Of course nothing has changed, why would it ? The patreon model rewards slow development with no end in sight. You get a monthly payment wether you release something or not, all you have to drag your patreon around with excuses and promises to keep them hooked. Look at Curse of Pleasure 14 months without an update and he has lost little to no money monthly. They know their patreons won't stop supporting in the fear that the project will be dropped. Glad I've stopped supporting many of those creators, no matter how great their games are I'll support them by buying their games when they come out instead of paying 5$ a month for 5 years.Glad to see nothing has changed.
This game is the quintessential example of why you should just stick to your original vision rather than constantly reworking everything from the ground up.