Regarding content, this update has more renders in it than any update I've yet released for this game, except for v.05 which was released across two months in 3 parts, and this update is only a few renders behind that one (v.05 was 415 combined vs 379 for v.06) and this one was done entirely in a single month.
So saying there is "no content" or "it is going backwards" simply isn't true.
This is a very non-linear update, where the day is basically divided between three characters and each path is exclusive, but that is something I have frequently done and literally just did with v.05, in which you'd miss out on over 200 renders depending on which path you were on. It is also something that I have frequently done with Shadows over Manston in the past. So this is nothing new and exclusive choice-driven paths are something I will continue to do.
Ellie was always going to be absent in v.05 and v.06 as she was busy during the weekend, and she will return on Monday (v.07).
So saying there is "no content" or "it is going backwards" simply isn't true.
This is a very non-linear update, where the day is basically divided between three characters and each path is exclusive, but that is something I have frequently done and literally just did with v.05, in which you'd miss out on over 200 renders depending on which path you were on. It is also something that I have frequently done with Shadows over Manston in the past. So this is nothing new and exclusive choice-driven paths are something I will continue to do.
Ellie was always going to be absent in v.05 and v.06 as she was busy during the weekend, and she will return on Monday (v.07).