Hey all, sorry for the lack of updates since work and uni got in the way but I finally have more free time this coming week so I can work on the game consistently again. I haven't been slacking of course, I've still done some work. So far here are the changes I've done despite my limited time these past week.
1. Redesigned the maps and added some new mini locations. Map sizes are mostly untouched since keeping them at a comfortable big size means I'll have space that I can put events/scenes in the future if need be.
2. I changed the lighting and made the game a bit brighter, there's more lights everywhere and made some things easier to see (ghosts, objects, etc.).
3. I added more teleportation destinations, makes walking less tedious and travel easier. Once you unlock flower circle at a location, you can use it to teleport to anywhere else you have unlocked.
4. Quest Journal entries are now more informative and specific. I haven't done it yet but I was thinking of just having every entries unlocked by default so players can see how many quests are in a location for example and just have to find it.
5. Intro is slightly changed.
6. Some dialogues/events are altered to reflect new changes.
7. Entering Sphree will now trigger a dialogue which asks players if they want to undress (after reading the sign), no need to go back to the mansion. I also added a mirror in the rest tent just west of the village and inside Hesperia's Abode for changing outfits anytime.
8. Hesperia will now give Seeker Flower after meeting her for the first time.
9. The Dolls trigger for the Shack will now only trigger after meeting Hesperia, so players don't accidentally trigger it too early and potentially miss Avery's interaction.
10. All bugs and issues reported should now be fixed. I need to do more playtesting to be sure.
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Here's the things I need to do for the update:
1. Corruption system rework - I'm still working on this and taking my time on it since it's a huge part of the game and I don't want to mess it up but I can say that a pure purity run in the game will be possible, corruption won't just be something to see certain things.
2. Add the basement map and continuation of the main story.
3. Implementing the dynamic clothing system in dialogues - whatever outfit you have (or being naked) will soon reflect in all of the dialogues in the game.
4. Add quests/scenes/events in new locations and old ones.
5. Some players told me that the weather can be too much for the eyes at times, I'll make an optional switch in the game to remove clouds/falling leaves/etc. but will keep rain and the fog as it's "lore accurate" in the game.
6. SPOILER - it's a spoiler and I don't know how to hide it in Patreon, I put it in Discord just to be safe. You can check it there if you're interested
I'm sure I missed some stuff that I wasn't able to list, I'll review everything from scratch before I release the update. I'll keep adding more things to add in the update as I go through everything one by one.
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Anyways, this is what I've done so far and what I'm planning to do for the coming update. I'm more active in the discord server so feel free to join it if you want.
Thank you for the all the support, I'm sure you all will like the new contents when it gets released. I'll update again when I get a good amount of work done.