- Aug 7, 2018
- 38
- 100
if you make routes you either double the dev's workload or dilute the content. Making a decent game with routes is almost like making two games, you can include choices for text flavor but that's also way too much work.This game is good to bad it is a kinetic novel, and it could have been so much better.
And then they inevitably complain as each update takes longer to release (or dev keeps same release schedule but each update has less content) because choices exponentially increase the number of scenes that need to be made.if you make routes you either double the dev's workload or dilute the content. Making a decent game with routes is almost like making two games, you can include choices for text flavor but that's also way too much work.
including choices for text flavor is not that much work especially because the writer can determine how deep they want to go with the differentiation. let's not infantilise people and act like any effort is monumental. having multiple routes is certainly a significant multiplier of effort and given how long it takes for even small updates from most devs i'm not sure they're able to handle it.if you make routes you either double the dev's workload or dilute the content. Making a decent game with routes is almost like making two games, you can include choices for text flavor but that's also way too much work.
Flavor text that only affects the conversation is easy, flavor text affecting the entire game is more of a pain in the ass than anything.including choices for text flavor is not that much work especially because the writer can determine how deep they want to go with the differentiation. let's not infantilise people and act like any effort is monumental. having multiple routes is certainly a significant multiplier of effort and given how long it takes for even small updates from most devs i'm not sure they're able to handle it.
Then people bitch that choices are meaningless and insignificant... instead of worrying about the dev being infantilized you just make or find the game you want to play, instead of recommending changes to a game that's doing fine.including choices for text flavor is not that much work especially because the writer can determine how deep they want to go with the differentiation. let's not infantilise people and act like any effort is monumental. having multiple routes is certainly a significant multiplier of effort and given how long it takes for even small updates from most devs i'm not sure they're able to handle it.
Nah.is this a sex cafe where employees have sex with customers in a pseudo-brothel?
Either that or you guys are spoiling a major plot twist...So Annabelle's Bio says she's 55.
That has to be a mistake, right?
Not to call you out in particular, as I see this sentiment shockingly often.This game is good to bad it is a kinetic novel, and it could have been so much better.
Yeah, it's already been spotted.So Annabelle's Bio says she's 55.
That has to be a mistake, right?
Hope this isn't too much of a spoiler, but....Either that or you guys are spoiling a major plot twist...
No.Tried to load my save and got the error page where I can "Rollback" or "Ignore". Are the saves not compatible?
There aren't really any (significant) choices in this one, so all playthroughs end up the same.Hey question, for this game does a platonic playthrough end up as scuffed as it is in Eternum? Does the story and feel hold up without any of the romances, or does it feel like you just lose a huge chunk of de facto main content?
Well, I would say considering the fact they are all the Founding Families there would be a lot of socializing among each other and being that they are all supposedly rich = most likely snobby, would encourage the younger gen to socialize within the families. We are not talking about normal poor people we all are (mostly / probably) so it is not or would not be strange to find age gaps in this environment.I did notice something odd about ages that wasn't Annabelle.
Elizabeth Russell is listed as 20. Yet Alison notes that they're kinda friends and have been acquainted for awhile. Alison is 27. That seems an implausible spread. I would've pegged Elizabeth as closer to her age, maybe 25 at least.