- Mar 31, 2018
- 117
- 77
PerfectYep, I was not totally convinced with this render. I made another, a little bit different.
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PerfectYep, I was not totally convinced with this render. I made another, a little bit different.
View attachment 701984
I like that one more than the first.Yep, I was not totally convinced with this render. I made another, a little bit different.
View attachment 701984
Go nuts.I tried some postwork on your render. Can I share it? I haven't rendered anything in a while. I just wanted to do some practice. You can give me your thoughts so I can understand what I am lacking or overdoing. I wouldn't take it to heart if you say no.
Weird Science?
That Idea is incredible! That would be hard and much work, but I think it is worth a shot, besides I can imagine, that there will be many people interested in that, if it is someone who is searching for something new, just pokeing around or even a dev you could "interview". That has so much potential, I would love to see that Idea grow.Another romance novel cover. Admittedly, I got a little lazy with her expression. There were lots of challenges with this scene and I hit a point where I said fuck it and hit render.
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Most of my images are really just me exploring and learning how to use the different tools - both inside Daz and in post. For me, it's about the journey. I find the debate over whether to do post or not a little silly. You can certainly make incredible images with just Daz alone and there's something to be said for the purist approach. I also think it's perfectly viable to look at Daz as just one of many tools you can use to make your vision realized.
On a different note, I've been kicking around an idea to monetize my work. I'm not a game dev and I'm not really interested in just having a tip jar just to view my images in 4k. Nothing against those that do, but I think the market is pretty saturated as it is.
The image below is just meant as a proof of concept. A virtual magazine to be done like a digital flipbook. Something like a Penthouse or Hustler magazine where there's photo shoots, stories, interviews and lots of content that showcases not just my stuff, but the work of the community as a whole. I think it could be a fun way to promote artists and devs and potentially drive subs to their content. There's tons of details I have yet to figure out and software I have to learn but I'm interested in feedback on the idea.
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I like it, congratulations, it's not easy to find new paths and not to do all the same thingsAnother romance novel cover. Admittedly, I got a little lazy with her expression. There were lots of challenges with this scene and I hit a point where I said fuck it and hit render.
View attachment 702209
Most of my images are really just me exploring and learning how to use the different tools - both inside Daz and in post. For me, it's about the journey. I find the debate over whether to do post or not a little silly. You can certainly make incredible images with just Daz alone and there's something to be said for the purist approach. I also think it's perfectly viable to look at Daz as just one of many tools you can use to make your vision realized.
On a different note, I've been kicking around an idea to monetize my work. I'm not a game dev and I'm not really interested in just having a tip jar just to view my images in 4k. Nothing against those that do, but I think the market is pretty saturated as it is.
The image below is just meant as a proof of concept. A virtual magazine to be done like a digital flipbook. Something like a Penthouse or Hustler magazine where there's photo shoots, stories, interviews and lots of content that showcases not just my stuff, but the work of the community as a whole. I think it could be a fun way to promote artists and devs and potentially drive subs to their content. There's tons of details I have yet to figure out and software I have to learn but I'm interested in feedback on the idea.
View attachment 702235
Maybe soon, I hear sony is releasing some exclusives on PC, kinda like Xbox.Such a shame you cant play the Last of Us on PC.
Thank you very much for the kind words.I just checked it out, Love the art man
How many lights you using bro?Maaan how time flies when you make a new model and start from scratch after a few hours.
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