- Jul 31, 2017
- 1,121
- 21,549
Haha, love it! Godspeed.I deleted the point light aaand.. we're back to normal
Lefuc?..
Someone's keeping his library updated
The moment where they should have told you that the point lights in Iray are buggy as hell. xD I thought they fixed them. Looks like they didn't. So back to the old rule of thump. Use ghost lights if you need light in opposing directions, otherwise use spotlights and set "render emitter" 'off'.I deleted the point light aaand.. we're back to normal
Lefuc?..
Hard to say w/o seeing it (of course) but is your shading rate set too high ? High SR = faster renders, but crazy looking...My fellow folkm3n, how are you?
I'm working on a render, as we speak, and though it is nearly done it is coming out strange, almost pixelated (specially the hair).
I'm using a HDRI render preset, and I added a point light to it.. but I reduced the rendering settings of it (quality, max samples, converged ratio).. is that the issue?
What could it be?
Anyone?
Maybe the light? Maybe it's too strong?
Unfortunately I cannot show you the problem, since it'll spoil a thing about the game I'm making.
Thanks in advance.
that my friend is a mystery in itselfCan somebody explain to me how the limit on likes works on this thread because I haven't been on it for 16 hours and it's still telling me that I have reached my limit and it's never done me that way before.