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wibblywarble

Member
Aug 3, 2018
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Ohhh I see now! ty for the screenshots I can see what's what now.

The reason why light only has 1% resolve damage is from the "attack +" that's unlocked but the reason why the other chosen on the team has 4% is threaten +/impregnation break affects the other chosen on the team, not the chosen that you impregnated.

So when you impregnate Fairy, Light will have the resolve damage from threaten + like the others, and at the same time Reaper's resolve damage will increase again from threaten + since both of her teammates are now impregnated
sorry I’m late to respond to this, but why do some of my chosen have two categories of resolve that can be broken while light only has one? They all have at least one tier 4 break.
 
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Kalloi

Member
Mar 20, 2019
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528
sorry I’m late to respond to this, but why do some of my chosen have two categories of resolve that can be broken while light only has one? They all have at least one tier 4 break.
No worries! If things are still based on your screenshots then the reason is that t4 morality breaks affect the resolve damage of the other chosen on the team

Since you have all the upgrades unlocked including "Attack +" thats the 1% damage youre seeing Light

"Threaten +" on the other hand affects the other two chosen besides the chosen you impregnated
ie. Since Light is impregnated, Fairy and Reaper will take Resolve damage from threaten +, not Light.

If Fairy was the one impregnated though, Light and Reaper would take resolve damage from threaten + instead.

tl;dr Light's impregnation is why, it wont affect her personally, but it affects her teammates and that's what you're seeing besides the Attack + one
 

Kalloi

Member
Mar 20, 2019
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528
Can you give some general training advice? I haven’t read the training guide but I plan to, but any info it doesn’t cover that can be explained?
One personal tip I would give to anyone playing campaign mode is on the first loop to try and t4 dignity break the chosen that has dignity as her minor vulnerability, if you do so and convert her to an forsaken she will have a really high disgrace (around the 65+ range) and from there, try to get her to a two damage fighting style like Wild (INJU/EXPO). if you're lucky she might come with that style already, otherwise train INJU and EXPO expertise on her as much as you can. Like guy231 said forsaken around 70% you'll get some low cost forsaken and for me that is really beneficial since you have an 4+ commander with decent damage as early as day 10 or sooner if you conserve EE in preparation of using the forsaken instead of early game upgrades.

Another thing for distortion forsaken, especially tempted forsaken, is try to promote a friendship with them and one or two of their teammates, this way you can train them without breaking them, or in tempted forsaken case, losing their bonus since they'll be more accepting in consideration for their friends. Its one of the reasons why I don't view positive relationship between chosen a bad thing like when I initially played the game, have to be more careful about who you sacrifice tho
 
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Kalloi

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Mar 20, 2019
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A forsaken with around 70% disgrace costs 9-10 EE to deploy, but will be much weaker than a forsaken with lower disgrace. Forsaken can require planning ahead to create but can be extremely powerful. I have found that generally it is easier to use forsaken if you plan them out during the campaign, and then use training to make small changes to corruption and to give them more experience. Making large corruption changes to forsaken without mindbreaking them is something I have had a lot of difficulty with. For example, if you use the tempt aversion on a chosen with dignity/innocence cores, you might only end up with a forsaken with around 50% corruption in each of those stats, and it can be hard to train them higher without runing the forsaken. If you tempt a forsaken with dignity/innocence minors, however, they can start out with 65-70% corruption. Tempting a chosen with dignity minor and confidence core is something I really like to do, because you end up with a really cheap cost forsaken that regens stamina very quickly and is useful to inflict pleasure/exposure in the early game. Aversion forsaken are the opposite, they usually hit like trucks but their stamina regens very slowly and they cost a lot to use.
Hearing your advice about tempting chosen with dignity minor and confidence core is really helpful! I've always wanted to do more with my tempted forsaken so I want to try this out myself ty! :D
 
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wibblywarble

Member
Aug 3, 2018
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One personal tip I would give to anyone playing campaign mode is on the first loop to try and t4 dignity break the chosen that has dignity as her minor vulnerability, if you do so and convert her to an forsaken she will have a really high disgrace (around the 65+ range) and from there, try to get her to a two damage fighting style like Wild (INJU/EXPO). if you're lucky she might come with that style already, otherwise train INJU and EXPO expertise on her as much as you can. Like guy231 said forsaken around 70% you'll get some low cost forsaken and for me that is really beneficial since you have an 4+ commander with decent damage as early as day 10 or sooner if you conserve EE in preparation of using the forsaken instead of early game upgrades.

