- Jun 5, 2017
- 662
- 10,496
A lovely massage..
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Just as we've seen in other games (similar style has many other dev), the positive point is that you don't abuse the postwork, just for that I like it.View attachment 697714 View attachment 697715 View attachment 697717
Three promo images I've done for a game I am working on. Hopefully will be released in a couple of months but still long way to go so I'm not making any promises. Just wanted to drop these here so I can get some feedback from your guys. Any comment is appreciated.
Nice wet look on the cock. Trying to get the shells i have to work right is a pain.Working on something...rendering pictures from this scene takes soooooooo long tho...
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To be honest I'm not a big fan of heavy postworked images. Thats why I'm trying to achieve everything inside of daz. Only minor stuff like contrast correction or poketrough patches are done in photoshop. Thank you for your comment mate.Just as we've seen in other games (similar style has many other dev), the positive point is that you don't abuse the postwork, just for that I like it.
Too bad the cyprin looks like sperm, but since I make that kind of picture, you got my like.So yesterday i watched this stupid and bad movie called 365 days, and there's a not so good BDSM scene. So, i thought well this would be much better if - no spoilers don't worry - the guy used a toy and the girl to break the other girl.
And of course the dialog should be different
- Oh...please make it...stop...
- Why? Doesn't it feel good? Don't the vibrations excite you?
- Please, let me...cum please...i need to...
- Oh sweetie, you can't ... don't you see? You're not allowed to...
- Now, just relax and let your kitten flow, ok?
- No! I cannot take it anymore...
- Oh, come on sweetie, we both know that you can do it... all night long...
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We can put 10mo pictures so it must come from something else.I'm doing some muscular female pictures, but pity idk why can't post them here ( it says the image is too big, when it weights only 940 KB).
Anyway here is my DAYou must be registered to see the links![]()
Too bad the cyprin looks like sperm, but since I make that kind of picture, you got my like.
We can put 10mo pictures so it must come from something else.
PS: And in view of the monsters, as long as it doesn't work...
It's just a detail, for me it's successful. I use a "Water - Clear" shader and it gives a transparency like clear water.True, i tried with some water shaders but none of them give the result i was expecting, so i started trying the sperm ones. I wanted to make it looked like grool, or something clear like water but not too clear. I agree, it was a failure in the end.
Awesome man!I was playing around with dForce modifier today and had a thought. I'm sure everyone else will be like yeah no shit but I figured I would share just in case I'm one of them geniuses.
anyway, I hate doing depressions in blender or using mesh grabber so i gave the bed a dForce modifier and flipped everything upside down then ran the simulation. here is the result. trick is getting the bed as close to them as possible.
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how it looks in a render...
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Good enough for me, so much easier and less time consuming.
Neat! Never thought of doing it that way. I usually turn off the gravity and air resistance on the surface. Then park the figures slightly above the surface and run a little 5 frame animation that collides them with the surface. I wonder which one would simulate faster...I was playing around with dForce modifier today and had a thought. I'm sure everyone else will be like yeah no shit but I figured I would share just in case I'm one of them geniuses.
anyway, I hate doing depressions in blender or using mesh grabber so i gave the bed a dForce modifier and flipped everything upside down then ran the simulation. here is the result. trick is getting the bed as close to them as possible.
View attachment 697873
how it looks in a render...
View attachment 697881
Good enough for me, so much easier and less time consuming.