Eve thinking about the beach.
Not completely happy with the posing of her arms and the pose did something very weird to her right leg.
Eve went to the beach. Haven't done much with HDRIs before but her feet don't seem to be quite touching the ground.
Comments and feedback would be much appreciated.
Cheers.
In regards to the first image, I'd work on the pose quite a bit. It's not just the arms or the leg, a human would never lay down that way. At the very least, drop her torso to be in contact with the couch pillows. Then try deforming both the pillows and the body, which is not something I'm comfortable with in Daz so I can't offer any suggestions yet.
On this one, I think a bigger issue is the shadow that is /so/ sharp. That wouldn't happen with just the sun in a scene. If you're having any extra lights turn them off, if you're using just the hdri, play a bit with the intensity of it. If neither works, add a rectangular light out of frame, big and intense enough to diffuse the shadows a bit. Same with the shadow on her left shoulder, if it's the hair mesh causing it, diffuse the shadow.
For the feet..that's a bit harder to fix. I use Studio Lights something or other (will edit once the current test render is over) that has a proper floor, I'm not sure how you can land a character properly on an hdri, if it is even possible. But a large plane positioned properly on her feet with a similar texture to the sand, would help you have the contact properly and it'd be easy enough to blend to the hdri in Photoshop.
EDIT: From now on I'll refrain from feedback and critique.
Techn0magier is faster and does a better job at it.