3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 13 Votes

AbyssalEros

The Demon of Dark Lusts
Game Developer
May 31, 2017
249
1,980
This is just a quick and straightforward scene I did today in-between of other stuff out of fun.

I hope you like to watch a bit of nakedness.

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prop by .

Rendered in Iray with DAZ studio 4.14 and a bit of postwork in Photoshop.

Laura posing at the M-Wall - File 1.png
 

AiRaid

Newbie
Jul 12, 2018
29
199
That looks like Ultimate Landscape. Are you having any issues with rendering. I tried it and it bogged down my I-9 and 3080 to a crawl.
It is Ultimate Landscape with an HDRI for the mountains in the background and some lighting tweaks. I have a Ryzen 9 4000 series and a RTX 2060 and it wasn't too bad. Slow for sure, but I left it over night and it was done in the morning
 
Oct 17, 2020
112
833
So..I was trying to emulate a real world camera in Blender. Specifically the Canon EOS 6D Mark II. From the sensor size to the available F/stops and the exposure/EV/shutter speeds and so on. With an already emulated 50mm lens.

This is with F/2.8 at 70 cm distance, with a shutter speed of 1/100s and ISO of 400. Looks a lot more acurate to the real thing compared to iray or even octane, it's a proper 6240 × 4160 resolution for the sensor and it rendered in 90 minutes, which is half of what a 1080p would take me on iray. There's no post work aside from turning it to monochrome (I wish Blender would support monochrome on viewport/render). It only uses one rim light (custom physically accurate spotlight instead of Blender's default).
Do you by any chance have any settings (DAZ OR post-work) that could emulate (or be close to) old-school WW2 Kodachrome?
 
5.00 star(s) 13 Votes