Another thing for distortion forsaken, especially tempted forsaken, is try to promote a friendship with them and one or two of their teammates, this way you can train them without breaking them, or in tempted forsaken case, losing their bonus since they'll be more accepting in consideration for their friends. Its one of the reasons why I don't view positive relationship between chosen a bad thing like when I initially played the game, have to be more careful about who you sacrifice tho
I apologize for asking so many questions, but the training guide didn’t seem to cover everything. When you say break them, what do you mean? Also, I’ve noticed when messing around in cheat mode to just get a feel for what training is like that no matter what I tried I couldn’t quite get anyone to high hostility or any of the other corruption values really high (I know higher isn’t better necessarily, I just wanted to try).
I’m still not sure I really fully get the training process. Definitely needs a comprehensive tutorial at somepoint.
 

guy231

New Member
Aug 4, 2017
11
7
Hearing your advice about tempting chosen with dignity minor and confidence core is really helpful! I've always wanted to do more with my tempted forsaken so I want to try this out myself ty! :D
Do you know what the obedience bonus for having a chosen with a friend is? I'm trying to figure out exactly how much deviancy I can give a tempted forsaken and still get them to learn the tempt defiler action.
 

Kalloi

Member
Mar 20, 2019
460
528
Do you know what the obedience bonus for having a chosen with a friend is? I'm trying to figure out exactly how much deviancy I can give a tempted forsaken and still get them to learn the tempt defiler action.
It varies from how well you're treating their friends and their relationship beforehand, When they're at unbreakable friendship and just captured its 20+ obedience bonus per friend, if you treat their friend well that increases and if you treat their friend awful then it gives an obedience bonus because they want you to spare them, I need to go back to my other saves and see the max it will go but I know that sacrifcing their friend gives you -99 obedience debuff or something close to that range

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Kalloi

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Mar 20, 2019
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I apologize for asking so many questions, but the training guide didn’t seem to cover everything. When you say break them, what do you mean? Also, I’ve noticed when messing around in cheat mode to just get a feel for what training is like that no matter what I tried I couldn’t quite get anyone to high hostility or any of the other corruption values really high (I know higher isn’t better necessarily, I just wanted to try).
I’m still not sure I really fully get the training process. Definitely needs a comprehensive tutorial at somepoint.
No worries! I agree the training guide doesn't cover everything so I'm happy to share what I know from experience, maybe after I have some free time after working on the art pack and my mod I will try to make a forsaken training tutorial with some saves to help out

When I mean break them I mean like getting their vulnerability to the next tier when they were chosen,
ie. Inseminating a chosen for the first time is breaking their t2 morality, Broadcasting the chosen for the first time is breaking their t2 dignity, hypnotizing the chosen is breaking their t4 innocence, those sorts of things you do through your battle against them

If you want someone to have high hostility, you can get them at a high starting point if you break that chosen's t4 morality (break all their morality vulnerabilities, get them to do violence-t1, inseminate them-t2,get them to slaughter-t3,impregnate them-t4)
and the second thing is try to do this to a chosen who has morality as a minor vulnerability, this will guarantee some high values corruption values when they become a forsaken,

the same process can be used for the other corruption values like Obedience, Dignity, Deviancy, and their vulnerability counterparts Confidence, Disgrace, Innocence

From actual training, it may sound redundant but try to do actions that raise hostility only pick hostility based actions if you can, doing the last tier of training actions (the one's that gives the forsaken their defiler abilities) usually gives an high amount from the first action, but the third tier of training actions can do this pretty well also

Each training action you do has value attached to it like the Force Orgasm training action (70% Deviancy 60% Obedience)
If that value is way higher than the forsaken's corruption it usually increases that forsaken't corruption otherwise, doing other training actions that raise deviancy after forces orgasm will add on top of that 70% Deviancy, you can see all this in training menus where it says
"Current Intensity/Current Corruption"

