Yeah and the romantically inclined players that the game focused first two years on will feel way worse about it as me, to me it just makes no sense and does not fit the feel of the game until now or even the current feel of the game in chapter 3 based on my remarks of second paragraph. As long as D does not get raped, blackmailed while she likes it or similar I will survive.
To me this is about as big a blunder a dev could make concerning big parts of his established fan base and their expectations based upon the first years of development, but luckily I am not the dev and will not have to deal with the fallout that will be there without a doubt.
I hope and emotionally confident that F will be one with whom D will continue to want to share this journey. I will not rationally list the reasons for this, then their magical power will disappear. You can simply look at the story not from the point of view of the final formal fixation of D near F, but from the point of view of the fact that their love is really unique, wonderful and powerful for both, and any trials are just roads that lead them to the final and eternal understanding of this ... And if something or someone is able to break their connection, which exists at the level of the unique smell of blood and ferromones in the air, then this connection is not like that, and is just ordinary history of corruption. Hope this is not the case.
At the same time, it is interesting that this quest is actually not only and not so much even for the characters, but for the players themselves, who are faced with a choice - to give in to their frivolity in assessing the seriousness of the connection between F and D (and embark on side intrigues), or else, despite the temptation (risk-free and unpunished for the player), to be faithful to her (in fact, always to love and feel exactly HER as F). And "You and I can`t fail as long as one of us doesn`t quit on the other".
I like this novel because I believe MrDots means something like what I wrote above. I see the game not only as a solution to a formal problem within the hierarchy of power, but as an inspirational love story, which, moreover, can seriously excite the players, since they will be greatly affected by their own choice and perception of the game (probably are the projections from reality).
This game is able to make players think about how they act in real life, how much they value relationships, and what the quality of that relationship really is in their real life. In addition, there is still a moment - the game makes you think about what will happen if everything crushes? An implicit statement of this question can help decide what to do in real life, or how to take it. To place accents - what is what in the life _of the players_.
The game can change the reality, this is valuable and sets it apart from other games. Well, if you take the game the way I do. And I think it is the way to accept the game not as it was the traditional role playing declaration in ordinal game, either as challenge for F and D both, and which is possibly significant not only in this plot, but in real life for us who play the game.
Those were thoughts by maybe even more romantically inclined player
My imho.