Create and Fuck your AI Cum Slut –70% OFF
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Kaitol

Member
Jul 29, 2017
100
126
81
My dude, do you have any idea how much halfway decent art is? Especially when you need like seven different transformations for each portrait. Basic professional quality illustrations and the rights to use them in a commercial product cost thousands of dollars per picture, and you'd have to find someone okay with their work being used in a game like this. And if you commission an amateur to save money, they might disappear off the face of the earth or stop taking commissions a month from now, so enjoy having wildly different, clashing art styles for every portrait after that.

You'd have to hire the artist full-time to avoid that, and again, that wouldn't be cheap. But if you don't believe me, go talk to a commission artist and see what they quote you to make a portrait pack for you.
 

Qazex Saw

Newbie
Feb 6, 2018
94
81
149
A quick look says in the current portrait pack, there's 57 chosen, with 9 expression variations, and 8 variations for chosen type. Then there's the civilian and forsaken version for each type, and the male variation for everything on top of that.
Which if my math is correct, means 3,648 portraits with 9 expression variations each, or a grand total of 32,832 potential portraits to be done.
Technically less since I don't think boss chosen have type variations, but that's still just like what just ~10% off the total

So yeah we're going to have to accept that a fair few corners will have to be cut somewhere to accomplish this, because actually making every portrait needed to 'full professional' or fuck even 'decent amateur' standards will take months if not years of work and I don't even know how much money.

Frankly, it'd probably be best to condense the chosen down to like ~10 per type or something rather than having a bunch of chosen with a variation for each type, and have male chosen be specific chosen instead of a variation. That way you can drop the numbers down something like 10 chosen with 9 expression variations each, which reduces the number of portraits needed to like 2% of what the current approach asks for.
 

dezil

Member
Apr 25, 2020
118
15
161
Can anyone share some AI portraits? I can't download them through "Mega" it keeps giving me an error...
 
Jun 28, 2025
20
10
22
okay, guess I'll add my perspective on this whole "AI portraits" thing, why not. frankly, I don't give a fuck how many portraits there are, there's still ways to make decent-quality character art, for free, without relying on the environment-destroying art theft machine to pump out low-quality slop. picrew, kisekae, whatever, better than AI. and if there's "too many" to manually create, that is a sign that the dev needs to cut the fuck back on the amount of images in this primarily text-based game. there is no justifying the use of generative AI in the first place (unless you WANT less human-made art, at lower quality, and for the inevitable climate collapse to kill us all even sooner, in which case...well, you're not a real person, so your opinion can be safely discarded), but the defense of it here feels especially flimsy.
 

Kaitol

Member
Jul 29, 2017
100
126
81
Who's defending AI? All I see is people calmly and articulately explaining why human-made art would be difficult and expensive. Which is factually true. There's a reason you don't see many games that have artwork showcasing lots of outfit choices and expressions.

Artists don't want to waste their lives drawing hundreds and hundreds of high-quality pictures for an amateur-made porn game where you torture magical girls. So they, rightfully, want the kind of money only big companies or rich people could pay.

And let's be real here, if Picrew and Kisekae were actual options, why isn't everybody using them? Because they'd make projects look like cheap copies, plus you're heavily limited by what they can do. The game would have to vastly change its scope to try to fit what those tools could accomplish. Which is, frankly, beyond a big ask.

You're the one in here coming and derailing the thread on a pirated porn forum, ranting and raving about how AI is gonna kill us all, blindly regurgitating other people's flimsy arguments without any critical thinking or self-reflection.
 

Qazex Saw

Newbie
Feb 6, 2018
94
81
149
Regardless of how we fill the portrait pack, I do think the amount of chosen variants should be reduced.
A lot of chosen already share portraits, chosen are mostly randomly generated anyways, not to mention certain variations (which I assume are considered low priority) are just straight up empty for many chosen (and sometimes all chosen it seems like).

The dev does seem to be struggling to fill up all the portrait slots, and like, the descriptions and personality for chosen seem to be randomly generated anyways, so is there really a need to stick to the 'portrait per name' system?

Like, not to tell someone what they should do with their game they've been working on for years and are distributing for free, but reducing the amount of portraits and variations would cut down a lot of the work needed for portrait packs, which would make a potential update much easier to do, not to mention reducing workload for any fans who might want to make their own portrait packs.
 
Apr 8, 2021
35
13
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A quick look says in the current portrait pack, there's 57 chosen, with 9 expression variations, and 8 variations for chosen type. Then there's the civilian and forsaken version for each type, and the male variation for everything on top of that.
Which if my math is correct, means 3,648 portraits with 9 expression variations each, or a grand total of 32,832 potential portraits to be done.
Technically less since I don't think boss chosen have type variations, but that's still just like what just ~10% off the total

So yeah we're going to have to accept that a fair few corners will have to be cut somewhere to accomplish this, because actually making every portrait needed to 'full professional' or fuck even 'decent amateur' standards will take months if not years of work and I don't even know how much money.

