Oct 6, 2019
399
712
Weirdly though at the same time I enjoy my MC cucking Robin so much :p
Really? I always feel guilty about playing video games in my most provocative formalwear with Robin and pretending to be a devoted couple on Saturday evenings as I wait for Avery to pick me up and take me to an expensive hotel for a night of debauchery and a big, fat stack of bills. Yeah, I'm being the protector that Robin needs, but I am still a lying, cheating whore at the end of the day.
 

DemiArc

Member
Jan 27, 2018
135
40
Really? I always feel guilty about playing video games in my most provocative formalwear with Robin and pretending to be a devoted couple on Saturday evenings as I wait for Avery to pick me up and take me to an expensive hotel for a night of debauchery and a big, fat stack of bills. Yeah, I'm being the protector that Robin needs, but I am still a lying, cheating whore at the end of the day.
Ah my MC doesn't even date Avery on Saturdays cuz ever since she got stats up enough, she never wore anything other than collar w/ leash any more -- except for madatory requirements like school, spa, or Robin's room. Sadly Robin never comments on her "Town Bicycle" tatoo and cum all over the body.
 
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Tannin00

Member
Jul 1, 2017
306
237
A question or topic that I don´t know if it has already been touched on previously.

Is it ever planned to incorporate "needs" such as: hunger, bathroom, hygiene, etc.,?

It's just... I understand that one of the main points that delay or make "true pregnancy" difficult is to incorporate a whole system of menstrual cycle and growth process (because apart from that it would require doing a whole system of sperm for male NPCs or MCs and aside, that would make the gender difference bigger or more complex, as it is now that except for the genitals, MCs or NPCs of one sex or type are all the same).

But it would be interesting that apart from bathing just to remove anything dangerous or dirty and that lowers the reputation of the MC, it would be necessary to bathe to maintain health, having to eat and go to the bathroom so that one cannot walk freely wherever you want without take into account more things than fatigue and that only in basic issues.
 
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Aug 22, 2021
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A question or topic that I don´t know if it has already been touched on previously.

Is it ever planned to incorporate "needs" such as: hunger, bathroom, hygiene, etc.,?

It's just... I understand that one of the main points that delay or make "true pregnancy" difficult is to incorporate a whole system of menstrual cycle and growth process (because apart from that it would require doing a whole system of sperm for male NPCs or MCs and aside, that would make the gender difference bigger or more complex, as it is now that except for the genitals, MCs or NPCs of one sex or type are all the same).

But it would be interesting that apart from bathing just to remove anything dangerous or dirty and that lowers the reputation of the MC, it would be necessary to bathe to maintain health, having to eat and go to the bathroom so that one cannot walk freely wherever you want without take into account more things than fatigue and that only in basic issues.
Bathing is already a mechanic and soft requirement to lower your allure, and eating/bathroom usage are nearly universally disliked in game design for being annoying and tedious.

Pregnancy has a shot for the fetish side of things, but I dont think those do...
 

Tannin00

Member
Jul 1, 2017
306
237
Bathing is already a mechanic and soft requirement to lower your allure, and eating/bathroom usage are nearly universally disliked in game design for being annoying and tedious.

Pregnancy has a shot for the fetish side of things, but I dont think those do...
Yeah, but I'm just saying, "just saying" if the game is about "surviving" in a city where literally 98.9% of the people want to rape you or are only a hair's breadth away from doing so, you're an orphan who has to pay a debt that he/she never wanted or else they sell you as if it were a ham and you have an obligatory commitment to have to attend school or else it generates crime.

"I'm just saying" yes... at the beginning of the game it's fucked up and difficult if for example you seek not to lose any of your virginities or you want to "stay sane" (because if you play not to care about anything, then the game becomes much easier) . But after passing the first 4 months (and still without a guide) the game becomes extremely easy, I mean... either with the brothel or honest work, at that point you get a stable source of income (and with honest possibility to increase even more) which lacking the game of necessities or things to "spend" once you can start saving, the main element of the game that is the payment of the debt of the orphanage becomes nothing and In my opinion the game loses meaning from that point.

