Oct 12, 2018
79
291
And people are still posting complaining that dev effort is being "wasted" but you dont seem to want to quote them and point that out. If you are sick of seeing me post its worth noting im sick of seeing all the bitching going on the other direction.
Whining about people whining is as bad as the original whining, and if you're gonna keep whining I'll start whining about you whining about others whining and no one wants to see that.
 
Sep 2, 2018
140
227
just to make sure i'm correct, as of 0.4.0.2, only humans and wolves can get the PC pregnant? (not including the parasites that have been in the game for a while)
 

ladguru

Active Member
Oct 18, 2018
950
792
just to make sure i'm correct, as of 0.4.0.2, only humans and wolves can get the PC pregnant? (not including the parasites that have been in the game for a while)
(it's already 0.4.0.3)
Yes, it seems so. Also all named NPCs are sterile so far (both ways), except for the Black Wolf.
 

kastakanin

New Member
May 16, 2020
14
18
(it's already 0.4.0.3)
Yes, it seems so. Also all named NPCs are sterile so far (both ways), except for the Black Wolf.
As far as I know you can toggle " Enable incomplete pregnancy content " under pregnancy settings to enable named NPC impregnations.
But there is no content tied to it other than it being mentioned, like "you know the father is X", and it's probably very buggy still.
 

LandBeach

Member
Jun 3, 2019
351
324
At the end of the day having more options in the game is not a bad thing and after the initial hump of inputting the framework for it the resulting additions will be far easier. You can argue all day that content is "stealing" dev resources or wasting time but at the end of it all the argument is still "they are putting work into a fetish i dont like and im mad about it." Its going to happen and you can either live with it and come to terms with the fact that the game will not cater to you directly or you can be absolutely insufferable like many people online about it. Nothing they have done or proposed has irked me in the slightest and i honestly just get annoyed to see people complain about it all the time. I personally dont really care how or what they add into the game as long as it gets continued support. If they spent 6 months inputting literal furries in suits into the game id roll my eyes a bit but i wouldnt moan and groan everywhere about it. Id just find the toggle in the settings to turn it all off which the devs have always and likely will always include.

If you like the game and want to see it flourish support them even when they add things that arent catering to you. Dont just whine and groan whenever something you dont like is added. That isnt constructive at all. Yes the development is all over the place in terms of scope but id rather have that than trying to force them to work on one thing tirelessly and have them burn out.
This is nice and all but this gets invalidated when you rememeber all the people asking for pregnancy. You could say they're being catered to now. Anyways, it's still same old complaining dressed up in different clothes.
 

LandBeach

Member
Jun 3, 2019
351
324
if you havent read omegaverse in BL doujins, you're missing a lot, one of the latest fetish thing in omegaverse is giving birth through anal basically, so in omegaverse, inside of in a male anus it has a second hole inside in it which is has the same resemblance of a pussy, so in omegaverse you can make them pregnant for alpha males.
I hate omegaverse and the weird dog shit. Like okay, you guys have three classes of people; alpha, beta, omega where you're either a top(dominant), bottom(submissive), or switch. Then you add in some dog shit likeheat cycles and knots or whatever and it's all so dumb and tiring. It just makes me think the story has gross societies.
 
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Jun 25, 2017
157
139
I've kept my complaining tame thank you very much; cuz I respect the effort that's being put into the game and the intents of the author.
I still maintain from before and during that it's a quicksand feature that'd have been better off not doing, but now we're in the third trimester so it's to late to abort it.

I hope the kid grows up hale and hearty...
 

ukthrowaway69

Newbie
Jun 17, 2020
46
110
There are several updates every day. A lot of typos and other minor stuff. But some commits make me wonder how close the update actually is.
The amount of work they put into this is really huge:
Code:
$ git diff master..dev --shortstat
2990 files changed, 236185 insertions(+), 176232 deletions(-)
I've only looked at the code via the HTML document in the download, from what I understand they basically used a framework to make the game but it's meant for those short "couple internet gifs here and there" stories rather than a massive rape-town simulator.

Between that and some red flags in the code (dodgy methods, inconsistent names/style), I'd imagine development itself is hard solely because they have to wrestle the code. I tried opening it once of the recommended framework/program (Sugarcube in Twine) and it basically shat the bed, so I imagine on the dev side that is an issue as well.

I reckon after they got that guy's pregnancy update, the best plan of action would be to refactor the code. The gameplay itself is pretty modular so if they made a solid foundation they would have an easier time updating new stuff (ofc this is from a perspective of the .html document, I'd imagine it's cleaner on proper software).
 
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ladguru

Active Member
Oct 18, 2018
950
792
I've only looked at the code via the HTML document in the download, from what I understand they basically used a framework to make the game but it's meant for those short "couple internet gifs here and there" stories rather than a massive rape-town simulator.

Between that and some red flags in the code (dodgy methods, inconsistent names/style), I'd imagine development itself is hard solely because they have to wrestle the code. I tried opening it once of the recommended framework/program (Sugarcube in Twine) and it basically shat the bed, so I imagine on the dev side that is an issue as well.

I reckon after they got that guy's pregnancy update, the best plan of action would be to refactor the code. The gameplay itself is pretty modular so if they made a solid foundation they would have an easier time updating new stuff (ofc this is from a perspective of the .html document, I'd imagine it's cleaner on proper software).
Afaik, the game started with Twine. (Essentially the game content is hidden in the HTML file and there is some JS-magic which transforms the hidden parts into visible parts turn by turn.)
But this got out of hand very soon.
At some point they switched to Tweego. It keeps the SugarCube engine with it's JS-magic. But the game content is spread over many twee-files like source code in a conventional programming language. Tweego is kind of a compiler which turns these twee-files into this huge HTML-file you see. No problem with soiled bed sheets here^^
But since it's HTML and JS at the end, there is no actual limit.
A lot of game mechanic has been moved to JS.
Idk if they call it "refactoring", but they do it all the time. The changes "under the hood" between 0.3.x and the upcoming 0.4 are huge.
Despite all the preggo stuff, the overall code quality has improved a lot. But the afterpain of all these changes will take some time to fix. (18 year? *cough* *cough*)
 
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