MrCharismo

Newbie
Feb 28, 2023
69
231
you have hints of disappointment with the project, which does not surprise me. In the 22nd year, I was very angry with the developer, I swore a lot here and in discord, but then I threw this game on the far shelf. A year later, I remembered about this game again and now I'm just watching. I download every update, look for something interesting in it, and I don't find anything interesting. The interest ended on the 08 or 09 version. Previously, the developer shared much more information on the discord than he does now, as if he had become closed or just tired, I don't know.

There are a lot of things that can be added to existing maps, why do I need new maps where everything is the same, the same enemies, similar "bring it to me" quests, absolutely the same cocks for everyone, after all :LOL:

The scenes are simply animated manually, which makes them boring very quickly. It's like short videos, you watch them a couple of times and it's not interesting anymore, and you click the "skip", "skip", "skip", "skip" button. Why do all the enemies have the same kind of cocks? someone should have a bigger one, someone should have a smaller one, but not everything is like out of a test tube. Initially, it was necessary to make the scenes interactive as a mini-game, so that you could influence a lot of things in the scene, change the size, adjust poses, adjust the depth and strength of penetration, and more. It would be much more replayable, I think. But now just watching 12 animations is not interesting, you can make 50 ready-made animations and it will not make the game more interesting. The potential of the game is huge, it's a pity that it's disappearing.
The dev just doesn't really give a shit. I remember when I was a subscriber, I asked on discord if it would be possible to just have a skin randomiser for enemies. That way they would "feel" a little different. Like when the enemies render, have one black, one white, one tanned, etc.

Quite a lot of people digged the idea, but the dev never even mentioned it.
 

DubstepLR

Newbie
Dec 26, 2021
68
83
Hi, who can upload 22.1 build to
wait a bit, I'll drop it right now, I have a weak speed for upload, only 3.5mB/sec, but for a download of as much as 25 MB/sec... Writes 1.5 hours to wait
Here we go
 
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Elminzter

Member
Oct 18, 2018
126
88
Crack doesnt work sadly.
fyi the latest crack for v22 works for both v22 and v22.1 hotfix, just ignore the games messages that its running in sfw mode..the latest crack bypasses the login checks as its not needed .. the old login crack method creates a bug which distorts the female charather...
 

ThatGuy82

Member
Jan 20, 2021
195
163
For me the doesn't work. Games still running on sfw mode and everythings censored or locked even though I pressed skip login
Are you using the latest version of the crack? It's working fine for myself and others. Make sure what you downloaded was called DeltaZone_v22.zip.


The issue with commissioned help is the same issue that ADOM Deluxe ran into. The main developer had access to the code, and no one else. Everyone was reliant on the developer for progress, and so if something happened to them, then the entire update would be delayed. And it did constantly.
Clearly the developer you're talking about had no idea how to properly set up a shared workspace -.- You can outsource labor to contractors without giving them 100% of the source, while still allowing them to have enough access to actually do their jobs completely without the need of asking. Hell, you can even set it up to allow the contractors to push builds that contain their work into the main build of the game, while also having a safety net of "undo that person's push because it broke things."
 
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stealthywolf

Newbie
Aug 28, 2017
64
109
For those of you having issues with the crack, redownload it from the post.
I was having issues with it too until I manually replaced the main.lua file (which is different) with the contents from the post.
Looking back at my NAS archive, the zip is different than what it used to be and appears to have the correct main.lua now:

Previously:
8477435 bytes
53ba894250d3b80342ce5169cb70c98aa08e12ce8f523ec7609045d08a925822 sha256sum

Now:
8476903 bytes
c329c5373ea70434beef231ee80621f0180ae10c954c968b3195d1cc421480e9 sha256sum
 

werwolf12

Newbie
Dec 22, 2024
19
29
Are you using the latest version of the crack? It's working fine for myself and others. Make sure what you downloaded was called DeltaZone_v22.zip.



Clearly the developer you're talking about had no idea how to properly set up a shared workspace -.- You can outsource labor to contractors without giving them 100% of the source, while still allowing them to have enough access to actually do their jobs completely without the need of asking. Hell, you can even set it up to allow the contractors to push builds that contain their work into the main build of the game, while also having a safety net of "undo that person's push because it broke things."
Mate we are speaking about dev that does not even know how to set up main menu. You guys ever had main menu opened for few minutes? If not you will hear enemies running and so on.... Like I'm amazed that he got so far with that kind of bs.
 

mrNiki95

New Member
Mar 11, 2024
1
0
Dlss can be replased with latest preset (K), to get better image quality:
  1. Install the latest NVapp and drivers.
  2. Go to C:\ProgramData\NVIDIA\NGX\models\dlss\versions\20316673\files
  3. Copy the .bin file, rename it to nvngx_dlss.dll
  4. Replace with nvngx_dlss.dll in any dlss enabled game. (Good idea to back up your original file here)
  5. You should now have the latest DLSS version, with preset K enabled by default.
 

Deeplayer

New Member
Apr 8, 2018
10
6
This is why I'm so mad at him. He has time and money to very easily just outsorced more asstes. This game has a lot of potential, but most of the time, work and money goes to new anticrack methods. New clothes and character features should be just contracted to 3d artists, it's not that much money. New set of clothes every update, some new hair or even completly new character and we would be much happier. You know why there is no option to just drop your stuff, only remove it? For two reasons, it's much much easier to set up inventory system with only abstract objects ( that is objects that have no visual representation in the world ), and also you don't have to bother with buying 3d assets for dropped items. I would really like to see the source code and all the bullshittery that goes on there.

Adding a monster should be just outsorced also to 3d aritst ( make custom skeleton, mesh, animation... ) but judging by how greedy he is, I'm almost certain that he thinks he could do this cheaper, and that's why we don't see new monster, he tries to do this himself.

This wasted potential triggered me so hard that I decided to just make my own SLUTKER, I will post when I will have anything to show for it, but for now I have inventory system with visual objects.....

that's nice to hear!!! In fact, this place should have inspired quite a lot of people. looking for it dude! go for it!
 
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saviliana

Member
Aug 30, 2017
173
94
To anyone that fails with crack, use DeltaZone.exe on top layer of the game, not the one in Binary folder, also please do not alt-tab out while loading, crack needs to be loaded with map, wait 30 seconds after first login windows pop up before pressing skip
Most people doing these steps wrong would result failing to load crack, you can try again by pressing L and do skip again when failed if you use the correct exe to start the game.
 

stealthywolf

Newbie
Aug 28, 2017
64
109
Anyone got the changelog?
Hotfix coming out shortly
Edit: It's out

>>>>>>>>>>>>

RELEASE 22.1 HOTFIX CHANGELOG

Fixes

  • Fixed bug where some emission zones didn't work, most notably the one in the new Refinery map
  • Fixed bug where sometimes scouting tasks wouldn't generate
  • Hoverbike now can trigger location tasks
  • Fixed corpo bunker navigation
  • Fixed hoverbike crashing into invisible walls near map travels

Tweaks
  • Added cyberware repair toolkit count to cyberware UI
  • Switched hand scanner for the shock capacitors in "Bad" loadout start
  • Changed how enemies cover fire (to prevent them from shooting you through multiple floors)
  • Running over enemies with the bike now deals more damage
  • Added some cover spots at the entrance of the Refinery map
  • Updated cum liquid textures to make them look more natural
  • Changed cum amount and color
  • Red glow when selecting cyberware implants now glows for a bit longer
  • New sound for the trash loot object
 
3.70 star(s) 59 Votes