That is why I say that even if it were tedious (for both parties), a solution, even if it makes the beginning more difficult, would be to add elements such as "hungry", "health", "thirst" and "bathroom needs", since with this example, it would prevent you from being able to work completely by having to go to the bathroom or have to eat in the middle of work (which, and taking into account how the game is, would give to create more events such as having to go to the bathroom but depending on the place you can get to assault for money or for service) which would mean that instead of you having dominated the game in 4 months, between including the times of eating or going to the bathroom (necessities or cleaning), health (after confrontations if you fight or even if you agree to meet their demands) plus the existing base (debt from the orphanage, sleep and the need to attend school) that would mean that now you are more pressured, one if you were not careful or if something went wrong you have out of necessity to do more dangerous things (brothel or even robbery ) which now would make sense that due to bad luck or bad action, you would fall in jail or in the asylum or even in the underground brothel, which in the case of the last point, would make sense that fulfilling only basic needs ( school and payment for the orphanage) because of the danger in the area, one would have to go to the farms to be able to work and continue generating money until things calm down in the city.

Short summary:
In other words, the same thing that already exists only by adding elements or "context" so that one has to do dangerous things or things happen instead of because one was looking for them in the first place, thus, making the game feels more challenging without the need to artificially alter values for it.

P.D: It's just an idea that I have that could make the game more "entertaining" although and at least... since there is the bunny suit in the game (and you can play cards on Remy's farm), it is very crazy the idea that a casino is added to the game and that in it there would be both a gambling service and a brothel-type service only that there (and taking advantage of the fact that toys were put into the game) there are new animations or new and more situations ... "crazy "?
 

Tsugumi

Well-Known Member
Oct 16, 2018
1,251
1,006
Tannin00 I dare claim such features are universally bad as a "tacked on later" feature. The reason they ruin the experience is because they are never the focus. Like any software designed to "do its job and nothing more" gets progressively worse as developers keep cramming more features that have nothing to do with said "job" in.

If it were a game about appearance management - yes, the system can be made to work without driving the player away. Then again, Girl Life devs thought health/beauty management was a good idea. The end result was in-built cheats to disable pretty much every aspect of that system.

P.s. What is "just saying" supposed to mean in the context of everything you said?
 

sparrow_rose

Active Member
May 5, 2018
509
685
Tannin00 I dare claim such features are universally bad as a "tacked on later" feature. The reason they ruin the experience is because they are never the focus. Like any software designed to "do its job and nothing more" gets progressively worse as developers keep cramming more features that have nothing to do with said "job" in.

If it were a game about appearance management - yes, the system can be made to work without driving the player away. Then again, Girl Life devs thought health/beauty management was a good idea. The end result was in-built cheats to disable pretty much every aspect of that system.

P.s. What is "just saying" supposed to mean in the context of everything you said?
Girl Life was what I instantly thought of, and just how much I hate that stuff in it. Definitely don't want to see them in DoL.
 
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swpkmn

Member
Feb 19, 2020
490
332
A question or topic that I don´t know if it has already been touched on previously.

Is it ever planned to incorporate "needs" such as: hunger, bathroom, hygiene, etc.,?

It's just... I understand that one of the main points that delay or make "true pregnancy" difficult is to incorporate a whole system of menstrual cycle and growth process (because apart from that it would require doing a whole system of sperm for male NPCs or MCs and aside, that would make the gender difference bigger or more complex, as it is now that except for the genitals, MCs or NPCs of one sex or type are all the same).

But it would be interesting that apart from bathing just to remove anything dangerous or dirty and that lowers the reputation of the MC, it would be necessary to bathe to maintain health, having to eat and go to the bathroom so that one cannot walk freely wherever you want without take into account more things than fatigue and that only in basic issues.

If you get sent to the Underground Brothel, you can potentially experience a thirst mechanic by being defiant that is otherwise unused. This leads me to think that it is assumed that your basic survival needs are being taken care of behind the scenes, unless you are in a situation that intentionally makes it impossible to do so.
 

Tannin00

Member
Jul 1, 2017
306
237
Tannin00 I dare claim such features are universally bad as a "tacked on later" feature. The reason they ruin the experience is because they are never the focus. Like any software designed to "do its job and nothing more" gets progressively worse as developers keep cramming more features that have nothing to do with said "job" in.

