Philly_Games

Well-Known Member
Game Developer
Sep 9, 2017
1,085
7,690
Hey for the Store scene I wasn't trying to single out BB. I mainly did it to single out that store and what to many of us fall into when it's used. The Max character was just for being familiar with the name and the look. The mother character I was just playing around with, wasn't trying to mimic any character. BB was just an easy target, wasn't so much a stab at that game itself.
 

RedGlow

Well-Known Member
Aug 5, 2016
1,649
2,298
Hey for the Store scene I wasn't trying to single out BB. I mainly did it to single out that store and what to many of us fall into when it's used. The Max character was just for being familiar with the name and the look. The mother character I was just playing around with, wasn't trying to mimic any character. BB was just an easy target, wasn't so much a stab at that game itself.
Yeah, i thought the same. Ty for explanation.
 

Ignatz

What's the airspeed velocity of an unladen swallow
Donor
Feb 17, 2018
3,578
10,103
This is an impressive game. Excellent renders, compelling story, devoted dev. If you're not already, you should be supporting him. Here's some news I got because I do...


Development Update #21
Patrons only
Jul 8 at 10:44pm
This should be fairly lengthy since I have a few things I want to cover.
First, I just want to say thank you for the support from many of you when the page went under review. It's still not entirely clear what the issue was, but at least it was resolved rather quickly.

Second, the game itself. I did go on vacation and also had the downtime with the Patreon issues so I was a bit late starting this version. Also with said downtime, I decided to expand on what was in 0.11. I may have gone overboard. This is good and bad. The good. Lot's more scenes, the bad, It will take awhile. Initially, I had a couple of H-scenes planned, but I expanded that to five. Since this is the last major story driven update I want to make sure everyone can get something out of it, so my expectation is in mid-August. Right now I am almost done with the rendering for one big H-scene. It started small, but I couldn't stop. I hope many of you will enjoy it.

Third, I have started briefly on character creation for the next game. I decided to post a small preview above to show the first character I made the other morning. She is still a work in progress, but I am pleased with the result and am eagerly awaiting to use her in-game. I will most likely be taking a couple of hours each weekend to start on details such as characters, so I can hit the ground running when DA is over. Also, I will be able to get input from you guys and make any adjustments deemed necessary.

Fourth, initially I was going to do a mini-game between DA and the next game but after some thought I deemed it would be too much of a burden. I don't get much joy from the code side of things. So to keep my sanity I was hoping to do small comics/CGI sets. Perhaps one every month or couple months. Yes, this would take a few days away from the main game, but for the same reasons I wanted to do that small side game, it lets me practice things outside the game. It also allows me to test textures, lighting, poses and such without getting hung up when it is meant to go into the game itself. I think it would be a lot of fun to do and gives me freedom outside the story and characters to go nuts. If you feel this is a horrible idea let me know.

So, to summarize, thanks for your support, next update is bigger in scope and won't be out till mid-August, development has started on a small scale for the next game, and I want to make dirty comics :p

As always thank you guys and stay awesome!

Philly

ps: sorry for everyone that saw the above image before, but I wanted everyone to see her.
 

Heitcaho

Member
Jul 16, 2017
468
773
Jesus @Ignatz you are fast pal. I was just coming on here to upload that and you beat me by ten whole minutes, very impressive.

Also I personally love the idea of some small render comics to fill in the gaps. It won't bog Philly down too much, is good practice and is fun for everyone involved.
 

Philly_Games

Well-Known Member
Game Developer
Sep 9, 2017
1,085
7,690
Ya her limbs are a bit thin at the moment. But that was round one i did yesterday morning. I will revisit it next week to make the needed tweaks.

Btw yeah thats the delphi hair.
 
  • Like
Reactions: rodneyeatme

Ignatz

What's the airspeed velocity of an unladen swallow
Donor
Feb 17, 2018
3,578
10,103
I think the mini comics is a terrific idea (being an old comics hound anyway). Plus, as Philly says, the experimentation he can do without having to do coding work should open up new creative possibilities for him.
 

Floga

Member
Jun 30, 2018
422
837
I've seen this many a times in this websites, but I haven't understood what H-scenes stand for. Can someone explain?
 

Ignatz

What's the airspeed velocity of an unladen swallow
Donor
Feb 17, 2018
3,578
10,103
Yup. Specifically, it tends to mean "sex scene". So when someone says, "It has 5 H-scenes" that is usually interpreted as 5 sex scenes.
 
  • Like
Reactions: Floga

Nishaven

Newbie
Jul 16, 2017
29
9
File "game/chapter10/scene10-judy.rpy", line 632, in <module>
$ judycorrupt += 0.2
NameError: name 'judycorrupt' is not defined

@Philly_Games amazing story and renders..thank you so much

workaround

add this line to the beginning of scene10-judy.rpy
Code:
default judycorrupt = 0
or replace with the attached file
I have the same issue. But I can't find the scene10-judy.rpy file. Also I have patched my game from 8 to 9 and 9 to 10. If it matters.
edit: I have used unren.bat to get rpy files but now I get this error
default judycorrupt = 0
Exception: store.judycorrupt is being given a default a second time.
 

kaizersoze27

Member
Donor
Aug 19, 2017
182
295
I would like to compliment yet again on how beautiful this game is. The Kai Engel music is just tailored for this game perfectly, not to mention the taut storyline, just loving it <3 <3 <3 <3 <3
 
  • Like
Reactions: Philly_Games
4.60 star(s) 415 Votes