Ok I'm almost done with the map, there are still a few details to perfect, but overall, I've finished my draft.
I did a lot of other things but that was my main task theses few last day.
I'll finish adding somes details later and correct the few mistakes.
Right now I'm will be working more on the school building.
I plan to make 3 buildings for this area :
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- 1 building with classrooms, teachers room, etc... ( In short, the biggest main building of a school )
- 1 building that will be the school gymnasium
- and 1 last building which will be associated with the clubs of the students (Clubs created by students).
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The idea I'm trying to get, as I said in the past, is to make the school a major part of the game, identical to Naked Plus (the sequel to Naked Order), I'd like to have a map as big as this game and have lots of quest inside.
For those wondering in Ashley Naked Adventure, the school could be skipped by the player if he wants, but there will be punishments/consequences if there are too many absences tho. ( punishment by the teachers, etc... )
So it will be necessary to go to school often or find subterfuges such as fake medical certificates, etc. ... ( to avoid punishments)
The importance of this information is that in the game each action will be calculated, and therefore in this case the absence of Ashley, can change her reputation with students and teachers (and therefore unlock new events)
Obviously, there is not only the school, all the choices of the players (visible and invisible) will be taken into account, it will not be just choices that will change some dialogues depending on the answer. They will be choices that for a large part will contribute and open a new branch of the story.
For now, it's pretty speculative, but that's the version of the game I'd like to go to.
To make each new game launched equal to a new story.
And at the end of each new game (so with a sure ending)
I would like to display a summary of the player's choices during his run ( Kind of like interactive story games like Detroit become Human, Until Dawn, The Quarry, ect...)
( Example with Detroit Become Human )
A kind of screen like that, that will show all action made by the player from the run ( It will be revisible in the collection room or something )
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Anyway, for now it's just speculative.
For the moment, I will organize myself more on the graphic construction of the school.
What I specified above, is more a general idea that I would like to realize later when everything would be finished