The thing I don't like about HDRIs is that you have to do straight on shots or the background image gets distorted. I prefer dynamic camera angles. (I studied photography in college) I usually shoot from a 45' angle.I made about 5-10 different pics with different HDRI/Clothing/Tone-mapping but the same pose. All I used was 1 spotlight and a couple of different HDRI's.
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IDK much about color theory but damn HDRI's are good.
Looks like OOT Leony hair.
I already have zed's studio. It's the white background for theIf you want simple backgrounds to mess around with you might want to look at environment assets that mirror more of what you see in photo studios. They will have full environments but the nice thing is you can pull out just the items you need. So this gives you a lot more flexibility. Here's a few I've used to give you some ideas:
1:You must be registered to see the links(Images #1 & #2) - I use the backdrop from this a lot. Literally just that item. Great for when I'm doing smaller scene setups.
2: If you might need larger setups then cycloramas could help. The one in image #3 came fromYou must be registered to see the linksand #4 was fromYou must be registered to see the links.
3: If you want something with a bit more 'pizazz' thenYou must be registered to see the linkscould be a fun one to play with (image #5). Some of the example images they have there are a bit "extra". But you can just work with the backdrop and and materials. What's really fun with this one is that you can mess with the horizontal/vertical tiling and offsets of the backdrop surfaces to get different looks.
4: Make your own backdrop! I made a 'studio' with just five really large plane primitives and made them gloss black so I had something I could use when I had an idea where I really wanted to mess with light reflectivity (images #6 and #7).
The nice thing about all these items: you don't have to use the default materials! For image #2 I knew I had a color in mind but wanted more texture to the backdrop. So i started messing around with some fabric shaders I had. And this random knit fabric shader gave me that result.
Hopefully this might give you some ideas. The fact that you mentioned color theory spurred me to offer this info up since I do utilize it quite a bit with my work. And simple scene setups seem to help me with that.
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Feeling some "Good girl gone bad" vibes lol. Nice!Bimbo sequence!
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They look fine to me. I especially like the youngest daughter, but I have a thing for little sisters so I'm biased lolI have something more explicit.
Since I'm new to this site, can someone tell me if it's okay with these characters?
k_s
Awesome. One thing I have noticed with it is what would be considered 'middle gray' (RGB value of 128, 128, 128) was a bit too bright for the default material. 100 across the board seemed to play nicer when using colored spotlights across the back drop.ok have zed's studio. It's the white background for the retro space alawa
no, i didn't alter the base backdrop from the Studio set. It's base white. I'm talking about my other pics with greyAwesome. One thing I have noticed with it is what would be considered 'middle gray' (RGB value of 128, 128, 128) was a bit too bright for the default material. 100 across the board seemed to play nicer when using colored spotlights across the back drop.
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Hello, Friends, You Can Post All TYpe of DAZ3D Art/renders.
We Have A lots of Creator In Here.
IF u stuck need help.
We will Be happy to HELP YOU.
Edited:- If anyone wants to UPDATE OP WITH SOME IMPORTANT STUFF DM ME.