Quite torn about this one. Visuals and co are fine, sometimes even impressive; it has some variation in characters and some pretty decent scenes, plus plenty of good ideas.
And then the tone is all over the place. I was genuinely impressed with the secret-cellar puzzle - that sequence could have been from any adventure game - and then you get a completely ridiculous snake-bites-your-dick scene. You investigate some dude cheating and the next scene is effectively having the girl cheat on him. The protagonist is all over the place - outraged someone wants porn of his childhood friend, totally happy to blackmail a bunch of nuns into sex. One moment the typical random dude protagonist, the next some sort of edgelord asshole. Same for effectively everyone and everything else.
Same goes for progress. Like, oh, there's this main mystery. But we aren't doing anything with that, solve that other mystery instead. But the character there now does nothing anymore, since instead we're now doing this 3rd thing ... and a bit of that 4th thing that leads nowhere ...
... that's always a bit of thing with in development games, but it's pretty messy here.
Feels like there's roughly 5 different writers at work, 3 of whom are experimenting with different drugs every time they decide to write a new scene. OR alternatively that once there was a plan to split the tone using that "depravity" mechanic, but that never went anywhere, so now it's just a bit of that and a bit of this ^^;
But either way I had some fun and there's a good amount of content. Yeah, I'd prefer going over what's there and have it tidied up, but I don't expect that to happen. Let's where it goes anyway ^^;