Listen, partner. If you're on the bad route, you HAVE a choice to either take it too far (literally PUT YOUR HEAD ON HER BUTT) or not. Would you do it on real life and expect no consequences? Be real.
I see both sides here.
Sure, obviously if you pick EVIL, you're going to have some negative consequences. And yeah, IRL, you're limited by a plethora of systems and ideas that should push you to be ethically good (e.g. laws, social contract, whatever).
However, I think the main complaint is that, well:
1.) It's a game. Most gamers expect some magnitude of escapism and 'what ifs'. Stretching the boundaries and doing things you can't do IRL is why some people play games.
2.) Not all gamers seem to like ethically linear games that push/force you a certain direction. And even linear games nowadays have enough depth that the "decisions" you make are morally gray or darker in tone. But think of popular games like GTA, Sims, or Skyrim/Fallout (what your game is ... well, to be frank, seems to be modeled after). Sure, there are definitely consequences to being evil or doing evil things. But you don't always get Game Overs for following that route.
For example, (2 decade old spoiler) blowing up Megaton and killing innocents sure is evil. And you are definitely hit with consequences, like locking yourself out of quests and having Megaton survivors hunt you. But you can still play the game. Ditto with GTA, where committing a myriad of crimes means at least you have the option of getting yourself out of the situation (e.g. hiding or committing even more crimes lol). Sure, they're open-world games, but I hope you understand my analogy here.
Anyway, I'm a white-knight sort of player, so I suppose this doesn't apply to me at all. But I can understand the frustrations of players who want a freer experience, especially since you're actually given ethical situations in this game, in which only certain choices will cause a positive result for their character (or at least let them continue the game).
On another note, I'm happily watching the game - I love everything so far, so I don't have any feedback. Sure, lots of people are complaining about the lack of sexual content, but with an 0.01 alpha ... seriously? This is proof of concept. I'll be patiently following, and hoping that y'all don't drop this (or that development doesn't stall).
It would've been nice to have devs focusing on a single game (yeah yeah, I get they're just devs united under one brand), because ... well, even though I understand the concept, given all the Patreon devs who are multitasking on multiple games at once, it's incredibly frustrating for players, especially those who are used to that around here. Progress slows to a crawl on one/both games, quality suffers, etc. Anyway, not anyone's fault, but just something that gets a bad rep.