- Oct 27, 2017
- 211
- 21
Yep, using an older Notebook that switches to Intel HD 3000 when I'm using external Monitor (my TV).It's most likely due the Opengl 3.3 requirement. If you have a gpu that's on a bit older that's probably the reason! We are however looking into this if there's anything we can do to this. (if thats not the problem, please pm me) And a HUGE thank you for supporting us anyway! :heartcoveredeyes:
The mac version has landed into our patreon page! Come get some."[Others]" makes me terrified a game this beautiful won't run with Wine.
It doesn't. We need a Mac version.
It is running on our very own in-house engine. : )What engine is it using by the way? Might be worth adding it to the OP to avoid further inquiries.
Working like a charm and HUGE thx to you @Lewd Gaming , ahh even my toaster can run it smoothlyYep, using an older Notebook that switches to Intel HD 3000 when I'm using external Monitor (my TV).
And it doesn't have OpenGL 3.3.
But I have a decompiled opengl32.dll
If you put this in the game folder, the game is running pretty smooth^^
I leave this here as an attached file so everybody can use it.
You should put this file on your Patreon-Page, too.
For all the perv... people who has the same problem
Keep it up... Looking forward to your work in the future
Thank you making this "fix" for those who don't have OpenGL 3.3! :firstimekiss: We are going to change back to OpenGL 2 for the Alpha 0.02 build so the game runs with the lower-end computers as well!Yep, using an older Notebook that switches to Intel HD 3000 when I'm using external Monitor (my TV).
And it doesn't have OpenGL 3.3.
But I have a decompiled opengl32.dll
If you put this in the game folder, the game is running pretty smooth^^
I leave this here as an attached file so everybody can use it.
You should put this file on your Patreon-Page, too.
For all the perv... people who has the same problem
Keep it up... Looking forward to your work in the future
Cool, just downloaded it to see if it would run in Wine, since Laziness said it didn't on Mac, but it seems to run in Wine just fine for me on Linux. Though I'm using Wine-Staging and a 64bit prefix and have installed a bunch of stuff through winetricks to get other games working, so that all might make a difference.It is running on our very own in-house engine. : )
First of all thank you for all the suggestions and bug report! The default keys are probably not the final ones, and you suggestion is pretty good ( now why would anyone want to play with only one hand...). The thing is that it's hard to please everyone, heck we can't even agree about them in-house..! In the meantime it's good to have bindable controls to customize to your liking!Cool, just downloaded it to see if it would run in Wine, since Laziness said it didn't on Mac, but it seems to run in Wine just fine for me on Linux. Though I'm using Wine-Staging and a 64bit prefix and have installed a bunch of stuff through winetricks to get other games working, so that all might make a difference.
I see a bunch of open-source libs in there, so I guess you cobbled it together in C++? Runs pretty good for me, I enjoyed the mini-game on the computer, nice Castlevania clone. A few things that could make it better though is making it so you can walk through the stairs unless you are holding up near the base and down near the top (like the real Castlevanias). Was really annoying when I was trying to get up to that first girl and a bone throwing skeleton knocked me off the right of the platform where you get up to the top layer and I couldn't get back because the stairs blocked the way. Also I'd consider adding like a 1-2 second delay after a death before things start moving. Could make the sprites blink during that time or something. Just to give a moment for the player to reorient themselves. This was particularly annoying in the minotaur room, with that damn sword skeleton on the spawn platform, 9 out of 10 times he'd automatically take me down a heart before I had a chance to do anything about it.
Also, in the map outside the house, if you go over to the southeast where the road is blocked with the construction worker, it's possible to walk off the map above the barricades and then you are screwed as there is no getting back shy of a restart/loading a save. My only other issue so far is the terrible default key binds. I reworked them into something more tenable focused around typical modern control schemes with wasd as the movement keys.
I don't know what special and neutral are for yet, so those might be able to do with better key binds than what I went with. In any case, everything can now be done with the left hand with this setup besides the things that require the mouse, so it works out pretty well.
At this point as there are just two of us making the game there are no animated scenes. It's not impossible in the future if we can hire help for those!are the scenes animated or will they be in later versions?
Oh.. thats sad.... There wont be any incest patch tho? Reeeeally like incest theme, is that at least under thought or there are no chance of having it?Alex (MC) won't be having sex with his family, but there's sexual content with those characters. Actually the Dx version has a small sex scene with Mom and other character already!