If it were a game about appearance management - yes, the system can be made to work without driving the player away. Then again, Girl Life devs thought health/beauty management was a good idea. The end result was in-built cheats to disable pretty much every aspect of that system.

P.s. What is "just saying" supposed to mean in the context of everything you said?
When I say that, it is in reference to the fact that personally, I feel that the game no longer has a direction to go.

I understand that over the last 2 years things have been refined and without going too far, now there is an easier way to survive without requiring sexual acts or events, but... personally I feel that once the first few months, the most difficult "phase" of the game in my opinion pass, the game becomes a hollow of things.

Example:
At that point, one's income will easily begin to generate savings, savings that once you have the clothes you want, what are they for? Yes, there are events that require you to "pay" but after that, money has no meaning or weight, that's why I said it would be interesting to add elements that would make you have to yes or yes, apart from the debt of the orphanage having to spending money on other things like food, I'm not sure what happened to the game you're talking about, but if it's well implemented, it could be interesting and...

[Edit: Tsugumi, you can play without cheats, yes... but it's also easy to activate them and with cheats I don't know in what level such project that you mentioned reached, but literally here we have cheats that save walking and almost any aspect of the game already...]

Anyway, it's just that, I like the game and I've been following it for years, but I feel that it has stagnated, because although the idea, as I mentioned at the beginning, is to make that crazy world what you want in the way that is possible, given that you are nothing and you come from nothing, but above the others at least you are the most "normal" to find and therefore the fact that at this point, the fact that there is no "change" of "act" it's sad, because between the initial point you start with and any point after, if you remove the development of skills, knowledge, clothes and money, what is different between those 2 points? You still have to pay a debt that has no end, from the school, except for the educational events that there are, there isn´t much development and in the city there is no change or movement.

And how to introduce getting rid of the orphanage debt even if it was to enter into a more difficult "act" which would be to maintain the home, is more complicated and difficult because of all the mechanics to introduce with it, so again just try to think of a simple way in my opinion to add difficulty to the game without having to do it artificially by modifying the payment, debt and purchase values.

Again, I understand that not everyone could like it, but... in the absence of a "change" of acts or points, at least I hope that if it weren´t that way, the game instead of continuing to introduce more events , clothes (and although it hurts me) possible animations, I would like it to start closing loose ends, instead of opening more and more.
 

Tannin00

Member
Jul 1, 2017
306
237

If you get sent to the Underground Brothel, you can potentially experience a thirst mechanic by being defiant that is otherwise unused. This leads me to think that it is assumed that your basic survival needs are being taken care of behind the scenes, unless you are in a situation that intentionally makes it impossible to do so.
Interesting, it's been a while since I went to the underground brothel, I didn't remember that. Although and if it is the case... if there is that "behind the scenes", then I only hope that more elements are introduced in the future that make the game after the first phase of the game is over, continue to be a challenge, as it happens with any game where when you pass the zone, even if you are at a good level, new mechanics or new enemies are presented that make you keep paying attention.
 

swpkmn

Member
Feb 19, 2020
490
332
Interesting, it's been a while since I went to the underground brothel, I didn't remember that. Although and if it is the case... if there is that "behind the scenes", then I only hope that more elements are introduced in the future that make the game after the first phase of the game is over, continue to be a challenge, as it happens with any game where when you pass the zone, even if you are at a good level, new mechanics or new enemies are presented that make you keep paying attention.
It says you only experience the thirst mechanic if you anger them, causing them to cut off your water supply.

I haven't actually been to the Underground Brothel myself yet (it's the last thing I need to do to complete the "unlock all the Forest Shop content" feat). I just remembered reading about it previously and thought I should mention it because it was on-topic. I don't know for certain what the devs have in mind with things, but if you edit a save file you can see stats for all sorts of things. Just look at this attached data copied from a recent save and tell me they aren't planning non-anal pregnancy.

Edit: Also including the save I copied the data from.
 

0934

New Member
May 22, 2021
11
11
Is there a another way to cheat? Like I want to unlock achievements but still can use cheat
 

Raf-Raf

Conversation Conqueror
Dec 4, 2019
6,412
8,311
Is there a another way to cheat? Like I want to unlock achievements but still can use cheat
Download a full save, just put "full save" on search and use that save then make a new chara.
 
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