- May 30, 2017
- 2,109
- 43,095
sorry my Engrish, I meant itI don't really understand the terms.
You must be registered to see the links
and etcsorry my Engrish, I meant itI don't really understand the terms.
Red!Need help picking hair color
Damn gorgeous!!View attachment 174272
Seriously, my favorite character, I never get tired of staging it
Oh YES!. This is the ending I was hoping for!!Here is the last Chapter from my story "Back To Future"
View attachment 174335 View attachment 174336 View attachment 174337 View attachment 174338 View attachment 174339 View attachment 174340 View attachment 174341 View attachment 174342 View attachment 174343 View attachment 174344 View attachment 174345 View attachment 174346 View attachment 174347 View attachment 174348 View attachment 174349 View attachment 174350
And here the link to all previous chapters
You must be registered to see the links
Pretty cool. And nice work with the whole thing!Don't bite your tongue Alexis!!
View attachment 174444
Initially, I planned to stop with angels, but I liked your ideaOh YES!. This is the ending I was hoping for!!
Glad you liked that!Initially, I planned to stop with angels, but I liked your idea
It does seem like there is a giant skylight above her sometime around noon. Overall it's more artistic than realistic, but that's fine imo.Been mucking about with an emission light above the character in the scene to try and get some more light on them without getting extra light in the scene itself.
View attachment 174599
I have been working on something similar myself and is tricky to get the right effect, something you would want to watch is the overexposure; if you check the bed in the scene you can notice how the edges are more detailed than the center, right in front of your character.Been mucking about with an emission light above the character in the scene to try and get some more light on them without getting extra light in the scene itself.
View attachment 174599
Not much to say about the light,Been mucking about with an emission light above the character in the scene to try and get some more light on them without getting extra light in the scene itself.
View attachment 174599
Yea its a fine line as there would be a light in the ceiling in reality.I have been working on something similar myself and is tricky to get the right effect, something you would want to watch is the over exposure; if you check the bed in the scene you can notice how the edges are more detailed than the center, right in front of your character.
The overexposure at the center makes all the details disappear and all you can see is like a glare that contrasts with the darker edges on the image, you can tell there is a strong beam of light pointing downwards right on top of the bed.
Even if it isn't perfectly realistic it looks much better than simply increasing the brightness of the entire scene. Also, if it's for a VN it's likely that nobody is going to stare at it as long as you will. If you're using the ghost lighting technique with an emissive surface at 0.01% opacity you can put that surface very close to the model without messing up the render in many cases, in your scene you'll need to make sure it's not visible in the mirror but otherwise you should be able to get away with that trick. That way the light doesn't need to be as bright to still brighten up the character.Been mucking about with an emission light above the character in the scene to try and get some more light on them without getting extra light in the scene itself.
blackNeed help picking hair color
why does she look like she will give me no more than 5 minutes to pack my things before she kicks me out of the house :RarePepe:View attachment 174272
Seriously, my favorite character, I never get tired of staging it
maybe you cheated on herblack
why does she look like she will give me no more than 5 minutes to pack my things before she kicks me out of the house :RarePepe:
I wish I could claim that idea as my own but it isn't, I'm sure there are quite a few people here who use it and it was suggested to me back when I was messing with night scenes (it can work really well on those). The cool part is that you can setup good "studio" lighting on the characters to get sharp highlights when it's otherwise difficult to do that in a scene, just make sure you have the lights coming form the right direction for the final render.@Evic that overlay trick worked a treat. This is another scene of mine, ignore the slightly dodgy photoshop work for now (I'm Australian and we are on the 3rd day into a fucking heatwave) but this is the before and after.