This requires a lot of meta reasoning.
"Every asshole is a rapist." even in CoC that doesn't apply. Sheila's first meeting with you has her potentially slugging you. Owca is outwardly hospitable up until they throw you in the rape pit. You wouldn't interact with kelt because you thought he was a prick, not because you thought he was somehow going to manipulate him with his sex aura you don't know exists at this point.
If you attacked him on first meeting (actually is that even possible?) you're kind of an asshat in CoC1's universe.
Kelt is a dick but he's a dick that does what he says he is going to do (at least initially). Train you to use a bow. He even gives you a decently well crafted one. The point I was making is that the only thing he does
is insult you. It takes a long time until you start getting molested.
Sort of. I'll accept Wsan is being Wsan. But in the context of the game with which I made this statement around,
this character at 0 corruption whose only fucked two people in the entire game has gigantic horsecock lust.
We'll wrap back to that later.
The entire reason I brought Kelt up in greater detail was to dispel the illusion that he was some on hand forceful character. He's not. By the time Kelt penetrates the PC once they're already thoroughly submissive and accepted his advances. The entire purpose of his sliding scale of submissiveness and the variants of the scene is to show how willingly the PC let's this process happen (if they let it happen at all)
To repeat a previous point "You could enter the game blind, do Kelt's training, see what he was leading into, and then beat him up. "
No part of this has to do with meta knowledge. It's the overall lack of decision making once confronted with a problem. Which is also why I brought this up
"Kelt's original "defense" was also exactly the same. "Just don't do the content.""
I've already talked about it but your character gets no out. In your final encounter which locks you in the game offers this
So you are
in universe at least apparently lucid
in character to know something is wrong. No other character is like this.
The game gives you two options. Either do the content or stop doing it. No confronting her like Kelt, no intervention from your crew/party like Lane, no test of willpower with Alexandra, no nothing.
Your only act of
resistance to something
you know is wrong is to avoid it because the narrator told you to.
That's silly.
The defense you're giving right now is, "well she isn't attacking you outright so your character, whose mind is now occupied by horsecock 24/7, obviously wouldn't see anything is wrong and confront her about it."
Not even a conversation where the PC has a period of introspection was afforded.
Anybody with that as a point of contention would be entirely justified.
Wsan could have included two sentences at least addressing the elephant in the room and chose not to.
I find the character weaker for it.
That's not manipulation. It's stupidity.