- May 5, 2017
- 18
- 19
Glad this game is back. Lot of potential.
Adding an extra logic to the bot generation would indeed be the best way, hopefully that way we could create a system to replace some parts of the generated bot with a "missing part" (with a probability depending on the bot or part rank), and that would apply to every bot.
That's a much better solution than my "brute force attempt" of creating variants with missing parts, which only works for the bots from my own mod. It will also avoid a lenghty JSON with more than 90 bot model ids for only 28 real models...
From a gameplay perspective, not really.from a game play standpoint; is there a functional difference between MISSING Powercore, and having a Powercore that is irrepairable?
Does anyone know which of these mods, if any, work with the latest version? I'm not expecting an answer right away, I'm just putting this question out there to be answered later.You don't have permission to view the spoiler content. Log in or register now.
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Are you using mods? If so, did you remember to transfer your mods to the new version? Remember that they are stored within the game folder, rather than the RenPy folder where your saves are. You might also make sure your mods are compatible.All of my previous saves are unsupported. Really? I have to start over from scratch.
First, it is really nice to see you updating this game again; I honestly wasn't expecting it.Yep, i can see your reasoning. I think another option would be moving scavenge bots/parts generation to random events too, this way it will be possible to add extra logic on top of usual bot/part generation. Will try to add it to 0.4.1 too.
Talking about 0.4.1, i kinda planned 0.4.0 as some sort of beta version, but friendly moderator already updated first post, so yeah, i guess i have bit more time for 0.4.1 nowShouldn't take too long still, it will be rather minor update.
That's already possible, by creating a mod altering the values of the "tunings.JSON" fileI'm wondering if you could change the difficulty settings to be able to configure different elements separately. For example, I like to play easy, but I would like to be able to increase the amount of debt I have to compensate for the mods I have adding more profitable sexbots to my game, without the additional penalties that usually come with higher difficulty levels.
Hi Neko, could you upload it somewhere else google is blocking your file.
Do you have a mod that does that? I don't know how to create mods for this game.That's already possible, by creating a mod altering the values of the "tunings.JSON" file
It would be better for you to do it yourself, as you'll then be able to configure it the way you want.Do you have a mod that does that? I don't know how to create mods for this game.