- Jul 31, 2017
- 1,115
- 21,450
LOVE HER!!!!!
Yeah and ready to useLOVE HER!!!!!
Snails in game, SF...Just a couple of dancer test renders for the next version of Callisto. Customised clothing and tattoos. Both will appear in next version 0.50 (some time away).
Jool:
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Vera:
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To correct the image above you need to be using the NVidia AI Denoiser. This is a post processing denoiser that you you can run in a batch form. It removes the dots rather than blurring the image. If you are not already using it iRay Interior Camera, it may help as well....a little somethin' somethin'... from last nights renders, it's still a work in progress.
way to dark to render... with in a reasonable time and quality that is. This had to much post process to be doing on multiple images, rather do them in batches. I'm going to brighten it up a lot for the render then just run a batch preset in lightroom. that will be a lot faster. This image has way to much noise, running a noise reduction makes it to blurry.
I have one running now with lower exposure we'll see how it works out, i'll post later.
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I would just say that she needs a dentist, so delete the 200+ applied morphs :xDo not judge strictly)
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thanks i'll check it out, I already got the image to render under an hour and a little extra saving on time never hurt.To correct the image above you need to be using the NVidia AI Denoiser. This is a post processing denoiser that you you can run in a batch form. It removes the dots rather than blurring the image. If you are not already using it iRay Interior Camera, it may help as well.
The bulge should be on the horse's body. Imagine the human torso of the centaur as the neck of the horse.When a Centaur gets preggo, does it have the belly in it's Human stomach or it's Horse Stomach?
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Is that Cindi? Some of Krashwerks' women tend to have prominent jawline, I usually try to mix in different female shapes into it to tone it down. However there are a few Krashwerk models that don't have squarish jaws.Oh, you naughty boys, come to mama.
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YEA!!! good for you.Hey everyone!
I got a new PC and everything in Daz3d runs so smooth now! render times are a lot better as well.
Finally I can take my first baby steps towards making my own game
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Looks like the Aurore skin (mole), um, there's no wet effect on his skin so it's an added trick. So either a geoshell too close to the body and with the light it makes these spots(increased offset), or seen there is paerl effect it looks like a dual lobe adjustment, um, dimmed glossy would maybe solve the problem. But it's still the opinion of a naab.strange effect of the wet skin
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With "dual lobe" stuff you'll get a better wet look than glossiness, or a geoshell with a clear water shader + wet map (