Basically, raise the current intensity higher than the current corruption and you will typically raise their corruption values
 
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Duarchy

Member
Mar 3, 2019
182
283
I also ran into a situation where my Forsaken ran out of motivation to do anything and training them became impossible. Systems a little complex compared to the demon comanders tbh, who you just throw into a fight and they do ridiculous multipliers from the start.
 

ara1111

Active Member
Apr 6, 2019
751
2,617
Forsaken system is extremely repetitive, boring and slow, so I just kind of ignore it until it gets better.
 

FruitSmoothie

Well-Known Member
Jan 22, 2019
1,737
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Game could probably use a glossary at this point, that would help clear up some shit. Especially with all the new terms being added.
 
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guy231

New Member
Aug 4, 2017
11
7
One thing about training is that it's much easier to use as something to round out a chosen that you made in campaign to be a specific way, rather than training a forsaken from scratch. For example, here is a forsaken I ended up with a while back:
Capture.PNG
You might think that this is a great result, but there's some issues:
1. This tempted chosen has no friend. Because of this, even if you raise her obedience to 39%, she can't learn the tempt defiler actions.
2. Deviancy is so high it's actually not possible for this chosen to be trained to increase her obedience or disgrace high enough to make up for the low obedience even if you could fight every single training action into one session.

So while this forsaken seems great, because of decisions made during the campaign it's actually not possible to train her to learn the special defiler actions. It's important to plan out your chosen during the campaign to end up with forsaken that are close to what you want, and then train them to round out rough spots. It's often not possible or at least not practical to train a forsaken into anything you want from scratch.
 
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Doctor Shark

Member
Nov 7, 2019
322
698
I know people have done early game guides before but it seems like there's an influx of new players so I figured I would start doing a day-by-day. I only had time to do through Day 3 for now but I'll try to add on when there's time if this sort of thing is helpful.

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Jun 24, 2017
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Is Tempting bugged in the latest release? I have a Chosen who supposedly I should be able to Tempt, but I can't get it to trigger. Look at Paladin in this save. Also, I haven't tickled/sodomized her, but if I use a Suppressor/Defiler she detonates. Is confidence secretly broken on her or something?
 

Kalloi

Member
Mar 20, 2019
460
528
Is Tempting bugged in the latest release? I have a Chosen who supposedly I should be able to Tempt, but I can't get it to trigger. Look at Paladin in this save. Also, I haven't tickled/sodomized her, but if I use a Suppressor/Defiler she detonates. Is confidence secretly broken on her or something?
EDIT: CSDev just sent a message after looking at your save and telling me the issue I had with tempted chosen was dealt with some time ago so disregard this post if you've read this lmao

I looked at your save and it looks like Paladin reached her angst requirements for PAIN at some point so you're right her t3 confidence is broken and now ready to break with commanders this kind of thing is something that's been the case for temptation ever since it was introduced but honestly its the only distortion that doesn't lock out forbidden t3 breaks (morality/confidence) like its supposed to, I sent message to CSDev on subscribestar about this and I'll let you know if this is intended or not
 
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CSdev

Member
Game Developer
Oct 14, 2020
169
558
I have come back after a time away. I was wondering if there is now or going to be a perk system like in campaign but w/o getting more difficult. I like the aspect of sacrificing your forsaken for minor perks continually but I suck at the start of the game so I feel like I fall behind in the end game. It would be sweet to get an extra few Perk Points at the start to help me get a little bit of an edge, but I hate the whole cheat aspect because its a little overboard with the perk points and I am going after a high score w/o an asterisk lol.

