- Oct 20, 2017
- 25
- 36
When building the farm in either Dunwich or Stanlow it deducts 3 wood twice and no stone, can lead to negative wood.
It was actually true for all the farm.When building the farm in either Dunwich or Stanlow it deducts 3 wood twice and no stone, can lead to negative wood.
How do I continue to get metal? I get some then I run out and can not get more
Also any general tips?
After completing the elves the assassins and mistress assassins aren't properly initialized and are NaN as well.
Training warriors lists the number of Mistresses gained for both instead of properly telling you how many sisters you got (in this case here I got 11 sisters and 4 mistresses)
Bad evaluation of something when defeating Raymount if it was the last one defeated in the area.
Also the Telis questline doesn't progress properly.
This step repeats until you fail.
Here's some, I manually fixed my assassins/mistresses but otherwise didn't touch anything. If you defeat Raymount before the other two towns in the area it works, but if you defeat it last all 3 towns are un-interactable.The first two has been fixed (but not uploaded for now). Could you lend your save for the other two ?
Raymount is fixed, but the second is... strange, using the save you have provide me, it seems to work as it must (corruption progress normally and timer too).Here's some, I manually fixed my assassins/mistresses but otherwise didn't touch anything. If you defeat Raymount before the other two towns in the area it works, but if you defeat it last all 3 towns are un-interactable.
Pointless there, when there is something to upgrade/change you end back at the provinces overview. But if you dont have anything to click you dont get send back and miss the back button ^^It was meant to prevent an abuse (as you could have infinite actions with a back button if you do it right). But I think I can work something.
Nope sorry, started over and this time i did everything in the most boring order from up to down without any strategy. This seems to work...mostly, except for defeating aurora because It's time to settle, definitively, Aurora's case. keeps appearing every day...you can kill her daily or spare her daily, would be a nice glitch to improve morals but honestly, i dont even know how to drop it below 17 ^^Strange. This seems like of hell of bugs here. Can you send me your save ? Outside of the bugfix, I will try to clean it.
They are pretty decent, but it could need more. I mean, you give 3 orders per day and thats it...there should be at least 20h left of each day, enough for some events, meetings, summonings, ...Well I really appreciate it (and if you have any advice for sex scenes don't hesitate, you have more knowing than me on the subject). I hope you will be happy to know that I don't intend to stop after corrupting the country.
As far as i have seen every named chara already has an event or a death scene. So how about a new chara, a virgin druid who noticed a change in the natural flow of magic and gets drawn to you like a moth to the light. Once she sees how the people and laws in your land changed she wants to support your goals and be by your side. She could either become your personal healer/bodyguard (ancient nature magic, stronger than common or elven magic) or a trainer to tweak your other magics. However, she always and only wants to be available for you...if you corrupt her like the others or keep her as your only pure lover is up to you.And since you have reported unknown bugs you can ask a random event for a character of your choice, who will be the chosen ?
I am sorry to disagree on this. The problem is simple : I don't know a way to make the back button disappear when you choose an action, so you had (back then) the option to go back and to avoid the end of the turn indifinitly.Pointless there, when there is something to upgrade/change you end back at the provinces overview. But if you dont have anything to click you dont get send back and miss the back button ^^
Damn ! Well I will figure it myself.Nope sorry, started over and this time i did everything in the most boring order from up to down without any strategy. This seems to work...mostly, except for defeating aurora because It's time to settle, definitively, Aurora's case. keeps appearing every day...you can kill her daily or spare her daily, would be a nice glitch to improve morals but honestly, i dont even know how to drop it below 17 ^^
The limited number of actions is mean to reflect that you have other duties to attend and that your orders can be long to bring results.They are pretty decent, but it could need more. I mean, you give 3 orders per day and thats it...there should be at least 20h left of each day, enough for some events, meetings, summonings, ...
Each major character have its arc, some have random events to make them exist outside of them but no problem with your request. She won't become a major character but I have already an idea to make her at least a little important.As far as i have seen every named chara already has an event or a death scene. So how about a new chara, a virgin druid who noticed a change in the natural flow of magic and gets drawn to you like a moth to the light. Once she sees how the people and laws in your land changed she wants to support your goals and be by your side. She could either become your personal healer/bodyguard (ancient nature magic, stronger than common or elven magic) or a trainer to tweak your other magics. However, she always and only wants to be available for you...if you corrupt her like the others or keep her as your only pure lover is up to you.
I think this is caused by one of the sets of three cities not having an option to buy barracks. I can't remember which one off hand but I was annoyed by that.Moral is only a problem if you let cities without barracks for too long so... yeap it's not a problem. However this choice have its importance for the ending.
Now i understand the problem. Would it be possible to use a new page for selected choices? Then you could add the back button to the build/change law overviews and have the time/action consuming proceed button for the choices.I am sorry to disagree on this. The problem is simple : I don't know a way to make the back button disappear when you choose an action, so you had (back then) the option to go back and to avoid the end of the turn indifinitly.
I have create a way to prevent this, so the back button should be back with the futur bugfix.
It was a solution I tested (Danghelion is a remain of this) but it was a chore for the development. But don't worry, the back button will be back without the exploit.Now i understand the problem. Would it be possible to use a new page for selected choices? Then you could add the back button to the build/change law overviews and have the time/action consuming proceed button for the choices.
Thanks so much! I never thought I'd find the whole thingI think you can find some of her work here :
Yep. I strongly recommend you to save before each country invasion to prevent this kind of situation.I don't lack equipment, but I'm already way in the negative food income and my stockpile is kinda low. So, I played too fast ? There is nothing left to fight so I can't lower my current troops to get back in the positive income, so I have to restart I guess.