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3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 13 Votes

Blondie Bear

Poetic Psychopath
Game Developer
May 25, 2017
420
1,322
I am grateful for your words, Blondie Bear :). I haven't done a game yet. And yeah some told me to do my comic as a game. I am studying that. I hope I can do it one day!
just for me to know because i am an artist and a renpy game developer. What kind of game would it be? :)
 

Baron_Triumph

New Member
Nov 8, 2019
8
18
Hey there, i'm currently working on a small scale unity game (mostly date sim with some minigame elements here and there), and produced my first character 'proof of concept'. I would love to have your feedbacks, as I will post any future updates in this thread for now. Thanks again, hope you like it ;)
 

ZaWarudo

Newbie
Apr 5, 2021
71
213
Hey there, i'm currently working on a small scale unity game (mostly date sim with some minigame elements here and there), and produced my first character 'proof of concept'. I would love to have your feedbacks, as I will post any future updates in this thread for now. Thanks again, hope you like it ;)
Oh and, as i was on a roll, i went on and made a second character (same clothes as they will serve as 'uniforms') so there you go !
There are some weird stuff going on with faces, i am not sure myself how you can fix them. They don't look bad from afar but up close i can see when i open images in new tab. Otherwise, good job! they look good.
 

bxIvan

Engaged Member
Dec 3, 2017
2,808
6,696
Yes, it is. If there was a character not in the frame looking into the car, or some approaching doom, then this level of reflection would serve a purpose. As it is, it just mars the image and feeling you are trying to create.
Boogie thank you
 

Zavijava_

Active Member
Oct 19, 2020
547
9,934
Oh and, as i was on a roll, i went on and made a second character (same clothes as they will serve as 'uniforms') so there you go !
Cute waifus!

The odd lines near the hairline are caused by the hair cap mesh intersecting with the head. Most hair assets have things like forehead/head size adjustment morphs you can expand slightly to fix this. Putting the viewport in smooth shaded mode can help visualize it sometimes.
 
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5.00 star(s) 13 Votes