Sleepy_Head

Member
Jan 1, 2020
344
242
199
I can't help Robin. I can't manage to get enough money to do so. And I hate a bad ending for any characters :((
Dancing and promiscuity a good way to get money early. Flirt at the until your PC promiscuity is at lv3.
Do dance lessons until your PC dancing is at least B.
Dance in the brothel and you get enough money to maintain Robin.
Keep going to dance lessons until Charlie gives your PC a job for Domus Street (once per week).
Be a nice churchgoer and max your grace then talk to Jordan to get the dance job at Danube street (once per week, you have to choose between Domus and Danube).
You get around 5k per week at Danube as long as you dance properly (Dancing 7 times per session at dance rank S, Schoomozing 1 time and stealing in the mansion).
 

YAWAT

Newbie
Jun 10, 2024
37
53
47
I've been playing the herm npc mod because I wanted to for futa interactions. Just wanted to know would if it be possible to switch from this to playing on dol plus, because I think I've read somewhere that switching from vanilla to plus is fine but from one mod to another is a bit tricky.
 

anomajou

Member
May 7, 2023
125
285
196
I've been playing the herm npc mod because I wanted to for futa interactions. Just wanted to know would if it be possible to switch from this to playing on dol plus, because I think I've read somewhere that switching from vanilla to plus is fine but from one mod to another is a bit tricky.
futa npc mod is simple enough that you can switch from it to vanilla and it'll probably be fine. dolp will be 100% fine, since it's already integrated into it.
 

createforfun

Newbie
Jul 27, 2023
44
5
36
I need a mod that I can take Bailey out of a picture, like, if we have enough money, we can hire some shaddy mfs to teach Bailey a lesson, or report her to police or something
 
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Amhran

Member
Mar 22, 2022
235
586
192
One thing I did do for my hardcore "iron man" character (quotation marks because I cheated by editing the game) was change Bailey's money scaling from [100, 300, 500, 700, 1000, 1500, 2000] to [100, 200, 300, 500, 750, 1000], maxing out at 2000 if you're also paying for Robin. It's less about the difficulty of making the money and more about the fact that the high amount of money tends to push you towards making money in one of just a few ways...so reducing the amount of money required each week opens up the player's options in being able to make the money, which also makes it so that you can interact with more of the game (and as a bonus, Robin isn't kidnapped quite so quickly as a result as well). Some of the money-making options are so bad that there's really not much excuse for ever interacting with them given that you know you need to work on making real money...unless you already have tens of thousands of dollars or more on hand, I guess, but I'd just rather approach it more organically.
 
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rezaf

Member
Jul 3, 2017
252
891
306
I hate Bailey too, but taking Bailey out is like taking Lord Voldemort out of the Harry Potter world and taking joker out of batman movies...
I always thought the game should offer you more ways to get out of at least some of the more ridiculous situations. Like, if you're earning those amounts of money, nothing should be stopping you from moving out of the orphanage. Way back in the day, the player used to be a minor, but this has been changed, so there's no excuse any longer.

I get the game is supposed to be oppressive, but there's already at least one example of an adversary character you can take out.
 
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Mopp96

Newbie
Mar 1, 2021
78
57
62
I get that times are casual now, and even text-based games have become difficult.
But Bailey is just a character who extorts money, like some games on Patreon. They'll keep milking it until the very end, so why let them go?
Hypnosis and slimes are truly infuriating. )
I like to play as the developer intended. To have players choose different paths.
The main thing is that she doesn't become cozy-easy.
 
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Seuse

New Member
Dec 12, 2024
5
2
12
Baileys a joke. When a payday rolls around, its not hard to consistently humiliate him and his goons to the laughs and jeers of the other kids. Week after week, Bailey gets knocked on his ass and is reduced to shouting next time orphan pc NEXXXTTT TTIMMMEEE! like a cartoon villain.

Once pc has made clear that Bailey cant touch them or force them to anything they don't want to there shouldn't be anything stopping them from barging into Baileys office challenging him to a duel then snatching the mystical papers from their unconscious sprawled out body and then marking their property.

For the talk that dol is an oppresive darksouls game where misery and loss are the standard I think its a budding power fantasty. Get sent to the Farm? Back for lunch. Underground brotherl? Laugh in S-skulldiggery. Bailey? Pepper sprays. Prison? That's a nice generator you got there shame if something happened to it.

There should be actual consequences for defying Bailey for a month straight. Like selling Robin for a week and Bailey mentioning that she has to pull double duty since someone couldn't be assed to pay up. As is, Bailey isn't oppresive only a rountine annoyance that takes sixty seconds to deal with.
 

