myuhinny

Devoted Member
Sep 7, 2017
8,364
6,359
Well if she catches him cheating maybe she'll get the option to kick him in the nuts when she's breaking up with him with her yelling let's see you go try and fuck Natasha now you mother fucker.

First you complain because your not getting anything from me now Natasha's going to be complaining because she's not getting anything from him and she's ready to drop him for someone else.

During that time she can swoop in and steal her from him before he can do anything with her and he'll still be stuck blue balled but also now alone and still have to do it himself.

Maybe leave a message saying karma's a bitch ain't it?
 

yihman1

Knockout Master
May 11, 2017
3,109
10,828
Well if she catches him cheating maybe she'll get the option to kick him in the nuts when she's breaking up with him with her yelling let's see you go try and fuck Natasha now you mother fucker.

First you complain because your not getting anything from me now Natasha's going to be complaining because she's not getting anything from him and she's ready to drop him for someone else.

During that time she can swoop in and steal her from him before he can do anything with her and he'll still be stuck blue balled but also now alone and still have to do it himself.

Maybe leave a message saying karma's a bitch ain't it?
Is kicking him in the nards really the most painful thing to do to him?

How about a line like : "I am going to fuck your mom."
 

myuhinny

Devoted Member
Sep 7, 2017
8,364
6,359
yihman1

Or kick him hard in the nards and while he's on his knees holding his nuts. Rose whispers in his ear first I'm going to steal Natasha from you and make her mine and then I'm going to go fuck your mother silly till she can't remember your name or who you are.
 

stahalle

Engaged Member
Jul 11, 2018
2,072
3,610
at the scene with the computer. we have 2 options on every route. we can trust him or we can look at it. why not give the option to say i dont care anymore on the lesbian path. i mean its no big change but that was what i was thinking at that moment. i mean we are going to break up with him anyway so why would i care if he cheats on me or not. just an idea.
 

Havenless_

Active Member
Oct 12, 2020
829
4,347
Hey, dev! You may have already been asked this many times but still cannot find a concrete answer. Is it possible to absolutely avoid all straight content? (Including future updates) I would like to focus exclusively on lesbian routes without having to see a single cock in my whole game.

Sorry for the inconvenience and thank you. :B
 

yihman1

Knockout Master
May 11, 2017
3,109
10,828
at the scene with the computer. we have 2 options on every route. we can trust him or we can look at it. why not give the option to say i dont care anymore on the lesbian path. i mean its no big change but that was what i was thinking at that moment. i mean we are going to break up with him anyway so why would i care if he cheats on me or not. just an idea.
I haven't thought of that, it would ultimately serve the same purpose as trusting him as you don't spy on him. Her motive being she trusts him or doesn't care any more don't change her actions.
 

yihman1

Knockout Master
May 11, 2017
3,109
10,828
Hey, dev! You may have already been asked this many times but still cannot find a concrete answer. Is it possible to absolutely avoid all straight content? (Including future updates) I would like to focus exclusively on lesbian routes without having to see a single cock in my whole game.

Sorry for the inconvenience and thank you. :B
All sexual content is avoidable. Straight, lesbian, and trans are all avoidable.

There is a scene in the gym showers where a pervert will disrupt lesbian sex scenes before they can go to far. However there is no sex with the pervert and he gets beat up in various ways depending on the choice there.
 
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stahalle

Engaged Member
Jul 11, 2018
2,072
3,610
I haven't thought of that, it would ultimately serve the same purpose as trusting him as you don't spy on him. Her motive being she trusts him or doesn't care any more don't change her actions.
yeah it makes no diffrent to the story\actions but it would give another feeling. its just like put a cherry on the ice cream. its the same ice cream but looks better ;)
 
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yihman1

Knockout Master
May 11, 2017
3,109
10,828
yeah it makes no diffrent to the story\actions but it would give another feeling. its just like put a cherry on the ice cream. its the same ice cream but looks better ;)
Maybe I'll add a single line of dialogue there
 

yihman1

Knockout Master
May 11, 2017
3,109
10,828
I have been thinking about the game it's on my mind a lot of the time. I am trying to figure out how to solve the financial problems of the game. I will go into depth on my thoughts here.

