- Jun 20, 2022
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Well, that's the only place a cliffhanger can honestly happen, so....
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Well, that's the only place a cliffhanger can honestly happen, so....
Not really, it can happen anywhere with a transition to another place/actions/people/in time. A cliffhanger doesn't need to happen at the end of a chapter.Well, that's the only place a cliffhanger can honestly happen, so....
A true cliffhanger doesn't resolve with near immediacy - you have to have some months of anticipation. If television, maybe a mini-cliffhanger that resolves the following week, but not right after the commercial break.Not really, it can happen anywhere with a transition to another place/actions/people/in time. A cliffhanger doesn't need to happen at the end of a chapter.
Just as an exemple : at the start of a chapter Sara says she'll be absent from school for the next day. When she leaves we see a car rushing where she's at when she cross the road then the story shift to the MC at school. And we only know later on what really happend.
That is a narative cliffhanger, and it doesn't need to be at the end of a chapter, and there is many more ways to make cliffhangers in a story/chapter. Cliffhangers are it's true mostly used at the end of chapters and stories. But it's used too widely, too often and only in the same way. It really became boring in most VN as the only way they find to keep people hyped for the next chapter are cliffhangers. A series of hints/clues without follow up until later, can also be a cliffhanger.
I dunno, man. The permanent, unresolved conflict between an analytical and constructivist view grounded in individual events and a holistic view concerned with story-worlds and storytelling leaves mostly unattended such fundamental questions as how narrative is used by literature and literature by narrative for their own ends.A true cliffhanger doesn't resolve with near immediacy - you have to have some months of anticipation. If television, maybe a mini-cliffhanger that resolves the following week, but not right after the commercial break.
Itch are a bunch of cunts who've demonetized a lot of AVN devs. They're super inconsistent and seemingly arbitrary about it, some devs haven't been demonetized but a lot have. I'm guessing that's what happened to Cosy.Cosy Creator
Just finished the first part (0.1) - loving it so far...
....However when I went toYou must be registered to see the links- (To donate $10) - I do no see any "Name your own price" options there?
View attachment 3602816
Ps. - Downloaded the game from F95 - but often use itch as a "thank you" site when the option to do so - is available.
Some games have that option - for example:
View attachment 3602823
Will be you adding that option there a some point?
Cheers
Glad you're enjoying it!Cosy Creator
Just finished the first part (0.1) - loving it so far...
....However when I went toYou must be registered to see the links- (To donate $10) - I do no see any "Name your own price" options there?
View attachment 3602816
Ps. - Downloaded the game from F95 - but often use itch as a "thank you" site when the option to do so - is available.
Some games have that option - for example:
View attachment 3602823
Will be you adding that option there a some point?
Cheers
Just found the game recently - so....?Itch are a bunch of cunts who've demonetized a lot of AVN devs. They're super inconsistent and seemingly arbitrary about it, some devs haven't been demonetized but a lot have. I'm guessing that's what happened to Cosy.
If you just want to do a one-time donation, you can always sign up for patreon or subscribestar and then cancel it as soon as the payment goes through.Just found the game recently - so....?
- If that is the case - that is - well "sad"
Do you know if he has any other options like - buy-me-a-coffee or beer, etc...
Edit - I had a few tabs open - when I posted this.
Thanks for the answer Cosy Creator!
Sorry this showed up after your post?
But between updates of an AVN is more like between episodes of a TV series, not between 2 parts of the same episode after a commercial break.A true cliffhanger doesn't resolve with near immediacy - you have to have some months of anticipation. If television, maybe a mini-cliffhanger that resolves the following week, but not right after the commercial break.
nah Cosy Creator hits the sweet spot whit content amount vs update pacing imolove this VN its purrfect just wish it had faster updates even if it meant smaller.
I think Cosy has a good interval between updates, according to the last dev log the next update is coming soon .love this VN its purrfect just wish it had faster updates even if it meant smaller.
I think Cosy is probably one of the most reliable devs I've seen in terms of speed of updates, and the rotation between 1 and 2 day updates works perfectly, I can't speak for everyone but I personally find updates that end after a few hours or half a day has passed in game frustrating, waking up and going to sleep to start and end an update I always think works best which is what you lose here if you want faster updates.love this VN its purrfect just wish it had faster updates even if it meant smaller.
Yeah I agree with this. Despite the fact that I absolutely adore the game 'Limitless', one of the cons for me is that it takes multiple updates to get through a single day, at least for the last couple of in-game days anyways. That's the only thing I'm not a fan of, otherwise I love that game.I think Cosy is probably one of the most reliable devs I've seen in terms of speed of updates, and the rotation between 1 and 2 day updates works perfectly, I can't speak for everyone but I personally find updates that end after a few hours or half a day has passed in game frustrating, waking up and going to sleep to start and end an update I always think works best which is what you lose here if you want faster updates.
nah for me vanderer for TFS holds that crown,cosy kinda does the same but whit somewhat larger updates in somewhat longer update gap, the reason i give it to vanderer is because hes be at it a bit longer (pretty sure if we scale the update time/size to match one each other they would be pretty much the same)I think Cosy is probably one of the most reliable devs I've seen in terms of speed of updates, and the rotation between 1 and 2 day updates works perfectly, I can't speak for everyone but I personally find updates that end after a few hours or half a day has passed in game frustrating, waking up and going to sleep to start and end an update I always think works best which is what you lose here if you want faster updates.
nah for me vanderer for TFS holds that crown,cosy kinda does the same but whit somewhat larger updates in somewhat longer update gap, the reason i give it to vanderer is because hes be at it a bit longer (pretty sure if we scale the update time/size to match one each other they would be pretty much the same)
Also, it's more about the pacing of the story relative to the updates, not necessarily how fast the updates are releasing. I do agree that Vander is a beast though, and has one hell of a work ethic. Moonbox, Vander, and Cosy are definitely all in my top 5 favorite devs as of now.I think Cosy is probably one of the most reliable devs I've seen in terms of speed of updates