Celerarity
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- Apr 23, 2018
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There are plenty of guides shipped with the game as text files, you should start by reading guide.txt
If you're earning breaks, you're making progress. If you aren't earning breaks, you aren't. With that said, you won't be making much progress the first 9 days or so (don't worry if it takes you a few days longer than that). During that time, as long as you're getting 1EE from each Chosen each day, you're doing fine. 1EE requires only 200 Trauma of the same type. During this time, you probably shouldn't use EE on summoning Commanders. It's possible to use a Commander and come out energy-positive during this phase, but it kind of requires knowing what you're doing in a way a new player won't.I've tried this game a few times but I have no idea what I'm doing, I don't even know if I'm making progress... Seriously I tried searching for a walkthrough or a guide but the file provided didn't import, or I'm doing it wrong.
Could someone give me an explanation of what I'm supposed to do. Should I focus on minor, significant or core vulnerabilities first? Hate seems to be the "best" stat as that seems to amplify all the other stats gain, or am I thinking wrong about this?
Also what is the determining factor for how much damage I'm doing, it doesn't seems to be just connected to what level of vulnerability it was. Should I try to get a girl surrounded as quickly as possible, or should I try to target multiple stats so make the surround last as long as possible?
What stats should I focus on when I surround a girl? Or does that depend on what vulnerability she has? Also is there list anywhere of what effect different stats have? Exposure seems to affect a girls Shame but also has an effect on the other girls. Hate seems so just strait up affect every stat?
I wrote 3 guides that might help you:I've tried this game a few times but I have no idea what I'm doing, I don't even know if I'm making progress... Seriously I tried searching for a walkthrough or a guide but the file provided didn't import, or I'm doing it wrong.
Could someone give me an explanation of what I'm supposed to do. Should I focus on minor, significant or core vulnerabilities first? Hate seems to be the "best" stat as that seems to amplify all the other stats gain, or am I thinking wrong about this?
Also what is the determining factor for how much damage I'm doing, it doesn't seems to be just connected to what level of vulnerability it was. Should I try to get a girl surrounded as quickly as possible, or should I try to target multiple stats so make the surround last as long as possible?
What stats should I focus on when I surround a girl? Or does that depend on what vulnerability she has? Also is there list anywhere of what effect different stats have? Exposure seems to affect a girls Shame but also has an effect on the other girls. Hate seems so just strait up affect every stat?
I'd recommend posting one (or more) of these saves here so someone can look at it and see if they can figure out what's wrong. Personally though I've never messed around with that setting so I have no experience with it myself, but considering the game isn't really designed with that setting in mind it's possible that the problem is that for some reason a relationship scene is trying to play or something even though they aren't supposed to causing a crash. Granted that's just a guess on my part and we cant really say for certain without more information or access to the save file.Does "unlocking", aka removing pair-up restrictions, a lot of custom chosen for a campaign run increase the odds of crashes? Because so far every time I´ve tried, the game´s frozen, crashed or otherwise messed up after a few ingame days, including saves becoming unplayable/breaking at the same point repeatedly.
Not tried with the new version yet, just 48b
Thank you this is really helpful! I though I was just not making progress but I guess i should focus on a few unlocks first. I was creating commanders costing 2-3 EE that didn't leave me much for upgrading. Or, as I tried to follow the green text, I saved up 5 EE to create a powerful Commander without really feeling like I made progress.If you're earning breaks, you're making progress. If you aren't earning breaks, you aren't. With that said, you won't be making much progress the first 9 days or so (don't worry if it takes you a few days longer than that). During that time, as long as you're getting 1EE from each Chosen each day, you're doing fine. 1EE requires only 200 Trauma of the same type. During this time, you probably shouldn't use EE on summoning Commanders. It's possible to use a Commander and come out energy-positive during this phase, but it kind of requires knowing what you're doing in a way a new player won't.
Your ability to progress depends on setting up long surrounds where you're hitting all 4 circumstances and traumas. Basically, this happens when you can summon a Commander with at least 4 turns and 2 captures (costing 5EE, hence the green guide text). Until then, continue collecting EE and buying all the 1-2EE upgrades.
Once you've got the ability to summon a 5EE commander, you'll need to understand how to actually play the game. There are lost of posts here about how to understand multipliers so you can get T1 and T2 breaks. Here's mine. Others will probably be along to link theirs--this is a friendly thread and there's been lots of advice posted.
Thank you, I will read through them.I wrote 3 guides that might help you:
General early game guide
Basic mechanics/stats/modifier guide
Very basic loop 1 item pick comparison
First things first, if you ever encounter something that seems like a bug/unintended behavior, post your save file alongside your explanation of what happened. Nothing will make it easier for us to help you and CSdev to bugfix than having access to the save file with the bug.So I'm not sure what happened, I got past day 50 and an option opened up saying "Cheat" and there doesn't seem to be a final battle, it's the first time I've gotten here so I'm very confused. Maybe I just accidentally skipped it while going into auto pilot mode? Not sure, any answer would be greatly appreciated.
I can't post a save because I'm trying to start one but here's what I've been doing:Can you post a save or some specific reproducable steps?
If you open the game folder and go to portraits then open portrait pack guide.txt it will tell you the associated attributes for 12 of the personalities, although it may be outdated since it only lists 12, not sure.So I haven't played the game in a while(but have been lurking), and I was wondering, has anyone tested and made a list of the exact values needed to get each of the 16(?) different personalities for Chosen? I know I asked something similar ages ago but while I believe they directed me to how they work or I could test them(don't remember which), I never got around to it.
I'd appreciate if someone has done it and could share their findings, or if otherwise someone is willing to test it out, cause it would be great to have for when your trying to make whole teams of custom chosen, as then there's be no chance or repeating personalities, and in general I'd say its better to know what personality they'll end up with so as to better customize them.
(Of course CSDev could technically add it in as either a guide, list, or actual option in the creation, but I don't know how hard it'd be or how long it would take him, and I'd rather not give him work that isn't strictly necessary or prudent)
I realized you might prefer me posting a list so here you go:So I haven't played the game in a while(but have been lurking), and I was wondering, has anyone tested and made a list of the exact values needed to get each of the 16(?) different personalities for Chosen? I know I asked something similar ages ago but while I believe they directed me to how they work or I could test them(don't remember which), I never got around to it.
I'd appreciate if someone has done it and could share their findings, or if otherwise someone is willing to test it out, cause it would be great to have for when your trying to make whole teams of custom chosen, as then there's be no chance or repeating personalities, and in general I'd say its better to know what personality they'll end up with so as to better customize them.
(Of course CSDev could technically add it in as either a guide, list, or actual option in the creation, but I don't know how hard it'd be or how long it would take him, and I'd rather not give him work that isn't strictly necessary or prudent)
So, when it comes to things to do first:Day 23 in 3rd loop campaign and I'm getting my ass absolutely handed to me by the superior Chosen (Spice). I just can't break anymore of her things it feels like, she has such high resistance to stuff. Any suggestions?
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They have a combination of solid friendships and uncertain friendships with eachother.