- Jan 13, 2020
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So, quick question. On another forum, a poster said that my last character had something of the uncanny valley about her. I'm not too pushed about what they said, but it did get me wondering what I can do to make her and other characters look a little more unique. While sliders are the obvious choice, I was wondering if there's something else (and I've already tried the Auto Face Enhancer....hoo boy, now that belonged in the bottom of the valley!)
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Okay. First thing first. Give her Eyelashes. Probably the reason for Uncanny Valley comment.
Asymmetric facial features are the key here. For a good example, look at Gal Gadot, she has some of the more visible kind, like a lower set right eye. Look at actual portrait photos all have the face tilted to level the eyes of the subject, or have one eye closer to the camera to even the sizes between both eyes. Same goes for lip corners, cheek dimples, a tilt of the nose, level of the ears etc. This way you can create a chocolate side*.
* is this a thing in the English language? In german we say "Schokoladenseite"
I'd say it's more about the flatness of the face rather than lack of asymmetry. I made the same mistake with my first characters as well. I'd recommend to first add some depth to the face - deeper eyes, bring out lips, chin, eyebrows, tilt the forehead and such. Some creases here and there, no face is completely smooth.
I recently remade one of my earliest models. I used the first one as a base and just shortened the face and brought out lips, nose and chin, gave a bit of definition to everything, so it's not so rounded and it made her look way better.
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