you know what would really just make the image a little bit better. Some small ripples in the water puddles showing that it is raining. you could do it in Photoshop.Third render. Trying a cyberpunk look.You don't have permission to view the spoiler content. Log in or register now.
Thanks for the advice. Photoshop is expensive though.you know what would really just make the image a little bit better. Some small ripples in the water puddles showing that it is raining. you could do it in Photoshop.
Hanna, Mimi and Lexy (Lexy by SneakyBastard)
https://f95zone.to/goto/post?id=3551305
Oh i am aware that the island location is nowhere near unique . I've also seen stories that have theme of 'Isolation Island'.Just an opinion but aren't there 2 games that takes place on the island. I have seen lots of movies on this theme and not just that I do remember reading lots of random manga/manhwa/manhua and Hentai's based on that too. I think it's a bit overused idea but to each their own. If you are not in a rush maybe you will have more ideas in the future.
I have to say, not a bad view if you're gonna die.
Agreed - an island is a setting, not a plot. Even confined to two characters in an established relationship, there are dozens if not hundreds of different directions you can take it, making a unique story each time.Oh i am aware that the island location is nowhere near unique . I've also seen stories that have theme of 'Isolation Island'.
But i've also seen zombie-apocalypse stories happen in games that i played at least 3 times on this site alone, yet each time it is a different story. I think you can re-hash old plot points and settings from existing stories... just give them your own spin, making it still unique... or relatively unique.
For skin detail Blender does look better, but you still need a lot more work to get it looking better then Daz. in my opinion. That being said, Blender is WAY WAY WAY more powerful then Daz3D and if you work at it can make some of the most amazing renders.Can you take on piece of Genesis 8 female, export it into Blender and make the skin look like, well ... proper skin? Please ignore the hair and the clothing , I have no idea what happened during the export process, or maybe I fucked up with the texture opacity in blender. Anyway, my main focus was the skin and it took me a while to figure out how to setup the shader nodes in blender, because all the teleporter plugins from daz to blender mess up the textures pretty bad. The skin looked horrible, much worse than Daz and I thought it was a dead end for using daz characters in blender. I still have to figure out how to properly tweak the skin shaders in blender to my liking, make a skin a bit darker, I still need to understand how to make the eyes more appealing, but so far I'm so impressed with the result. To me it looks way better than Daz. Below you have a comparison, 1st render is blender, second one is daz. The same character. Please, tell me, what do you think?
The idea was not to get the exact same skin color as in daz, but to have the skin details.
Blender: render time 1:24 hrs.
View attachment 671992
Daz render:
View attachment 672015