Our Situation:

Sin, and I are not millionaire stock brokers hiring hookers and snorting cocaine. To put that into perspective the rent I pay for my single bedroom apartment costs slightly less money than is being spent on development. That is how much of a bill this game is for us to make. This summer I am probably going to spend a few days moving to an even smaller apartment for financial reasons. That's my money situation. Sin's situation is not much better than mine. He lives in Europe, and electricity is extremely expensive there for rendering, and he still has not paid off his student loan debts. He has cancelled vacations to help pay for the game, and taken other austerity measures not dining out and being more frugal in general. We are both making a lot of sacrifices to make this game, and make it great. So that is where we are at right now. We are sacrificing material well being in order to focus on our artwork here. That is how much we believe in each other, and this project. That is our level of commitment. We are starving artists.

Before First Release:

Prior to our first release Sin, and I each got a little bit of practice in as independent developers. I was bad at visual art. Sin was bad at writing. The project I abandoned was made for fun and to practice. I abandoned it because the friend I was working on it with died in real life, and I just didn't want to work on that anymore. I stopped working on games for a few months. I never made a patreon page or anything like that. Sin made a dumpster fire in tyranobuilder. He can't write good, and it was an unpopular engine. He did monetize it but I don't think it ever got more than 3 supporters. He opened up a "Looking for writer thread" and I said to myself fuck it why not. It became clear to both of us that if we worked as a team instead of alone we could combine our skills, and make a much better project together than each of us could make on our own. We came to the agreement to abandon that project and start over from the ground up. The Kelly model is the only thing we salvaged from either of our games other than experience / practice. Several months later we have our first release.

First (Major) Release:

Our first release was gigantic. Over a thousand renders, 6400 lines of code, 10 animations. We waited a long time before releasing it. We considered splitting it in to parts as we are doing for day 2, but we wanted to make as big of a splash as possible in our first impression. You only get to make one first impression. We got a lot of encouragment in the form of praise in the thread in comments mostly positive, along with 15 reviews all 5 stars. It became clear to us that people did indeed enjoy our hard work. However, in spite of great praises financial backing was more mediocre. Don't get me wrong we love and appreciate all of our financial backers, but we do have a shortage of them for our development needs.

Second Release (Minor):

We fixed the small amount of bugs, did a bit of proofreading and added a single scene. This was a stop gap measure and a way for us to stay active, and get some more views for our project.

Third Release (Medium):

A couple of hundred renders, 8 sex animations spread out over a few scenes. This is where we are at now.

The Present:

Damaged Goods is generating $83.55 each month in revenues. Damaged Goods is currently burning about 10 times that amount every month. Sin and I talked about the finances of the game, and we came to the conclusion that this old onion video is the current state of Damaged Goods financially.



We throw a lot of money in a hole and set it on fire to make money. We are looking for other people willing to throw money in our money hole so that we can throw less of our own money in our money hole. Can we count on you to throw money in our money hole?

Short Term Future:

In our current financial state we will continue to perform at our current pace which is a good pace. Next update is going to have a lovely lesbian scene that I am looking forward to. We are capable of continuing our pace for 1 or 2 more updates without growing our financial backing.

Long Term Future Money Hole is Well Fed:

We will see this as encouragement, and burn even more of our own money on top of our supporters money. The size and or pace of releases will improve a little bit. This is the future we are hoping for. This is the good future. The more support we get the better.

Long Term Money Hole is not Well Fed:

This is what we are trying to avoid. That extra bill adds a lot of stress. We may need to rely on a free community rendering service which has very long lines and is really slow. The money hole will have to shrink. We will burn less money. This will mean fewer renders each update, and longer time between releases. We love the game a lot, and we love making it. It is a true passion for us. However we are not willing to go homeless in the process of making the game. A man can only eat ramen noodles so many days in a row before going mad I spoiled myself and ordered a pizza this week and it was a real treat for me.

Conclusion:

These two futures of coarse are on a gradient. So every little bit of financial encouragment from our supporters encourages us to work a little bit harder. People generally pay for something based on three things. Preference, Performance & Trust, and we are trying to build up all three of these things offering a game of high quality with many paths and keeping our word. If you are broke like us we understand if you can't support the game money wise, but a good review or telling your friends can help out.

