So you use Daz3D to do them, Amazing work!!!
Brilliant work, all of it!
that's some interesting combined work, but you can really see something destroying the ontop high frequency quality i guess it's the DenoiserART - Harley Quinn 4K View attachment 1725788 View attachment 1725789
Hey staff, there should be a tag "Dazier confirmed" or "confirmed 3D artist"... When I see all these talented artists who are newbies.
first I apply the Denoiser filter and then color correctionthat's some interesting combined work, but you can really see something destroying the ontop high frequency quality i guess it's the Denoiser
it lowers the quality into SD Perception range especially on the lower part so many strange frequency shifts, it starts to look more like painted, typical to high compression effect.
did you added the grain before or after the Denoiser Pass ?
This looks amazing! Was this done in DAZ? If so I'd love to get the outfit. It looks so good!ART - Vintage 4K View attachment 1725633
thanks alot
Oh thanks, I actually haven't been using HDRI. I've been using ghost lights lolBase skin texture is heavily modifiedYou must be registered to see the links, normal maps are fromYou must be registered to see the links.
I did do some skin tone correction, replaced nipples on all maps, manually (all the daz l.i.e. and utilities suck major ass) added soft tan lines, veins, smoothened the chest area so the textures don't get stretched out with the breasts and look smooth.
Lighting is very simple: HDRI from one of Papertiger's packs, think this one was Revolution pack at about 0.5 intensity + main spot light 50/50 disk geometry, neutral color and a rim pointlight. Really nothing fancy. Post-work was just simple curves adjustment layer to bring up midtones and highlights and color lookup table + added high pass filter for sharpening (in photoshop you duplicate the image, press ctrl shift u to desaturate, go to filters - other - high pass, select value to around when you see the edges, around 2 is usually fine and change blend mode to overlay.