Absolutely. Design by committee will kill any project, especially a creative one.
Just some random thoughts on the game, like many others I consider it one of the best visual novels out there but also have various frustrations:
- The problem isn't the rate of progression in the game but the rate at which time passes in the real world. If DMD was delivering 4 game days per month I don't think many people would complain.
- The world world is messy and complicated. The longer the game takes to deliver the more likely it is something currently unforeseen will happen and slap the dreaded "abandoned" tag on this project. Sickness/injury is one. A more likely one is a crackdown
on porn in patreon which will cut off the funding. All it takes is one media publication to draw the obvious conclusions about the ages in some of these games to force patreon to act to protect their reputation.
- With the amount of patreons the DMD team has I honestly don't know why progress is so slow.
If MrDots wants to go back and rework stuff that's fine but it shouldn't be at the expense of forward progress in the plot. If it's a problem with resources (hard to believe but still) then give us options and see what it takes to start ramping this thing up. What's needed to deliver two days per month alongside the reworking of the earlier days? Let us know and maybe I'll increase my pledge to make it happen.
The other thing is the rest of the gaming and artistic world are starting to notice how much money is flowing into this concept. The DMD concept can be endlessly milked but in ways that's beneficial to the customer and the artist
- A variant of DMD with a focus on strict romance, removing the other characters. Everyone is well meaning and pure in intent.
- A variant that's focused on manipulation
- DMD but the main character is the mother
- Dating my [family member]
And so on. Let's get going on all of this while the money is there and before someone else swoops in and takes it.