- Jul 3, 2021
- 4,777
- 23,067
Thanks for the info. Done a lot of experiments today. Done the same render five times with different settings and then compared the results.Subdivisions in DAZ work just like in any other 3D suite really and adds no additional detail to the model unless you are using a PA's or DAZ HD morph OR are using a displacement map. Ofc by subdiv you smooth out any obj as curves will now be less jaggy and so on (more points). As you said though, be careful with going high subdiv as it becomes extremely GPU expensive quickly.
Keep up the good work
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Oh, and nice render, well done!