That is most kind of you to say- and to suggest! What I meant about moving to Discord is that in some cases, all Patreon cares about is that one removes the links to the works from Patreon. If that's the case, my Patrons have the ability to link Discord and Patreon, and I would put the links in the appropriate Discord channel based on tier, but I might still look into SS as well. I am glad you are enjoying this latest project of mine! Also, I did not use Ren'py, rather, this is all built-in Twine like my other massive finished projects. Anyway, glad to make a new fan! Thanks again!
Mustang Flex - In this current beta, the game is allowing people to basically do the hunts however they want. Though as cell said, there are context clues via the story in Sanctuary. However, I am approaching the end of the tale (rendering the final two chapters as I type this), and in the final version, it will be such that you will automatically lose a hunt if you do not have the proper artifact for said hunt.
Originally, I planned to allow people to choose and then encounter impassable enemies somewhere along each hunt that require a certain artifact. However, the more I toyed with the idea and talked to my investors in Discord, the more it sounded as if many would find it annoying to be, in some cases, all the way to the end of the hunt, only to find the boss to be invulnerable. So, I decided to make it easier and if you go on a hunt you are not actually prepared for, you'll get an auto Bad End during the hunt's starting sequences.