Frankly, it'd probably be best to condense the chosen down to like ~10 per type or something rather than having a bunch of chosen with a variation for each type, and have male chosen be specific chosen instead of a variation. That way you can drop the numbers down something like 10 chosen with 9 expression variations each, which reduces the number of portraits needed to like 2% of what the current approach asks for.
I'll fully trust your numbers right now, mostly so I can dunk on the idea of doing ALL portraits.

With extra math, and considering the range of portrait file size (for the base game at least) is around 60KB on the low-end, with the average being around 300-350KB, and 400KB on the relatively high-end, that would be bloating the game size (accounting for the low-end) to:

1,969,920KB or 1.96GB

Which is a whole gigabyte higher than the ENTIRETY of version R66 that stands at a 989MB!

Now if you took the AVERAGE 300KB? It would be 9,849,600KB or in more comprehensible terms, 9.84 GIGABYTES.

Imo that's enough reason to NOT get every single portrait that is "meant" to be in the game, because bloat like that just feels like a Call of Duty situation all over again and will drive away people who want to try out the game, y'know, CoD is like 200GB for some unknown reason (laziness).

Just to sate anyone's curiosity, the high-end (of what i found in the game files for portraits) would be equal to about around 13,123,800KB or 13.12GB, not even of PORN mind you, but at most of blushing girls (or boys for whoever plays with guys, I don't judge) which, at that point, just pack it up.

EDIT: For some reason, my bolding didn't pass through?
 

kinka

Newbie
Aug 7, 2017
23
2
55
is there currently a way to get a male chosen to rape/have sex with a female chosen and get them pregnant?
 

glocknar

New Member
Sep 13, 2019
7
5
129
So Orgasm Denial is now a thing since I last played, and Chosen have opinions on it. Anyone have a breakdown on how I influence that one way or another?
 

aumhs

Member
Dec 5, 2022
120
24
94
is there currently a way to get a male chosen to rape/have sex with a female chosen and get them pregnant?
I haven't tried it, but the MOR T3 break scenes might work?
In case you don't know how to get them: If you break T3 of a chosen's core vulnerability, you get a scene with that chosen and the chosen that has a minor vulnerability in the same category. The MOR T3 scene involves vaginal penetration if both are female (with a strapon), I don't know how the scene works if one of them is male (and if it depends on which of the two is male). (And the scene differs based on if the chosen with the minor vulnerability has their vulnerability broken as well or not).
 

dekeche

Member
Aug 5, 2018
373
190
228
So Orgasm Denial is now a thing since I last played, and Chosen have opinions on it. Anyone have a breakdown on how I influence that one way or another?
Basically, just bring them over 10K pleasure by "low stimulation" methods (kiss, caress). If you do it correctly, there will be a line about "not enough stimulation to orgasm", or something along those lines. After that, you just need to bring them over 30K with no restrictions on the methods. Do that enough, and they'll learn to love it. Just be advised, some chosen tend to be a bit more... aggressive about seeking their own pleasure. In which case, you may also need to tie them up to stop them from initiating a thighjob.
 
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kinka

Newbie
Aug 7, 2017
23
2
55
I haven't tried it, but the MOR T3 break scenes might work?
In case you don't know how to get them: If you break T3 of a chosen's core vulnerability, you get a scene with that chosen and the chosen that has a minor vulnerability in the same category. The MOR T3 scene involves vaginal penetration if both are female (with a strapon), I don't know how the scene works if one of them is male (and if it depends on which of the two is male). (And the scene differs based on if the chosen with the minor vulnerability has their vulnerability broken as well or not).
cool thx, ill look in to it.
 

kinka

Newbie
Aug 7, 2017
23
2
55
in the portrait packs i see ones named 'used' which i dont see in the base portraits, is there a list of all possible portrait names in a set?
 

glocknar

New Member
Sep 13, 2019
7
5
129
Basically, just bring them over 10K pleasure by "low stimulation" methods (kiss, caress). If you do it correctly, there will be a line about "not enough stimulation to orgasm", or something along those lines. After that, you just need to bring them over 30K with no restrictions on the methods. Do that enough, and they'll learn to love it. Just be advised, some chosen tend to be a bit more... aggressive about seeking their own pleasure. In which case, you may also need to tie them up to stop them from initiating a thighjob.
Thanks man, gonna go train hedonistic fallen magical girls to enjoy not getting to orgasm now!
 

Shasou

Member
Oct 5, 2017
175
143
223
Hey CSDev, after you finish adding the things you have planned for the campaign, do you still plan to flesh out and expand on the sex system? I feel like if there's a weakest link in the game, that would be it, it still feels kinda shallow compared to everything else the game has going.
 
