3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 13 Votes

Night Hacker

Forum Fanatic
Jul 3, 2021
4,683
22,715
I like it. Love the bloom on the tree in the background.
I really want to make a similar themed comic but I find when posing characters they never move how you want them. I try to use base poses then edit then a bit by moving limbs but they end up all over the place. Wish there was an easier way to pose.
I tend to use the ActivePose tool a lot these days....
Screenshot 2022-11-30 122509.jpg

You click it, then select the body parts you DON'T want to move and press SPACE which will help prevent them from moving (only while using activepose). For example, if I wanted to move an arm, I would click her shoulder and chest, pressing space to lock them both. Then you left click the arm or whatever and hold while slowly moving your mouse to move the limb (don't go too fast).

I have used it for adjusting the hair etc... as well.

Once I get a pose I like, I will save the pose for later use, just select SAVE AS... then POSE PRESET... name it then make sure you UNCHECK "General" in the window that comes up or the character LOCATION (X, Y and Z) will be saved, and you don't want your character to move when you apply the pose.

I've saved quite a few poses now, and quite a few facial expressions. With facial expressions you ONLY want the head checked to save with General (under the head group) unchecked when you save them.

With some practice you will get used to the dials as well, which I use. Sometimes you need to twist an arm in order for the lower part of the limb to be pointing the right direction before you bend it.

Keep at it. I posed the Santa scene totally from scratch, using a pose I had created previously then tweaking it for this scene. But I was like you at first... I kept at it.
 

Night Hacker

Forum Fanatic
Jul 3, 2021
4,683
22,715
I tend to use the ActivePose tool a lot these days....
View attachment 2204606

You click it, then select the body parts you DON'T want to move and press SPACE which will help prevent them from moving (only while using activepose). For example, if I wanted to move an arm, I would click her shoulder and chest, pressing space to lock them both. Then you left click the arm or whatever and hold while slowly moving your mouse to move the limb (don't go too fast).

I have used it for adjusting the hair etc... as well.

Once I get a pose I like, I will save the pose for later use, just select SAVE AS... then POSE PRESET... name it then make sure you UNCHECK "General" in the window that comes up or the character LOCATION (X, Y and Z) will be saved, and you don't want your character to move when you apply the pose.

I've saved quite a few poses now, and quite a few facial expressions. With facial expressions you ONLY want the head checked to save with General (under the head group) unchecked when you save them.

With some practice you will get used to the dials as well, which I use. Sometimes you need to twist an arm in order for the lower part of the limb to be pointing the right direction before you bend it.

Keep at it. I posed the Santa scene totally from scratch, using a pose I had created previously then tweaking it for this scene. But I was like you at first... I kept at it.

Oh, and with ActivePose, which direction the limb moves depends entirely on your viewing angle. Want to move it up and down? Look at it from the side. Want to move it right and left, look at it from above. Look at it from an odd angle, and it will move at an odd angle, perpendicular to your view.
 
  • Heart
Reactions: Rizo
Sep 11, 2022
87
1,347
Fresh Brew

I woke up to a day with heavy rain clouds hovering above, threatening to rain down a good portion any second. Brewed my morning coffee, went to the balcony and lit the first cigarette of the day to accompany my freshly brewed cup. Thinking about what to render today, those dark clouds hypnotised me and inspired me to make a peaceful scene with my beloved Lyssa so here you go <3

Fresh Brew Public Signed.png
 

lukin13

Member
Apr 13, 2019
180
3,592
I tend to use the ActivePose tool a lot these days....
View attachment 2204606

You click it, then select the body parts you DON'T want to move and press SPACE which will help prevent them from moving (only while using activepose). For example, if I wanted to move an arm, I would click her shoulder and chest, pressing space to lock them both. Then you left click the arm or whatever and hold while slowly moving your mouse to move the limb (don't go too fast).

I have used it for adjusting the hair etc... as well.

Once I get a pose I like, I will save the pose for later use, just select SAVE AS... then POSE PRESET... name it then make sure you UNCHECK "General" in the window that comes up or the character LOCATION (X, Y and Z) will be saved, and you don't want your character to move when you apply the pose.

I've saved quite a few poses now, and quite a few facial expressions. With facial expressions you ONLY want the head checked to save with General (under the head group) unchecked when you save them.

With some practice you will get used to the dials as well, which I use. Sometimes you need to twist an arm in order for the lower part of the limb to be pointing the right direction before you bend it.

Keep at it. I posed the Santa scene totally from scratch, using a pose I had created previously then tweaking it for this scene. But I was like you at first... I kept at it.
good advice. I didn't know about the space shortcut, I used to constantly right click and go to the lock options! Spacebar is much quicker.

Worth remembering with activepose, particularly with limbs, it actually locks at the joint 'above' (or closer in to the core than) the chosen body part. You can see a box around the limb, and the actual pin shows you where the locking takes place.

shoulder.gif

T-Pose isn't the best position to show it, but without locking you would still get movement in the shoulders, and if you pulled the hand far enough the figure would begin to bend over. Locking constrains the IK movement to what's available with the locked part in it's current position.

So if you click the upper arm, it will lock at the shoulder. Or if you click the forearm it will lock at the elbow. This always seemed a bit strange as the part of the body you're selecting to lock can then still move, but once you get used to it it's very helpful. I assume this is standard anyway, and not some option I've got selected because I've never changed any pose settings.
 

AbyssalEros

The Demon of Dark Lusts
Game Developer
May 31, 2017
249
1,980
500th Kisses (Bonus)
500th Kisses (Bonus).jpg

Damn, I really forgot to publish the bonus image I made for reaching 500 followers on Twitter .

As I am already a few months too late, I used the chance to rework it a bit more with a postwork technique my dear friend, , has taught me since then.
 

Shivawn

Member
Apr 30, 2020
433
3,790
Great scene. Nice looking characters and love the dog! Made me chuckle. :)
I like to add something funny in my renders ;)
I can't believe it took me 2 days to make it. I didn't like the result and restart everything. Between the poses and the clothes that doesn't follow, some daz bugs, that's what we call a real nightmare but it was worth it.
 
5.00 star(s) 13 Votes