ViviX12

Engaged Member
Jan 5, 2019
3,206
5,029
698
Baileys a joke. When a payday rolls around, its not hard to consistently humiliate him and his goons to the laughs and jeers of the other kids. Week after week, Bailey gets knocked on his ass and is reduced to shouting next time orphan pc NEXXXTTT TTIMMMEEE! like a cartoon villain.

Once pc has made clear that Bailey cant touch them or force them to anything they don't want to there shouldn't be anything stopping them from barging into Baileys office challenging him to a duel then snatching the mystical papers from their unconscious sprawled out body and then marking their property.

For the talk that dol is an oppresive darksouls game where misery and loss are the standard I think its a budding power fantasty. Get sent to the Farm? Back for lunch. Underground brotherl? Laugh in S-skulldiggery. Bailey? Pepper sprays. Prison? That's a nice generator you got there shame if something happened to it.

There should be actual consequences for defying Bailey for a month straight. Like selling Robin for a week and Bailey mentioning that she has to pull double duty since someone couldn't be assed to pay up. As is, Bailey isn't oppresive only a rountine annoyance that takes sixty seconds to deal with.
Robin gets the short end if you choose to protect them and don't pay up. And regarding the difficulty, the sentiment I've seen is that the game used to be a lot harder than it is now. I do get what you're saying about what you can achieve and what you're allowed to do not quite aligning, but it's clear removing Bailey's grip on you isn't something that's gonna happen. A degree of hopelessness has been lifted from the feeling of the game and it doesn't match how you're supposed to feel in the game.
 

boon4791

Member
Oct 4, 2020
250
221
111
Bailey is definately the villian here, but one of his role is often overlooked.
He protects what belongs to him. MC and the orphans belongs to him.
Sure he sells them to other people for money, but there are times where he will kick intruders that had barged into the orphanage.
His connections with the rich and powerful like the mayor and Avery keeps the kids safe from other predators.
In this game, good guys are very rare, the best you can hope for is a neutral NPC who would offer aid when you give something in return.
To increase a sense of hopelessness, maybe you can increase the amount you have to pay to Bailey, so much so that you always fail and be sold by him to various customers and watch you friend Robin, one of the only good NPC in the game suffers with you.
 
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Axvz

Member
Mar 25, 2021
139
201
166
Bailey is definately the villian here, but one of his role is often overlooked.
He protects what belongs to him. MC and the orphans belongs to him.
Sure he sells them to other people for money, but there are times where he will kick intruders that had barged into the orphanage.
His connections with the rich and powerful like the mayor and Avery keeps the kids safe from other predators.
In this game, good guys are very rare, the best you can hope for is a neutral NPC who would offer aid when you give something in return.
To increase a sense of hopelessness, maybe you can increase the amount you have to pay to Bailey, so much so that you always fail and be sold by him to various customers and watch you friend Robin, one of the only good NPC in the game suffers with you.
So in short Bailey will let random fucked up things happen to innocent people only for proper payment. Thought of my sufferinng being beneficial to my tormentor is quite reassuring indeed, even though I'd rather not be raped and tortured at all. It really hurts my daily schedule and private life, you know
 

boon4791

Member
Oct 4, 2020
250
221
111
Once you get your skill up and know where the money is, you can easily pay him weekly including Robin's share and be free to do whatever you want.
If you want to do more than that, take a look at DOL plus.
 

rezaf

Member
Jul 3, 2017
252
891
306
Missed the fine print when signing up for the trip to Rapechester, eh?
I get that this is a major point about the game, but it's also the major thing that pushes me away from DoL. And, frankly, I have a hard time even understanding the reasoning.

An opressive world where you are really struggling, that's all fair and well, by why not offer a silver lining at the end. It's human nature, that's why happy endings where the norm in Hollywood for the longest time.

Humans (men especially) are also problem solvers. And that's why players generally find ways to deal wirh what the game throws at them. Like others remarked, it's not that hard to progress to a point where Bailey is easily paid off. It's more difficult (but also possible) when you also have to shoulder Robins bill, which is why I just ignored his suffering in my last playthroughs.

When the player has found a way to deal with the oppressiveness, they no longer are oppressive but merely annoying. It's like a missing endgame. Getting rid of all that crap should be the end goal, you get some ending closure like in Fallout and ride into the sunset, done, time for another round.

As it stands, my playthroughs just kinda fizzle out with a giant "fuck that shit".
Maybe I'm weird.
 
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quarzo

Well-Known Member
Aug 25, 2017
1,003
890
319
little question. how much consensual iterations we have? only with some main npc like robin?
 
4.50 star(s) 218 Votes