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Karnewarrior

Engaged Member
Oct 28, 2017
2,290
3,009
418
Does anyone have any custom teams of chosen they're proud of? I misplaced my old copy, and now I've got to start from scratch, but I don't have time to remake all my Meguca customs.

I'm talking about the outfits and body shapes bit, of course, the portraits are still in this thread.
 

CSdev

Member
Game Developer
Oct 14, 2020
203
727
249
I may have spared both of them just before checking.BTW lately when you change versions it makes the body you create to aproach ,in earlier versions, unable to do so, the buttton to aproach does nothing. Would you like a bug report of that the next time it happens?
The bug goes away by deleting your commander and creating a new one, but maybe you`d like to debug it anyway?
I'd definitely like to debug it if possible, so if you can send a save along with instructions to make the bug reliably happen, I'd appreciate it.
Thanks, works fine on the latest version now.

Following on, Is a Forsaken in the Trainer Position supposed to be a Forsaken you don't intend to deploy? It seems like they never rest, and thus never regain stamina, and thus can't be trained to bring their motivation back up once you deploy them
Either you shouldn't plan on deploying them, or you should swap the position around to give them a chance to recover. The only positions that penalize you for switching are the Punisher ones.
I get what i assume is the same bug occasionally when doing too many saves and loads of the same day trying for different outcomes. Loading any save manually fixes the issue. It doesnt hard lock the ui so i didnt bother to report it before as its fairly minor.
I'd still like to fix it if I can. I'm using the autosave feature a lot during my playtest for the Reason boss fight, so hopefully it crops up in a way that lets me get a better idea of what's happening.
This is what I meant, the tracker does not show that Reign requires a T3 CON or DIG break before performing the despair distortion. It is explained in the actual text, but if someone doesn't expect the requirements to change, then they might not notice the difference.
View attachment 5349565
Thanks for clarifying. I've adjusted how this is displayed in R70.
I tried to make a small mod, adding more items and adjusting some parameters of difficulty curve. I never worked with Java before, but code is always code. Some dumbs guys says you can access source code by decompilating java. Yes sure, you can, but good luck compilation java again. 400 errors on compilation, damn. That's why there isn't any mod in this game. Obviously, you can spend a day debugging all the errors, but how can you be sure the code is the same, and the process of decompilation didn't fuck up anything more.

EDIT1: The source code is in the csv discord. Wouldn't be better in GitHub or Gitlab?
I believe that the game is against their terms of service, so it'd presumably have to be managed somewhere else.
I cannot wait to see how CSDev handles a boss like Reason, from the description of her ability i'm feeling like we're gonna be dealing with someone that's like Junko Enoshima with her Ultimate Analytical Prowess thing, or a premonition ability if she's using a mystical/magical power.

So if she gets a read on what the player's gonna do to win and what they're using, she most likely will be a boss that'll prepare counters to what you have, prepare traps/resistances/immunities to your most used/ most powerful combos. If that's the case that's gonna be very fun to see :ROFLMAO:
You're thinking along the right lines.
Is Change Text Color for Forsaken assuming some kind of weird format? Whatever I input for RGB values, it becomes this weird mustard color
Up to R69, the Forsaken in your Trainer position would always have a specific color. In R70, I've changed it so that player-input colors (and boss colors) override the default Trainer text color.
So, apparently getting a distortion off on Reign counts as a vulnerability break. So triggering one will bump you up one level on her resistance, and will count for the loop 7 skip requirement.

It would help if the wording on Demonic Resonance and/or Fisher King noted that distortions counted as a vulnerability break. Might also help if the campaign map included this.
Good idea - I've adjusted Reign's profile accordingly.
View attachment 5379671
View attachment 5379673
Also, why does this happen? It seems like there's occasionally a 1 turn delay when capturing Reign, and I'm not sure exactly what triggers that.

For referenced - Targeted her with Joyride on round 22, damage was dealt, but the text sounds like Reign immediately escaped capture, and round 23 Joyride's "Prepared to capture Reign". Seems to happen after Reign has a vulnerability break. This also allows you to target Reign with attacks on the round she's captured a second time.
I believe this should be fixed in R70b.
The Elemental Loop Skip doesn't seem to be working. First time around I didn't get the alt route unlocked at the top so I went back to an earlier save (where I definitely wasn't over 5 days) and passed the time all the way to the final battle but it still didn't show up. Upon completing the final battle and getting to the next city option the alt route also doesn't show up there.
I'm not 100% positive that it was the cause of what happened in your save, but R70b does fix a bug where boss Chosen defeated in particular ways could potentially fail to enable the warp route associated with the unlocked species.
I kinda wish there was a vignette checklist/planner in-game for each chosen like distortions do, because flipping between the notepad and game trying to see one of these can be a bit annoying, especially if it's one of the ones with triggers you can lock yourself out of.
This should be added to the game quite soon - not in the coming release, but shortly thereafter.
A quick look says in the current portrait pack, there's 57 chosen, with 9 expression variations, and 8 variations for chosen type. Then there's the civilian and forsaken version for each type, and the male variation for everything on top of that.
Which if my math is correct, means 3,648 portraits with 9 expression variations each, or a grand total of 32,832 potential portraits to be done.
Technically less since I don't think boss chosen have type variations, but that's still just like what just ~10% off the total