I have not messed with using the forsaken in the game yet. are they powerful enough to feel like you are becoming more powerful through multiple playthroughs or are they just a flavor added for defilers and whatnot?
I'm planning on adding a cheat which gives you all the achievement bonuses from campaign mode (even in a single play game), so the bonuses there might not feel quite as overpowered as having infinite EE. Regarding Forsaken, they're meant to be the main way that you get stronger in later loops in campaign mode. It can be hard to make a regular Forsaken that's better than an equivalent Demon Commander, but once you start getting Superior Forsaken (and the later Forsaken types that aren't implemented yet), they'll be much stronger.
I used to run whatever and always had trouble, now I restart the campaign until I get a girl that already has her minor tier 2 vulns broken and that takes enough circumstance damage from good multipliers (Anything but Exo, really. Exo can come from a secondary character.). Already having her minors broken means you can use anything to build up her circumstance damage quickly. Even though her minors are already broken to tier 2, she won't be immediately friendly with the girl who would normally be friendly with her for breaking them, makes shit so much easier because breaking her minors any further on accident is extremely difficult. Though it does guarantee that she'll at least temporarily have an initial friendship with whoever shares a core vuln with that prebroken minor once you try to break their core. Short version is you can put off worrying about relationships with whatever minor is prebroken to T2, but you have to start caring about that rivalry eventually or those two might end up best friends.
The relationship system actually doesn't distinguish gameplay-wise between Chosen whose tier 2s you broke and Chosen whose tier 2s came pre-broken.
That's good to know that later breaks can fuck up a friendship, I didn't know they were weighted in that way, I think that should be explained for sure. They make it sound like initial relationship fuck ups are pretty bad. There's a lot of shit explained oddly or not at all in this game that can really make it difficult to understand all of the systems. Like I thought friendly relationships were a bigger deal, which pretty drastically changes strategy viability. I thought the only downside to a Chosen starting with her T2 minor broken was that she couldn't benefit from that relationship at that point. I didn't know she could still end up with friendships and the EE from the scene from it. A bunch of shit like that in game adds up and skews things to make things unnecessarily difficult.
The guide probably over-emphasizes how important relationships are because of how, in the original Release 1, trying to create rivalries was pretty much the only interesting goal the players could set for themselves. In the current version, friendships and rivalries each have their own benefits and drawbacks, so you can pick based on what your goals are (and based on your personal taste). Rivalries give you more EE, but it's only about a day's worth. In other words, if you're having to delay your plans by more than a day, or if you want to use both Chosen as leverage against each other to make them more obedient as Forsaken, or if you think that the extra hesitation turns might benefit you more than the decreased Resolve in the final battle, then it's a completely legitimate choice to deliberately make them friends.
What are the raw numbers on Tempt, several hundred million per trauma and several thousand million angst? And once I've tempted 10 times or so, can I finally break Morality/Confidence to set up this Orgy, or are multiple different Aversions not possible and I should reroll.
Kalloi is correct about what you need to do to set up an Orgy between a Tempt Chosen and a soon-to-be-Aversion Chosen. As for the raw numbers on the Tempt downtime, it's 1 billion of each trauma and 10 billion ANGST. It can be up to double that if two Chosen who like each other do the downtime together, and it can be doubled again if all three Chosen like each other and do it together. It's also subject to the Luxuries multiplier in campaign mode.
I have a pretty hard time wasting a turn training Forsaken with how much unresolved trauma girls can recover at certain points in the game. It's not just losing a turn, it's potentially losing EE income, that bugs me. Makes for an even smaller window where training Forsaken is a viable alternative to building trauma. Anybody know the exact math for all the EE income from unresolved trauma btw? If I knew what numbers I don't want the girl to fall under, it would be easier to decide if I can get away with training Forsaken instead. I'm always too scared the EE income is going to drop (Especially starting at the +15 landmark).
The exact formula for downtime decisions is complicated and involves factors like "how much do I like my partner and how much do I want to do the action she's doing, and is her ANGST bigger enough than mine that I should be helping her out?" However, as a rule of thumb, every point of ANGST is worth 1/10 of a point of trauma for the calculation. This means that if the added ANGST yesterday is more than 10 times the trauma they resolved with their last action, then they're actually more likely to do sinful actions today, even if you don't damage them at all.
Did I break the game or is there some limit to how many T3's can unlock per day to be broken? All the girls should have unlocked the ability to break their T3 from that, but they're still showing "Reach 10.0G", even though they have 10.0P+, lol. Is this what happens when you completely skip over G's and go to P's in unresolved trauma in one day? Shit, now I don't want to continue in case this is a bug. Well at least now I know turn end EE is tied into the highest level of vuln broken because all these girls still only get +15 EE each instead of +30 EE even with all that unresolved trauma (Unless it's tied to the remaining days or something, who knows).
Only one can unlock per day, but the others will keep getting unlocked on subsequent days. This is meant to give the player a little more control over the order of the breaks. So, for example, if you've got a Chosen with Minor Morality and Core Innocence, and they're sitting at 15T FEAR and 12T DISG after a big Orgy, you might be able to use the last few turns of combat to Slime them and get their DISG higher so that Innocence breaks first.
P.S: Not sure if it's a bug, but the back button can disappear in some cases. Might have something to do with the other two girls being captured and not having moves, but I'd like to examine the captured girls sometimes. Gotta check if I need to retreat/cancel the gangbang before they break stuff sometimes.

