commanders frequently.
5) If using a commander and getting back less energy than I spent is okay if I break vulnerabilities.
I haven't won, or even felt like I've come close.
Assuming you understand what circumstances do and how to use that to set up big combos by leveraging them (and how you can gimp yourself by doing them wrong), the general commander should be able to do everything you need to make big trauma, get paid big EE, and win a city. Whether you save a day here or push for an upgrade there won't often make a big difference unless you're beelining Networked Consciousness, because boy is that one upgrade that actually makes a difference.
I guess you could also lose if you aren't properly saving and reloading when you screw up a day, since flushing days down the toilet can start eating up time fast.