This game wasn’t released yesterday, so it should come as no surprise that I finished playing the series some time ago. For this exact reason, a spoiler warning seems almost unnecessary, though I will keep spoilers to a minimum. This is merely my personal review, so do not take personal offense from anything I said.
Since this is a lengthy series, I will review the characters one by one:
Daughter – Titular heroine of the series, she was designed to make the whole “falling for your stepdaughter” thing more understandable. There is clear connection between MC and Daughter, so a romance between them has potential to become heartfelt. While I was a bit on edge when she felt betrayed and briefly left, I was happy they could reconcile. Of course, in my playthrough I boned both Daughter and Heidi and chose the former bartender for my ending.
Kathy – I have little comment for her, since I was never too comfortable with the idea of becoming intimate (physically or emotionally) with my daughter’s best friend, especially when the attraction between MC and Daughter was surfacing.
Heidi – My personal favourite, Heidi was my top choice for a romance, in-game or otherwise. Emotionally, she is the one who is most likely going to best connect with MC and handle their relationship with maturity. Logically, she has the expertise and experience to help out in MC’s business.
Lily – Since she showed up in later episodes, her characterization is simple: a free-spirited and whimsical girl who wishes to live life with minimal regrets. In fact, she was so determined to do this she would leave MC in their ending. While I felt a little bad for MC, this ending is at least consistent with Lily’s personality.
MC’s friends and acquaintances – MC’s friends are Moe and Saul (if we’re being generous about how we define friendship), two men who may have existed to make MC the more desirable bachelor in town (Moe is married, but still). They can be summed up as the crass yet loyal friend (and honestly, a bit of a loser) and the conniving and mysterious man (and honestly, a bit of a creep) who may have formed genuine friendship with MC. Despite being satellite characters in general, I still found Moe likable enough for me to unlock the friendship ending on a whim.
The plot is simple and good: MC and Daughter realize their mutual attraction while a mystery from their past comes back to haunt them. It’s not ground-breaking or always interesting, but it is heartfelt and quite engaging. I will not elaborate on romances and friendships since they were already discussed.
I frankly don’t see or use Palmer’s gaming engine of choice often as I am far more accustomed with Ren’Py. While it is adequate as whole, it’s not especially user-friendly as there is no control over what to skip, which makes grinding for different endings (I don’t always use cheats) more frustrating.
Overall, this game is a good one to pick up, assuming you have time to play through so many episodes. Of course, I can assure you that this game will be quite enjoyable for players who happen to like long, light, yet still somewhat emotional stories. Now if you’ll excuse me, I’ll go finish Solar Opposites while eating cereal in coffee.
Since this is a lengthy series, I will review the characters one by one:
Daughter – Titular heroine of the series, she was designed to make the whole “falling for your stepdaughter” thing more understandable. There is clear connection between MC and Daughter, so a romance between them has potential to become heartfelt. While I was a bit on edge when she felt betrayed and briefly left, I was happy they could reconcile. Of course, in my playthrough I boned both Daughter and Heidi and chose the former bartender for my ending.
Kathy – I have little comment for her, since I was never too comfortable with the idea of becoming intimate (physically or emotionally) with my daughter’s best friend, especially when the attraction between MC and Daughter was surfacing.
Heidi – My personal favourite, Heidi was my top choice for a romance, in-game or otherwise. Emotionally, she is the one who is most likely going to best connect with MC and handle their relationship with maturity. Logically, she has the expertise and experience to help out in MC’s business.
Lily – Since she showed up in later episodes, her characterization is simple: a free-spirited and whimsical girl who wishes to live life with minimal regrets. In fact, she was so determined to do this she would leave MC in their ending. While I felt a little bad for MC, this ending is at least consistent with Lily’s personality.
MC’s friends and acquaintances – MC’s friends are Moe and Saul (if we’re being generous about how we define friendship), two men who may have existed to make MC the more desirable bachelor in town (Moe is married, but still). They can be summed up as the crass yet loyal friend (and honestly, a bit of a loser) and the conniving and mysterious man (and honestly, a bit of a creep) who may have formed genuine friendship with MC. Despite being satellite characters in general, I still found Moe likable enough for me to unlock the friendship ending on a whim.
The plot is simple and good: MC and Daughter realize their mutual attraction while a mystery from their past comes back to haunt them. It’s not ground-breaking or always interesting, but it is heartfelt and quite engaging. I will not elaborate on romances and friendships since they were already discussed.
I frankly don’t see or use Palmer’s gaming engine of choice often as I am far more accustomed with Ren’Py. While it is adequate as whole, it’s not especially user-friendly as there is no control over what to skip, which makes grinding for different endings (I don’t always use cheats) more frustrating.
Overall, this game is a good one to pick up, assuming you have time to play through so many episodes. Of course, I can assure you that this game will be quite enjoyable for players who happen to like long, light, yet still somewhat emotional stories. Now if you’ll excuse me, I’ll go finish Solar Opposites while eating cereal in coffee.