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This, on the other hand, is a bug I forgot to fix. It'll be fixed in the next version.
I don't really understand Approach at all. To be sure, I haven't played around with Forsaken training much but my experience with Approach has been: Chosen on Mor/Dig Distortion path = Let's me do pretty much anything. Chosen on Mor/Con path (T3 on both) = Can't arouse, can't strip, can tie up but she immediately gets angry and kills me. Chosen on Inn/Dig path (T3 on both) = Can't strip, can't arouse, can tie up and the next turn she gets mad and kills me.

What I would expect to happen is that pleasure actions would have an effect on someone with T3 Mor, that I could push down / lay down / tie up someone with T3 Con, and that I could strip someone with T3 Dig but it seems like Approach only really works on people on Mor/Dig distortion path or maybe generalists with T3 or T4 broken on all stats?
I think the main issue here is that the system is suffering from a lack of actions to use. Ideally, T3 Mor Chosen should be fine with having dominant, sadistic sex with you, T3 Con Chosen should be submissive even if they aren't sexual, and T3 Dig Chosen should be huge teases even if they don't like you enough to go further. But the actions to get those ideas across aren't implemented yet. It'll get better as more gets added.
I have a bug with the negotiation distortion, my team is not at 1.0G angst yet but I can still use the negotiation distortion. Anyone know if it's something else? Save is the one called "negotiation".
I'm late with this, but thanks for the bug report. Kalloi brought it to my attention so I could fix it in 29b.
Also I thought I remember hearing somewhere the game has an auto update feature now? I could be mistaken, but if so how do you use it?
Unfortunately, I don't even know how I'd go about programming an auto update feature.
A forsaken with around 70% disgrace costs 9-10 EE to deploy, but will be much weaker than a forsaken with lower disgrace. Forsaken can require planning ahead to create but can be extremely powerful. I have found that generally it is easier to use forsaken if you plan them out during the campaign, and then use training to make small changes to corruption and to give them more experience. Making large corruption changes to forsaken without mindbreaking them is something I have had a lot of difficulty with. For example, if you use the tempt aversion on a chosen with dignity/innocence cores, you might only end up with a forsaken with around 50% corruption in each of those stats, and it can be hard to train them higher without runing the forsaken. If you tempt a forsaken with dignity/innocence minors, however, they can start out with 65-70% corruption. Tempting a chosen with dignity minor and confidence core is something I really like to do, because you end up with a really cheap cost forsaken that regens stamina very quickly and is useful to inflict pleasure/exposure in the early game. Aversion forsaken are the opposite, they usually hit like trucks but their stamina regens very slowly and they cost a lot to use.
Very nice little writeup. To add to this, Forsaken at 0% Disgrace start out at a 1000 EE cost (which is obviously absurd). It gets cut in half for every +10% Disgrace. Forsaken damage also decreases linearly with Disgrace down to zero damage at 100% Disgrace. So, going from 80% Disgrace to 90% Disgrace cuts both the EE cost and the damage in half. Going from 70% Disgrace to 80% Disgrace cuts the EE cost by half but the damage only by a third. The ideal tradeoff between cost and damage will vary depending on where you are in the loop, which is why it's good to keep Forsaken with various Disgrace levels around.
  • Day 3 ends. Oracle had 225 Tickle and ends up with 105 unresolved but that's enough for an EE proving, again, that there is a lot about this game that I don't fully understand (EEs: 2).
I can answer this as well. It's the downtime action that determines how much EE you get, and the downtime action is picked before the damage is resolved (because the choice of downtime action is what determines how much damage is resolved).
Is Tempting bugged in the latest release? I have a Chosen who supposedly I should be able to Tempt, but I can't get it to trigger. Look at Paladin in this save. Also, I haven't tickled/sodomized her, but if I use a Suppressor/Defiler she detonates. Is confidence secretly broken on her or something?
It looks like you dealt enough TICK damage to break her T3 Confidence, but it isn't actually broken until she uses Detonate. If you Tempt her before she Detonates, then she'll be set on the Temptation path and she'll stop wanting to use Detonate. But managing to Tempt her without using a Commander capture might be tricky. Basic Commanders (meaning non-Forsaken ones without Suppressors, Defilers, or Punishers) don't trigger Detonate, so that might be your best bet.
 