Thank you
 
Last edited:

SinAppeal

Wings of Silicon
Game Developer
Apr 1, 2020
428
2,281
Thanks to seekin4porn for this great support on buymeacoffee :cool: :love:

your coffee worked out well. Lesbian Scene renders are done (+100HD Renders).
Starting today with the new Animations .
And we have 130 new renders in the pipeline.

I wish you a pleasant day.

XoXo
SinAppeal

capture-20210218-120642.png
 

DDDIsReal

B.I.T.W.
Donor
Dec 25, 2019
560
1,664
Thanks to seekin4porn for this great support on buymeacoffee :cool: :love:

your coffee worked out well. Lesbian Scene renders are done (+100HD Renders).
Starting today with the new Animations .
And we have 130 new renders in the pipeline.

I wish you a pleasant day.

XoXo
SinAppeal

View attachment 1042428
That's what I want. Can't wait to play this lesbian scenes
 
Feb 12, 2021
92
200
I have been thinking about the game it's on my mind a lot of the time. I am trying to figure out how to solve the financial problems of the game. I will go into depth on my thoughts here.

Our Situation:

Sin, and I are not millionaire stock brokers hiring hookers and snorting cocaine. To put that into perspective the rent I pay for my single bedroom apartment costs slightly less money than is being spent on development. That is how much of a bill this game is for us to make. This summer I am probably going to spend a few days moving to an even smaller apartment for financial reasons. That's my money situation. Sin's situation is not much better than mine. He lives in Europe, and electricity is extremely expensive there for rendering, and he still has not paid off his student loan debts. He has cancelled vacations to help pay for the game, and taken other austerity measures not dining out and being more frugal in general. We are both making a lot of sacrifices to make this game, and make it great. So that is where we are at right now. We are sacrificing material well being in order to focus on our artwork here. That is how much we believe in each other, and this project. That is our level of commitment. We are starving artists.

Before First Release:

Prior to our first release Sin, and I each got a little bit of practice in as independent developers. I was bad at visual art. Sin was bad at writing. The project I abandoned was made for fun and to practice. I abandoned it because the friend I was working on it with died in real life, and I just didn't want to work on that anymore. I stopped working on games for a few months. I never made a patreon page or anything like that. Sin made a dumpster fire in tyranobuilder. He can't write good, and it was an unpopular engine. He did monetize it but I don't think it ever got more than 3 supporters. He opened up a "Looking for writer thread" and I said to myself fuck it why not. It became clear to both of us that if we worked as a team instead of alone we could combine our skills, and make a much better project together than each of us could make on our own. We came to the agreement to abandon that project and start over from the ground up. The Kelly model is the only thing we salvaged from either of our games other than experience / practice. Several months later we have our first release.

First (Major) Release:

Our first release was gigantic. Over a thousand renders, 6400 lines of code, 10 animations. We waited a long time before releasing it. We considered splitting it in to parts as we are doing for day 2, but we wanted to make as big of a splash as possible in our first impression. You only get to make one first impression. We got a lot of encouragment in the form of praise in the thread in comments mostly positive, along with 15 reviews all 5 stars. It became clear to us that people did indeed enjoy our hard work. However, in spite of great praises financial backing was more mediocre. Don't get me wrong we love and appreciate all of our financial backers, but we do have a shortage of them for our development needs.

Second Release (Minor):

We fixed the small amount of bugs, did a bit of proofreading and added a single scene. This was a stop gap measure and a way for us to stay active, and get some more views for our project.

Third Release (Medium):

A couple of hundred renders, 8 sex animations spread out over a few scenes. This is where we are at now.

The Present:

Damaged Goods is generating $83.55 each month in revenues. Damaged Goods is currently burning about 10 times that amount every month. Sin and I talked about the finances of the game, and we came to the conclusion that this old onion video is the current state of Damaged Goods financially.



We throw a lot of money in a hole and set it on fire to make money. We are looking for other people willing to throw money in our money hole so that we can throw less of our own money in our money hole. Can we count on you to throw money in our money hole?

Short Term Future:

In our current financial state we will continue to perform at our current pace which is a good pace. Next update is going to have a lovely lesbian scene that I am looking forward to. We are capable of continuing our pace for 1 or 2 more updates without growing our financial backing.

