massoblivion
So I did the playtest. Here's my feedback.
1. The large text option doesn't allow scrolling, so you can't read all the text.
2. Some items when dropped disappear. You can't pick them back up.
3. If you buy something from the homeless guy with the shopping cart and you don't have enough space, the item drops to the ground. It's not possible to pick up the item once it drops to the ground even if you completely empty your inventory.
4. Increasing stats is too grindy. You basically just spam click something over and over until you have enough stat points. Not fun at all. I would perhaps rethink the whole stat thing and just allow the player to choose what they want to do in order to give them more agency. Money/hunger/thirst are great to keep in the game, because they will drive gameplay, but arbitrary numbers that block you out of making certain decisions don't really make sense, especially when unlocking them requires you to click a jump rope in your inventory 50 times.
5. The dad tells you to put the key back in the clock after you take it. There's a prompt to put it back, but it doesn't work.
6. There's a scene where the dad walks in on you while you're naked. You can ask if he wants a better view of your ass (NICE). I would consider removing that if you want to stay on Patreon. Or leave Patreon.
7. When I got to the old house, I forgot to bring lube and level my strength, so there were a few things I couldn't do. I understand you are trying to get people to replay the opening, but the opening is too repetitive for that to be feasible. It's more of an annoying experience than anything.
8. I tried some of the stuff you have in the development area and the job related stuff seems extremely repetitive. It looks like you are going to have the player do more spam clicking. I don't think this is a good idea and probably needs to be rethought. Just my 2 cents. People are probably not going to enjoy that.
It looks like the majority of the work is behind the scenes (the jobs, locations, theft system, mines, etc). I'm excited to see what you do in the future.