Jun 24, 2017
34
13
It looks like you dealt enough TICK damage to break her T3 Confidence, but it isn't actually broken until she uses Detonate. If you Tempt her before she Detonates, then she'll be set on the Temptation path and she'll stop wanting to use Detonate. But managing to Tempt her without using a Commander capture might be tricky. Basic Commanders (meaning non-Forsaken ones without Suppressors, Defilers, or Punishers) don't trigger Detonate, so that might be your best bet.
So, I used a basic commander, using the same tactic that I've used in previous games to get Tempt going (unlock fantasize, wait until they fantasize themselves to 100k pleasure). In this screenshot, you can see the examine feature shows that Tempt is still available (she hasn't detonated). In the second screenshot, I try to surround her with 100k pleasure and Tempt isn't available.
 

CSdev

Member
Game Developer
Oct 14, 2020
169
558
So, I used a basic commander, using the same tactic that I've used in previous games to get Tempt going (unlock fantasize, wait until they fantasize themselves to 100k pleasure). In this screenshot, you can see the examine feature shows that Tempt is still available (she hasn't detonated). In the second screenshot, I try to surround her with 100k pleasure and Tempt isn't available.
You're right, that's a bug. I believe I've found what's happening here. The option menu for having the Thralls take an action immediately after a surround doesn't share the same code as the normal one, and the bug is in that menu specifically. If you do a different action this turn, then the Tempt option should show up next turn. Sorry for the trouble, it'll be fixed in the next version.
 
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Niyebe

Newbie
Jan 27, 2021
18
9
How exactly does personality effect a Forsaken’s Fighting Style? I kinda wanted to make one with a PLEA Fighting Style so I created and Tempted a Superior Chosen.

He started with PLEA/EXPO style so I unlocked him for Single Play and I did a lot of training to increase his PLEA and decrease his EXPO but even at 81K PLEA and 30K EXPO his style still won’t change.

Would I have to Hypnotize a Chosen to get the Fighting Style I want?
 

FruitSmoothie

Well-Known Member
Jan 22, 2019
1,737
2,171
There are a couple of custom image packs out over here on the forum, the most recent being the one by
activspam that I recommend watching over as they are working magic using generators

I made a post linking to the posts of the other users that have made custom image packs including myself, so I will just post my quote under here, I hope you try them out and enjoy their work! :D
Maybe you should link to the post containing their downloads, not their member info link. You can do that by clicking on the post number on the top right of the post, like so. I tried searching "portraits" in the search bar and there are already 3 pages to look through and guess at if they actually contain download packs. Searching through the thread and people's posts to find download links will get worse and worse with time.

Too bad people couldn't just agree on a searchable phrase that only people offering image packs use, like writing "GamePortraits" in their post so people can easily filter out non downloads when using search. If everybody followed that, then we could just post the search for "GamePortraits" in the OP like so: Portrait Downloads

Always an issue here with any game that people can create custom content for.
 
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