So yeah we're going to have to accept that a fair few corners will have to be cut somewhere to accomplish this, because actually making every portrait needed to 'full professional' or fuck even 'decent amateur' standards will take months if not years of work and I don't even know how much money.

Frankly, it'd probably be best to condense the chosen down to like ~10 per type or something rather than having a bunch of chosen with a variation for each type, and have male chosen be specific chosen instead of a variation. That way you can drop the numbers down something like 10 chosen with 9 expression variations each, which reduces the number of portraits needed to like 2% of what the current approach asks for.
I'll fully trust your numbers right now, mostly so I can dunk on the idea of doing ALL portraits.

With extra math, and considering the range of portrait file size (for the base game at least) is around 60KB on the low-end, with the average being around 300-350KB, and 400KB on the relatively high-end, that would be bloating the game size (accounting for the low-end) to:

1,969,920KB or 1.96GB

Which is a whole gigabyte higher than the ENTIRETY of version R66 that stands at a 989MB!

Now if you took the AVERAGE 300KB? It would be 9,849,600KB or in more comprehensible terms, 9.84 GIGABYTES.

Imo that's enough reason to NOT get every single portrait that is "meant" to be in the game, because bloat like that just feels like a Call of Duty situation all over again and will drive away people who want to try out the game, y'know, CoD is like 200GB for some unknown reason (laziness).

Just to sate anyone's curiosity, the high-end (of what i found in the game files for portraits) would be equal to about around 13,123,800KB or 13.12GB, not even of PORN mind you, but at most of blushing girls (or boys for whoever plays with guys, I don't judge) which, at that point, just pack it up.

EDIT: For some reason, my bolding didn't pass through?
There are no plans to add default portraits for the vast majority of the subfolders. They're mainly there so that players who want to have a bunch of variations for their custom Chosen will at least have the feature supported within the game's code. That said, I'm hopeful that switching to the .webp format will help bring the existing size down somewhat.
is there currently a way to get a male chosen to rape/have sex with a female chosen and get them pregnant?
Chosen can't get pregnant until they fall and become Forsaken. But after they do fall, fertilization can happen during custom sex scenes (including scenes between two NPCs). The options menu has a toggle to determine the rate at which it happens.
in the portrait packs i see ones named 'used' which i dont see in the base portraits, is there a list of all possible portrait names in a set?
Because one of the major portrait packs included "used" and "smug" expressions, I added support for the game to check whether those expressions existed in the game files, and the game will use them in place of "lewd" and "joy" respectively when deciding what to show for Forsaken characters.
Hey CSDev, after you finish adding the things you have planned for the campaign, do you still plan to flesh out and expand on the sex system? I feel like if there's a weakest link in the game, that would be it, it still feels kinda shallow compared to everything else the game has going.
Yes, this is exactly the plan. After the first ending of campaign mode is completed, I'm mostly going to be alternating between adding endings and adding better custom sex scene content.
 

fenyx

Member
Jun 16, 2017
243
64
212
I'd definitely like to debug it if possible, so if you can send a save along with instructions to make the bug reliably happen, I'd appreciate it.
oh damn, I just deleted my save and started from zero yesterday...I will send it if it happens again
 

Shasou

Member
Oct 5, 2017
175
143
223
Yes, this is exactly the plan. After the first ending of campaign mode is completed, I'm mostly going to be alternating between adding endings and adding better custom sex scene content.
I was thinking about the gameplay around the custom sex scene system, maybe a bit more of tender loving care to the gameplay around it? Like for example, after we corrupt the Chosen and turn them into the Forsaken, it feels like there should be more than just pull them in bed and click the buttons (while maybe managing some of their values like Pain and their anger...or not) while also (sorry for the joke here but i think it must be made out of respect for the squared circle) wrestling with them for the position you want.

The sex system feels like something that could really be expanded into something like a "trainer", i think is the word i'm looking for. So at first your Forsaken would have issues like they get tired too quickly, they get angry way too fast with your advances or they get injured way too much, but with time and practice you could improve them to mitigate or control these so you can play more with them without having to stop early. Aside from the usual, like positions or vignettes, we could be looking at a sex system with depth that is rewarding and fun to play just like the campaign mode, you know? :)
 
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