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3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 13 Votes

Krosos

Engaged Member
Dec 1, 2018
2,169
2,089
that's some interesting combined work, but you can really see something destroying the ontop high frequency quality i guess it's the Denoiser

it lowers the quality into SD Perception range especially on the lower part so many strange frequency shifts, it starts to look more like painted, typical to high compression effect.

did you added the grain before or after the Denoiser Pass ?
 
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DitaVonTease

Active Member
Jul 25, 2021
603
1,274
Hey staff, there should be a tag "Dazier confirmed" or "confirmed 3D artist"... When I see all these talented artists who are newbies.

Why, I only found F95 by chance last year, yet I'd been playing with Daz for over 5 years, before I signed on here, all I want to see is artwork done with Daz, & any mentions of Shader's or Shoppe of Photo's....
 

✵Delon✵

Newbie
Jul 7, 2017
79
775
that's some interesting combined work, but you can really see something destroying the ontop high frequency quality i guess it's the Denoiser

it lowers the quality into SD Perception range especially on the lower part so many strange frequency shifts, it starts to look more like painted, typical to high compression effect.

did you added the grain before or after the Denoiser Pass ?
first I apply the Denoiser filter and then color correction
 
Last edited:

Rizo

Well-Known Member
Jul 29, 2017
1,233
6,005
Base skin texture is heavily modified , normal maps are from .

I did do some skin tone correction, replaced nipples on all maps, manually (all the daz l.i.e. and utilities suck major ass) added soft tan lines, veins, smoothened the chest area so the textures don't get stretched out with the breasts and look smooth.

Lighting is very simple: HDRI from one of Papertiger's packs, think this one was Revolution pack at about 0.5 intensity + main spot light 50/50 disk geometry, neutral color and a rim pointlight. Really nothing fancy. Post-work was just simple curves adjustment layer to bring up midtones and highlights and color lookup table + added high pass filter for sharpening (in photoshop you duplicate the image, press ctrl shift u to desaturate, go to filters - other - high pass, select value to around when you see the edges, around 2 is usually fine and change blend mode to overlay.
Oh thanks, I actually haven't been using HDRI. I've been using ghost lights lol
Will totally be trying out these things next time I make something.
One more question: What outfit is that she's wearing? It looks nice.
 
5.00 star(s) 13 Votes