- May 19, 2018
- 621
- 675
Wunderbar! Worked properly! Many thanks!Hmm ... someone had a similar issue showed up on the discord channel ... I think it's something to do with using your Intel Graphic's card .... I think my Buddy here ... Lofrian found a work around ... have a look
https://f95zone.to/threads/dandy-boy-adventures-v0-03-1-alpha-skullgearoni.16255/post-1004058
If it doesn't work ... I highly recommend ya stop by the game's discord channel and you'll get better assistance :3
Oooh sweet ! ... real happy it did !Wunderbar! Worked properly! Many thanks!
The funny thing is the previous version dont showed this issue...
Glad this file was helpfull for ya^^Wunderbar! Worked properly! Many thanks!
The funny thing is the previous version dont showed this issue...
Yep there is, look some pages back, people had the same problem.I downloaded the game but the moment I go outside everything but my characters is grey, so I can't really do anything, is there a way to fix this?
Get the shovel and use it on the little bumps on the dirt and check the trash bins, cars, etc.The Warehouse and News delivery minigames require too much brainpower for me.. Is there any easier method to get money?
also do the early quests (and the rest ), they reward ya with a good sum of money and you can sell the extra items in your inventory, like the milk and wineThe Warehouse and News delivery minigames require too much brainpower for me.. Is there any easier method to get money?
If i don't remember bad, you gotta catch the guys stealing at the supermarket.how do you get the beers for the camping trip?
It turns out annoying sometimes, but since you don't need so much money till now i don't think they need to change in this stage of the game. Maybe if we start to need a lot of money, that would be a good change.I'm not sure if this has been suggested a ton or not, but I really think that the box pushing puzzles would benefit from changing the view. You could even have it switch to a common more grid like view from above,(like you're looking at a board game or something, idk something simple in terms of interface could work just fine) to try and do the box puzzles. The mechanics for moving the boxes could be the same,(they move only one space, and if you get it jammed in a corner, you have to reset).
I've had an annoying amount of times accidentally pushing a box cause I was just trying to squeeze past it,(the whole box shaking before you push it thing didn't really help that much in not pushing boxes around on accident). And then of course I need to reset the puzzle when that happens. IDK, maybe I'm just a big dum dum that can't use my fingers and everyone else is fine with it. I personally think the point of view is what makes it somewhat annoying to push the boxes around sometimes, it's hard to tell how close to a box you are from certain angles. Not to mention you have to push up to what appears to be diagnol from the players POV.
Just something for the Devs to think about if they so choose.