ViviX12

Engaged Member
Jan 5, 2019
2,644
3,778
Well, the discussion (or more like trolling with counter punch) was about enlarging the other dude's alleged small dick, not about sex, so there shouldn't be need to mention sex and with dick the size of whole 2.5cm from OP, it really doesn't matter how well you are using it, since it just doesn't have the punch. Thus he must be talking about masturbating... :p
At this point you're purposefully reaching out just to miss the point.
Wake me up when we get better combat sprites :LUL:
Being in a coma for periods of time that long will take a while to recover from.
 

Sewyoba

Member
Jul 22, 2018
380
322
0.4.4.3 Error :): English Event2 Molest): <<if>>: bad conditional expression in <<if>> clause: State.variables.worn.gentials is undefined<<if $worn.gentials.name is "chastity parasite">>
<<gstress>><<stress 6>>
<</if>>

Was this one reported already?
 

Noone202

Active Member
Jan 18, 2020
714
1,149
Anyone ever try giving birth on the Island? I want to but unfortunate thing is the pregnancy end too soon
 

Hardor

Member
May 29, 2020
342
190
At this point you're purposefully reaching out just to miss the point.
At this point? If you didn't notice, the whole thing started from a troll and continued with a counter troll.

Please chill out. No need to put sticks up anybody's ass. ;)
 

MadGenuis

Member
Jan 6, 2019
145
298
So... I was just playing around a little with DoL+ for the first time, I just passed Halloween, and I've encountered some very interesting behavior with the game that I'm not entirely sure how to interpret. In essence, any sexual encounter seems to now start with involved NPCs already at the stage of "orgasm imminent", resulting in encounters instantly ending after the first turn.

Does anyone have any idea what is causing this and/or how to resolve the issue? Exported save attached for anyone interested.
 

Cat Boy

Active Member
Oct 19, 2017
546
171
had too ask again in the hopes of someone having it anyone have the file for the World Expansion mod before it got removed from there mod site?
 

Penitensary

Active Member
May 10, 2020
681
612
So... I was just playing around a little with DoL+ for the first time, I just passed Halloween, and I've encountered some very interesting behavior with the game that I'm not entirely sure how to interpret. In essence, any sexual encounter seems to now start with involved NPCs already at the stage of "orgasm imminent", resulting in encounters instantly ending after the first turn.

Does anyone have any idea what is causing this and/or how to resolve the issue? Exported save attached for anyone interested.
Huh, didn't know No Nut November was in the game...
 
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KekKoo

Active Member
Apr 4, 2018
582
756
In essence, any sexual encounter seems to now start with involved NPCs already at the stage of "orgasm imminent", resulting in encounters instantly ending after the first turn.
I remember I managed to cause this A LONG time ago in a purely vanilla game, and had no idea how or why it was happening, but either I started a new game and it was fine again, or it just fixed itself on it's own somehow after the fact because it wasn't doing that anymore, but strangely enough, I wanna know what exactly would cause that, just so I can MAYBE do it again at will because why not?
 
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MadGenuis

Member
Jan 6, 2019
145
298
I remember I managed to cause this A LONG time ago in a purely vanilla game, and had no idea how or why it was happening, but either I started a new game and it was fine again, or it just fixed itself on it's own somehow after the fact because it wasn't doing that anymore, but strangely enough, I wanna know what exactly would cause that, just so I can MAYBE do it again at will because why not?
Interesting, so it's not an issue specific to the mod but rather a rare occurrence in the game itself. It seems like it would logically be an instanced variable not getting purged but rather carried over to the next "combat" encounter (even consensual ones), but without looking into and familiarizing myself with the architecture of the game I can't do much besides blind guessing to figure out how or why it is happening.

So far I have tried:
Starting a new game, which "solved" the issue, indicating that the source of the problem must indeed be in the save file rather than the browser cache.
Simply continue playing to see if the issue resolved itself. I progressed until the start of December, but the issue persists (so as funny as it would have been, it seems "No Nut November" is not to blame).
Some light save editing. I examined the save file myself and noticed variables "enemyarousal" and "enemyarousal1" through "enemyarousal6" were all set to "99.168666666666681", which seemed odd given that "enemyarousalmax" was set to 5. I tried setting all the enemyarousal values to 1, but NPCs remained on a hair-trigger when loading the game to test the edits.

Attaching another (unedited) save from the start of December, because... well, why not.

UPDATE: Tried doing the save editing above in different circumstances, namely while out and in of combat, to no avail.
 
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Ruair

New Member
Dec 24, 2019
4
1
That problem is because in dol+ there was a setting that affected npc health/arousal based on a multiplier and it was changed to a percentage so the default would end up being at 1% if you were playing an older version save.
 
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Raf-Raf

Conversation Conqueror
Dec 4, 2019
6,500
8,535
Weird, I'm playing DoL+ but I'm not experiencing this insta win thing.
I'd love that on my tiny body defiant fem PC. :KEK:
 

MadGenuis

Member
Jan 6, 2019
145
298
That problem is because in dol+ there was a setting that affected npc health/arousal based on a multiplier and it was changed to a percentage so the default would end up being at 1% if you were playing an older version save.
I saw in the settings of the mod that there was a multiplier on various stats, but notably the save is from this version (as I mentioned in my first post it is my first go at DoL+) so I wouldn't have thought that would be an issue. So according to this, what is stored in the same as "npcArousalMult" - which is indeed currently set to 1 - should actually be at 100 to have the levels of NPC arousal be normal? It's just odd, because NPC arousal seemed to function normally until a couple of days ago. Very strange.

I had already tried setting the NPC arousal maximum to 2 in the mod settings to see if that helped (it didn't), but I will try setting it to 100 and see if that makes it behave normally.

EDIT: Changing the variable npcArousalMult in the save didn't help, but going into the in-game settings and changing it from 1 to 100 did the trick. Very strange considering that I didn't touch the multipliers before now and yet the issue just suddenly happened... was the change from multiplier to percentage very recent?

Regardless, that does indeed seem to have been the issue. So if you want to replicate it, just set the arousal multiplier to 1.

EDIT2: Tip for anyone with this problem or trying to replicate it: there are separate multipliers for human NPCs and beasts; make sure to change both sets.
 
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Ruair

New Member
Dec 24, 2019
4
1
Yeah the change was from a few days ago. It was funny when I first ran into it I had an npc in a follow encounter just instantly cum which made me go check the settings.
 

LandBeach

Member
Jun 3, 2019
351
324
Weird, I'm playing DoL+ but I'm not experiencing this insta win thing.
I'd love that on my tiny body defiant fem PC. :KEK:
In dol+ there's a "anime Mc" or something anime named that let's you up stats like physique and willpower beyond the normal cap
 
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