That may be as well a developer mistake too. Like storing those objects in their scripts for whatever reason and never deleting them. And game engine be like "oh this object is explicitly used by game code developer wrote, won't delete it". Looking at the changes they did to "protection" mechanism so that I had to update my crack, there may be significant changes in game code too that lead to this bug.But probably it was some small change somwhere that fucked shit over some other place it should not have, and dev didn't catch it before uploading.
gc.CollectGarbageEveryFrame 1 and hit Enter.There is one test anyone can try to do.
- Open game console by pressing F10. Game crack is required for this to work.
- You should see a black line on bottom of the screen.
View attachment 3978720- Hit F10 again to open full console
- Type in the following
gc.CollectGarbageEveryFrame 1and hit Enter.
View attachment 3978762- You should get a confirmation from the game it accepted the new setting.
View attachment 3978763- Close the console by pressing F10 again.
- Try to play the game as usual to see what happens. Probably it won't fix anything but at least we tried
Yes, you can replace the 1 with 0can you turn this on and off whenever you want to? maybe we can use this to clear objects and then turn it off to get rid of the performance hit?
This thing is killing my pc lol, it might be good for changing map but my 70+fps goes down to 20-30 with insane input lag. Game render time jumps up as high as 30ms.Lags are expected there since game needs to track every object each frame. If you open game engine statistics by pressing O while in game you will see a line called Game in milliseconds. For me enabling this setting increases this time from 2-3 ms up to 6 ms, effectively up to 3 times increasing engine load. If you don't have powerful CPU this will immediately lead to massive FPS drop.
Before:
View attachment 3979306
After:
View attachment 3979307
Is that a fixed/compiled script, or it can be changed to do it every X frames? That way it could be triggered to run like every minute ( every 3600 frames?).Lags are expected there since game needs to track every object each frame.
That was quick. Does it go alongside the crack or replace it?I have prepared a modified crack script where F9 triggers garbage collection once (does not enable it to run for each frame).
Replace contents of existing script file here - <game folder>\DeltaZone\Binaries\Win64\Mods\LicenseHack\Scripts\main.luaYou don't have permission to view the spoiler content. Log in or register now.
Try to press F9 as often as possible and check how much performance impact it is causing (my PC is too powerful to notice any influence). If this doesn't hurt performance and allows to prolong gaming session significantly before crashing - I will add a timer to trigger garbage collector automatically for example each minute and will update main crack post with this workaround.
This is the original crack plus a function for garbage collection, so do replace original one. I decided not to create a separate script to avoid confusion with installation.That was quick. Does it go alongside the crack or replace it?
Ok tried it out and it'd be good if you did add the automatic part. It'd be easier if the game lagged so I knew when to press it, but it doesn't and then just crashes when it reaches the object limit, or whatever.This is the original crack plus a function for garbage collection, so do replace original one. I decided not to create a separate script to avoid confusion with installation.
The hero we dont deserve. o7I have prepared a modified crack script where F9 triggers garbage collection once (does not enable it to run for each frame).
Replace contents of existing script file here - <game folder>\DeltaZone\Binaries\Win64\Mods\LicenseHack\Scripts\main.luaYou don't have permission to view the spoiler content. Log in or register now.
Try to press F9 as often as possible and check how much performance impact it is causing (my PC is too powerful to notice any influence). If this doesn't hurt performance and allows to prolong gaming session significantly before crashing - I will add a timer to trigger garbage collector automatically for example each minute and will update main crack post with this workaround.