Alright, so. This game has:
- a functional 3D pixel art environment with diagonal movement
- 8-directional character sprites
- jumping, sprinting, and physics mechanics (moving and picking up objects)
- a gorgeous and animated environment with dynamic elements (like leaves when you pass through shrubberies)
- NPC sprites can be pushed through collision and they move back to their original position
- NPC sprites react by changing direction when approached
- foreground objects turn transparent when walking behind them
- dynamic and instant control switching between KBM and pad (WHICH IS SOMETHING EVEN AAA GAMES DON'T GIVE A SHIT ABOUT PLENTY OF TIMES)
Staggered by the amount of features and quality. This is a lowkey professional indie game.