Long Term Future Money Hole is Well Fed:

We will see this as encouragement, and burn even more of our own money on top of our supporters money. The size and or pace of releases will improve a little bit. This is the future we are hoping for. This is the good future. The more support we get the better.

Long Term Money Hole is not Well Fed:

This is what we are trying to avoid. That extra bill adds a lot of stress. We may need to rely on a free community rendering service which has very long lines and is really slow. The money hole will have to shrink. We will burn less money. This will mean fewer renders each update, and longer time between releases. We love the game a lot, and we love making it. It is a true passion for us. However we are not willing to go homeless in the process of making the game. A man can only eat ramen noodles so many days in a row before going mad I spoiled myself and ordered a pizza this week and it was a real treat for me.

Conclusion:

These two futures of coarse are on a gradient. So every little bit of financial encouragment from our supporters encourages us to work a little bit harder. People generally pay for something based on three things. Preference, Performance & Trust, and we are trying to build up all three of these things offering a game of high quality with many paths and keeping our word. If you are broke like us we understand if you can't support the game money wise, but a good review or telling your friends can help out.

Thank you

I haven't started DG yet but once i found this gem of a forum for these 3D CG games aweek ago your game was one of the first i saw on the first page. Its tags and character renders especially the MC Rose has me looking forward to starting. Reading some posts to get a gist whats in store for me, i saw your posts, this one in particularly and i wish you & Sin hit success after reading that given how big of a project, time, educuation on development and resources you guys are putting in this.


I have just one question before i head on in which I apologize for as you have addressed this regarding the other ladies within the game but i'm abit vague on the future of the projects love interests and whats possible seeing that we'll be able to dump the current boyfriend. Being a man of color and seeing the interracial tags and Bishop being the only guy of color here (i think). Can his character become a love interest for Rose or is he just for one of the other ladies i read about (Natasha i believe). I would very much like the idea of having Rose romance or be romanced by Bishop and haveing them two as my main focus?

Thank you and i wish you & Sin success & all the best.
 

yihman1

Knockout Master
May 11, 2017
3,109
10,828
I haven't started DG yet but once i found this gem of a forum for these 3D CG games aweek ago your game was one of the first i saw on the first page. Its tags and character renders especially the MC Rose has me looking forward to starting. Reading some posts to get a gist whats in store for me, i saw your posts, this one in particularly and i wish you & Sin hit success after reading that given how big of a project, time, educuation on development and resources you guys are putting in this.


I have just one question before i head on in which I apologize for as you have addressed this regarding the other ladies within the game but i'm abit vague on the future of the projects love interests and whats possible seeing that we'll be able to dump the current boyfriend. Being a man of color and seeing the interracial tags and Bishop being the only guy of color here (i think). Can his character become a love interest for Rose or is he just for one of the other ladies i read about (Natasha i believe). I would very much like the idea of having Rose romance or be romanced by Bishop and haveing them two as my main focus?

Thank you and i wish you & Sin success & all the best.
Well, bishop already got a sex scene with Natasha in a dream sequence which has 7 animations. Rose & Saphire are going to have a dream sequence coming up. Decided to go with those 2 because they will 100% become very serious enemies soon and it would be a long ways off before they would ever do anything together in the waking world.

How Bishop acts towards Rose will be dependent on how Rose has acted towards Natasha. Natasha is his new hire. Not going to get too far in to Bishops future I don't want to spoil anything.
 

SinAppeal

Wings of Silicon
Game Developer
Apr 1, 2020
428
2,281
Hi folks, if not already done, check out our polls on Patreon and vote :)

--->

Furthermore i wanna give you guys an update


As already mentioned, more than 100 full HD renders for the lesbian scene are done.

The renders are also already in code. Yih can now start with his great writing work.

I was also able to produce 5x 30fps animations already.

I think there will be 2-3 more for the big scene.

There are also 130 more renders in the pipeline. I have already made the new scenes. They are still undergoing a final check before they are rendered.

Thus the plan is set :D


I'll provide you with a bigger update. About 230 renders and about 8 new animations and several new scenes.

So the lesbian fans will get their fun.

And the story takes a nice and interesting development.

And now Rose and I wish you a nice weekend :)


Rose smile.png

XoXo

SinAppeal
 
4.30 star(s) 31 Votes