3D-Daz Daz3d Art - Show Us Your DazSkill

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Zavijava_

Active Member
Oct 19, 2020
502
8,954
Oh and, as i was on a roll, i went on and made a second character (same clothes as they will serve as 'uniforms') so there you go !
Cute waifus!

The odd lines near the hairline are caused by the hair cap mesh intersecting with the head. Most hair assets have things like forehead/head size adjustment morphs you can expand slightly to fix this. Putting the viewport in smooth shaded mode can help visualize it sometimes.
 
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DitaVonTease

Active Member
Jul 25, 2021
603
1,274
ok now it works when i do 1 and 2 but when i press 3 the whole body went weird so is it ok just doing 1 and 2 for it?
i got xy working but when i saved the character preset it didnt save it with it lol, idk why everytime i save a character preset i lose the hair and that too. With the women i keep their genitals when saving but they lose their hair as well. only time i dont is if i save the scene instead. its annoying.

Firstly what do you mean by 1, 2, & 3? Some screenshot's would help, too. Secondly, 'Save' your character as a 'Scene Subset'.
Thirdly, this is what you need to do for every Geoshell, other than the XXY or Futalicious ones. I've already done the Other Geoshell's, just leaving the last one to turn-off the shell genitals. Screenshot (669).png
 

simarimas

Dev FitB Games
Game Developer
Oct 1, 2018
1,719
3,437
how do you make the clothes look wet like that?
took me a while to figure out how to do it. So first off, I loaded the dress and added Fit Control to it. then I loaded the dress a second time. I lowered the opacity of the second dress to make it more transparent. Then using Fit control, I made the first dress too small in areas using sliders, like chest, hips etc. this then makes those areas of the first dress sink below the skin, but leaves the second see thru dress visible. It takes alot of messing around with the sliders to get what you want, and not make the two dresses get into different positions.

Hope that makes sense. I have been messing around trying to get this right for awhile now, off and on. but finally think I have it.
 

Baron_Triumph

New Member
Nov 8, 2019
8
18
Cute waifus!

The odd lines near the hairline are caused by the hair cap mesh intersecting with the head. Most hair assets have things like forehead/head size adjustment morphs you can expand slightly to fix this. Putting the viewport in smooth shaded mode can help visualize it sometimes.
Thanks a lot ! I was under the impression it was effectively a shell overriding problem but hadn't the slightest idea how to fix it. I will take a look and try to fix it now that you got me a lead :) (didn't know about the smooth shaded tip either which will make it so much easier)
 
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5.00 star(s) 13 Votes