Glad you liked Brenda's update, I do think the pacing of things will be a lot better when more content is available to fill out the in between time.I was genuinely shocked that 6.0 was able to make the English Teacher storyline work. Sure it took some definite porn logic like "Oh, I'll just go on a research date with one of my students who recently blackmailed me where we're both wearing swimsuits", but overall I was able to buy into it and the plot progression ended up with some hot storytelling. The progress gating was a little annoying because it meant that I essentially had to do all her content last so I was just skipping ahead multiple days to get to the next scene. This might be less of an issue in a full release.
A couple things:
The fight against the giant crab is super bugged. Every time I fired one of the fire things I turned invisible and random image assets started appearing on screen. Even opening the pause menu afterwards was super borked and I had to just guess what buttons to click. I somehow managed to make it back home while invisible, at which point the player character turned into a door.
For the love of God, the overworld map needs labels. There's not a ton of rhyme or reason as to which stores are where, so if you forget where some place is (like I did with the pantry raid) then you're left just wandering around trying to find it. Let us know at a glance which locations are in which sections of the map.
About the crab fight, we're aware of certain glitching the sprites do in combat sometimes but what you described sounds trippy as hell and isn't something I've seen before. I dunno if it was a specific thing that happened to your version to cause that or if something got borked in the download itself to mess it up like that. Either way, sorry it happened to you but I'm fairly certain it's an isolated incident at least!