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DKOC

Well-Known Member
Feb 1, 2019
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There might be a console command you could do with UE5, to unload unused assets or something. Not sure if console is enabled for Delta Zone though.
 

kekpuker

Member
Sep 21, 2020
391
1,238
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But probably it was some small change somwhere that fucked shit over some other place it should not have, and dev didn't catch it before uploading.
That may be as well a developer mistake too. Like storing those objects in their scripts for whatever reason and never deleting them. And game engine be like "oh this object is explicitly used by game code developer wrote, won't delete it". Looking at the changes they did to "protection" mechanism so that I had to update my crack, there may be significant changes in game code too that lead to this bug.
 

kekpuker

Member
Sep 21, 2020
391
1,238
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There is one test anyone can try to do.

  • Open game console by pressing F10. Game crack is required for this to work.
  • You should see a black line on bottom of the screen.
    1724930981464.png
  • Hit F10 again to open full console
  • Type in the following gc.CollectGarbageEveryFrame 1 and hit Enter.
    1724931053631.png
  • You should get a confirmation from the game it accepted the new setting.
    1724931102032.png
  • Close the console by pressing F10 again.
  • Try to play the game as usual to see what happens. Probably it won't fix anything but at least we tried ;)
 

Rdcbr2

Newbie
May 18, 2020
37
41
182
There is one test anyone can try to do.

  • Open game console by pressing F10. Game crack is required for this to work.
  • You should see a black line on bottom of the screen.
    View attachment 3978720
  • Hit F10 again to open full console
  • Type in the following gc.CollectGarbageEveryFrame 1 and hit Enter.
    View attachment 3978762
  • You should get a confirmation from the game it accepted the new setting.
    View attachment 3978763
  • Close the console by pressing F10 again.
  • Try to play the game as usual to see what happens. Probably it won't fix anything but at least we tried ;)

For me this seems to work
Game didn't crash after 30 minutes. However it's immediately lagging really bad
Can't have a dialogue with traders or soldiers cause the convo keeps starting from the beginning

When you press tab to open the inventory you're able to walk away from them. The dialogue doesn't end. But every other soldier wants to talk to you also, so won't shoot at you. While you can kill them all.

Now the game also loads normally when I go to another map. Before it would just get stuck in loading screen.
 

kekpuker

Member
Sep 21, 2020
391
1,238
284
Lags are expected there since game needs to track every object each frame. If you open game engine statistics by pressing O while in game you will see a line called Game in milliseconds. For me enabling this setting increases this time from 2-3 ms up to 6 ms, effectively up to 3 times increasing engine load. If you don't have powerful CPU this will immediately lead to massive FPS drop.

Before:
1724944035353.png
After:
1724944054261.png
 
Last edited:

malicardy

Member
Feb 6, 2019
180
661
211
can you turn this on and off whenever you want to? maybe we can use this to clear objects and then turn it off to get rid of the performance hit?
 

Shiey420

Member
Nov 12, 2018
101
81
114
Lags are expected there since game needs to track every object each frame. If you open game engine statistics by pressing O while in game you will see a line called Game in milliseconds. For me enabling this setting increases this time from 2-3 ms up to 6 ms, effectively up to 3 times increasing engine load. If you don't have powerful CPU this will immediately lead to massive FPS drop.

Before:
View attachment 3979306
After:
View attachment 3979307
This thing is killing my pc lol, it might be good for changing map but my 70+fps goes down to 20-30 with insane input lag. Game render time jumps up as high as 30ms.
 

Astcit

Member
Jan 14, 2021
430
816
135
Lags are expected there since game needs to track every object each frame.
Is that a fixed/compiled script, or it can be changed to do it every X frames? That way it could be triggered to run like every minute ( every 3600 frames?).
Running it every frame is way too overkill indeed.
 

malicardy

Member
Feb 6, 2019
180
661
211
I tried playing for a while, turning that command on and off periodically, but it just delays the inevitable.
 

kekpuker

Member
Sep 21, 2020
391
1,238
284
I have prepared a modified crack script where F9 triggers garbage collection once (does not enable it to run for each frame).
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Replace contents of existing script file here - <game folder>\DeltaZone\Binaries\Win64\Mods\LicenseHack\Scripts\main.lua

Try to press F9 as often as possible and check how much performance impact it is causing (my PC is too powerful to notice any influence). If this doesn't hurt performance and allows to prolong gaming session significantly before crashing - I will add a timer to trigger garbage collector automatically for example each minute and will update main crack post with this workaround.
 

BingoDingo123

Member
Jan 24, 2022
369
467
154
I have prepared a modified crack script where F9 triggers garbage collection once (does not enable it to run for each frame).
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Replace contents of existing script file here - <game folder>\DeltaZone\Binaries\Win64\Mods\LicenseHack\Scripts\main.lua

Try to press F9 as often as possible and check how much performance impact it is causing (my PC is too powerful to notice any influence). If this doesn't hurt performance and allows to prolong gaming session significantly before crashing - I will add a timer to trigger garbage collector automatically for example each minute and will update main crack post with this workaround.
That was quick. Does it go alongside the crack or replace it?
 

grahegri

out fighting regex
Donor
Feb 23, 2023
10,209
5,904
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DeltaZone-20.2
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BingoDingo123

Member
Jan 24, 2022
369
467
154
This is the original crack plus a function for garbage collection, so do replace original one. I decided not to create a separate script to avoid confusion with installation.
Ok tried it out and it'd be good if you did add the automatic part. It'd be easier if the game lagged so I knew when to press it, but it doesn't and then just crashes when it reaches the object limit, or whatever.
 

Shiey420

Member
Nov 12, 2018
101
81
114
I have prepared a modified crack script where F9 triggers garbage collection once (does not enable it to run for each frame).
You don't have permission to view the spoiler content. Log in or register now.
Replace contents of existing script file here - <game folder>\DeltaZone\Binaries\Win64\Mods\LicenseHack\Scripts\main.lua

Try to press F9 as often as possible and check how much performance impact it is causing (my PC is too powerful to notice any influence). If this doesn't hurt performance and allows to prolong gaming session significantly before crashing - I will add a timer to trigger garbage collector automatically for example each minute and will update main crack post with this workaround.
The hero we dont deserve. o7
Can i use right mouse button to trigger this event? As i saw in my short test it has no performance hit even when i rapidly hitting F9.
 
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